DriveThruComics
DriveThruFiction



Home
 Quick Find
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Information
See our Quickstart Guide for information on how to get started.

Having Problems?
  • FAQ - our Frequently Asked Questions page.
  • Device Help - assistance for viewing your purchases on a tablet device.
  • Contact us if none of these answer your questions.

Affiliate System - Click here for information about how you can get money by referring people to Flames Rising PDF Store!

Our Latest Newsletter
Product Reviews
Privacy Policy
How to Sell on Flames Rising PDF Store
Convention Support Program


RSS Feed New Product RSS Feed
Author
Monte Cook   Remove Search Term
Advanced Search >

Products found in this section... Sort by: 
 Title    Publisher    Price  
Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

Add to Flames Rising PDF Store Order  
Pathfinder Grundregelwerk (PDF) als Download kaufen

Pathfinder Grundregelwerk (PDF) als Download kaufen


Bei Pathfinder schlüpfst du in die Rolle des mutigen Abenteurers, der in einer Welt ums Überleben kämpft, die nicht nur von Magie, sondern auch vom Bösen erfüllt ist. Wird es dir gelingen, dich durch monsterverseuchte Ruinen zu kämpfen und in Städten voller politischer Intrigen zu bestehen, um als berühmter Held mit sagenhaften Schätzen aus deinen Abenteuern...   [click here for more]
Ulisses Spiele  $11.77 $5.88

Add to Flames Rising PDF Store Order  
Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

Add to Flames Rising PDF Store Order  
Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

Add to Flames Rising PDF Store Order  
Ptolus: The Spire

Ptolus: The Spire


PT9: A 52-page illustrated sourcebook by Monte Cook Soaring above the characters’ heads at all times, the Spire is both awe-inspiring and daunting. Although often obscured by clouds, it poses an everpresent threat and a reminder of the region’s dark history. In this book you will find details about Goth Gulgamel, the fortress of Ghul: the Skull-King and Half God. It is a place of great...   [click here for more]
Malhavoc Press  $6.00

Add to Flames Rising PDF Store Order  
A Guide to the Astral Plane (2e)

A Guide to the Astral Plane (2e)


"So - why do they call it the silver void? Must mean there's nothin' there? Right?" - Some clueless sod Most berks think the Astral Plane's an empty place, serving as nothing but a cosmic highway connecting all the other places in the multiverse. Canny planewalkers know differently, though. Here are just a few of the "Secrets" of the Silver Void that...   [click here for more]
Wizards of the Coast  $15.99 $9.99

Add to Flames Rising PDF Store Order  
KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

Add to Flames Rising PDF Store Order  
Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99

Add to Flames Rising PDF Store Order  
Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $14.99 $9.99

Add to Flames Rising PDF Store Order  
Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

Add to Flames Rising PDF Store Order  
Ptolus: The World of Praemal

Ptolus: The World of Praemal


PT2: A 57-page illustrated sourcebook by Monte Cook Ptolus is an exciting city, but in order to truly understand the place, one has to understand its context, both in relation to the world around it and to the events that have come before now -- even those that occurred before the city existed. This book contains a wealth of detail to establish the background of Ptolus. You’ll learn about...   [click here for more]
Malhavoc Press  $12.99 $6.00

Add to Flames Rising PDF Store Order  
Ptolus: Organizations

Ptolus: Organizations


PT3: A 55-page illustrated sourcebook by Monte Cook Rather than covering a particular portion of the city of Ptolus, this book instead covers the city’s residents: the groups and families that wield power and influence here. These organizations are in many ways the heart and soul of the Ptolus Campaign, and most player characters will deal with them extensively, some as allies and some as enemies....   [click here for more]
Malhavoc Press  $12.99 $6.00

Add to Flames Rising PDF Store Order  
Ptolus: Districts of the City, Vol. 1

Ptolus: Districts of the City, Vol. 1


PT4: A 142-page illustrated sourcebook by Monte Cook Introducing the City of Ptolus, district by district! This book offers a chapter on the first four of the city’s eleven districts. But first, the City by the Spire overview chapter provides information that applies to every district or to the city as a whole. Here, you’ll find information about Ptolus’ races, its climate, layout,...   [click here for more]
Malhavoc Press  $10.00

Add to Flames Rising PDF Store Order  
Ptolus: Districts of the City, Vol. 2

Ptolus: Districts of the City, Vol. 2


PT5: A 137-page illustrated sourcebook by Monte Cook Introducing the City of Ptolus, district by district! This book offers chapters on the final seven of the city’s eleven districts. In these pages you’ll find details of the aristocratic Nobles’ Quarter, the commercial districts of the North and South Markets, the venerable Oldtown (home to much of the city’s government and...   [click here for more]
Malhavoc Press  $10.00

Add to Flames Rising PDF Store Order  
Ptolus: DM's Companion

Ptolus: DM's Companion


PT6: A 103-page illustrated sourcebook by Monte Cook What’s it like to actually live in the city of Ptolus? What’s the typical home like, what do people do for entertainment, and what kinds of tools do they use? This book gives the reader an idea of how it feels to walk the streets of the City by the Spire. Besides learning what life is like for an average Ptolusite, you’ll also...   [click here for more]
Malhavoc Press  $9.00

Add to Flames Rising PDF Store Order  
S6 Labyrinth of Madness (2e)

S6 Labyrinth of Madness (2e)


Sinister, twisting images. Horrific nightmares lurking at the corners of the mind. But these tales of the Labyrinth of Madnessare only legends, really, nothing more than stories used to frighten children at night - until a mysterious scepter is found, bearing within its crystal head a visage of insanity and terror, and also delivering a message: "Disturb not the Labyrinth of Madness again, and...   [click here for more]
Wizards of the Coast  $9.95 $4.99

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 13

Kobold Quarterly Magazine 13


Ah, Spring! The time when a GM's fancy lightly turns to thoughts of love... and PC-devouring Shoggoths. Issue #13 of Kobold Quarterly is a heart-shaped box of RPG goodies that includes a mix of delicious fluff and satisfying crunch: Sex and Romance in RPGs The Astonishing Ecology of the Shoggoth A New Pathfinder Roleplaying Game Base Class: the Arquebusier of Alkenstar Cultist...   [click here for more]
Kobold Press  $5.99 $4.49

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

Add to Flames Rising PDF Store Order  
Numenera Cypher Deck

Numenera Cypher Deck


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
Monte Cook Games  $7.99

Add to Flames Rising PDF Store Order  
Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $14.99 $9.99

Add to Flames Rising PDF Store Order  
Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

Add to Flames Rising PDF Store Order  
Cypher System Rulebook

Cypher System Rulebook


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
Monte Cook Games  $19.99

Add to Flames Rising PDF Store Order  
Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [click here for more]
Monte Cook Games  $14.99

Add to Flames Rising PDF Store Order  
Ptolus: A Player's Guide to Ptolus

Ptolus: A Player's Guide to Ptolus


A city of mysteries, secrets, and dark histories, Ptolus lies forever in the shadow of a towering stone spire reaching impossibly high into the sky, itself an enigma and a reminder of evil long past. Ptolus is a place where the supernatural is expected, and treachery lies around every corner—or is it that the supernatural lies around every corner and treachery is expected? Either way, Ptolus...   [click here for more]
Malhavoc Press   FREE 

Buy Now  
Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

Add to Flames Rising PDF Store Order  
Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

Add to Flames Rising PDF Store Order  
Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

Add to Flames Rising PDF Store Order  
The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

Add to Flames Rising PDF Store Order  
Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $24.95 $19.99

Add to Flames Rising PDF Store Order  
Ptolus: Beneath the Streets

Ptolus: Beneath the Streets


PT7: A 72-page illustrated sourcebook by Monte Cook As exciting as the surface of Ptolus can be, many adventurers find what goes on beneath the city streets to be of even greater interest. Most locals call such subterranean places collectively “the Dungeon,” and many adventures in the typical Ptolus Campaign take place below the city. Beneath the Streets introduces these areas, including...   [click here for more]
Malhavoc Press  $8.00

Add to Flames Rising PDF Store Order  
The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $20.00 $9.99

Add to Flames Rising PDF Store Order  
The Inner Planes (2e)

The Inner Planes (2e)


Beyond the Prime's infinite crystal spheres, beyond the endless realms of the Outer Planes, lies the absolute reality of the Inner Planes. The cornerstone planes of Air, Earth, Fire, and Water are the most well-know Inner Planes, but they're only the beginning. From the deadly purity of the Positive and Negative Energy Planes to the unbearable filth of the Plane of Ooze to the eternal storm of the...   [click here for more]
Wizards of the Coast  $9.99

Add to Flames Rising PDF Store Order  
Return to the Temple of Elemental Evil (3e)

Return to the Temple of Elemental Evil (3e)


Evil Never Dies Years ago, brave heroes put the denizens of the Temple of Elemental Evil to the sword. Now, dark forces whisper again in the shadows of the once-deserted temple - forces far more insidious and dangerous than any sane person could dream. Evil has risen again to threaten the village of Hommlet. Characters battle the power of darkness in Hommlet and...   [click here for more]
Wizards of the Coast  $29.95 $11.99

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 12

Kobold Quarterly Magazine 12


The fiercest magazine in gaming delivers a complete hoard of articles for better gaming. The treasures this time include: Ecology of the Froghemoth 4E Shadow Elves of the Winter Court 3 new Pathfinder RPG core classes, including a better monk Enslaved elves and real ninjas and 6 New Lords of the Abyss! Plus all the greatness you've come to expect: DM advice from Monte Cook on game balance,...   [click here for more]
Kobold Press  $5.99 $4.49

Add to Flames Rising PDF Store Order  
Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

Add to Flames Rising PDF Store Order  
Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

Add to Flames Rising PDF Store Order  
The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
Monte Cook Games  $19.99

Add to Flames Rising PDF Store Order  
Book of Experimental Might

Book of Experimental Might


Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it! So Monte took a break from his fiction work to compile this book, a collection of the house...   [click here for more]
Malhavoc Press  $20.00 $9.00

Add to Flames Rising PDF Store Order  
Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.00

Add to Flames Rising PDF Store Order  
Monte Cook's Ptolus: Queen of Lies

Monte Cook's Ptolus: Queen of Lies


Written by the setting’s creator, incomparable RPG author Monte Cook, Ptolus: Queen of Lies is an action-packed fantasy adventure painstakingly re-designed for Ptolus: Monte Cook’s City by the Spire. Involving numerous challenging scenarios for characters of 11th level, Queen of Lies is filled with dozens of dark elf personalities, cunningly showcasing...   [click here for more]
Fiery Dragon  $14.95 $6.00

Add to Flames Rising PDF Store Order  
Ptolus: Adventures

Ptolus: Adventures


PT8: A 37-page illustrated sourcebook by Monte Cook This book presents a series of exciting linked adventures that take place in the streets of Ptolus to get your campaign started. These short scenarios are designed to introduce players and player characters to the ins and outs of the city. Characters of 1st or 2nd level who start with these adventures can reasonably expect to be 3rd or even 4th level...   [click here for more]
Malhavoc Press  $5.00

Add to Flames Rising PDF Store Order  
The Night of Dissolution

The Night of Dissolution


A 96-page illustrated adventure for mid-level characters Picking up where Chapter 33: Adventures in the Ptolus book leaves off, the adventures in The Night of Dissolution cover an arc that pits player characters against the darkest foes the city of Ptolus has ever faced. Following the threads of a hidden conspiracy, the characters find themselves up against insane cultists, wild chaos...   [click here for more]
Malhavoc Press  $19.99 $9.00

Add to Flames Rising PDF Store Order  
Tales from the Infinite Staircase (2e)

Tales from the Infinite Staircase (2e)


An anthology of eight separate but linked adventures, Tales from the Infinite Staircase takes adventurers to exotic locales throughout the planes. A crossover product meant to be usable with the FORGOTTEN REALMS, this is a great introduction to PLANESCAPE for players unfamiliar with the setting. Product History Tales From the Infinite Staircase (1998) is that rarest of beasts:...   [click here for more]
Wizards of the Coast  $19.95 $9.99

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material...   [click here for more]
Kobold Press  $5.99 $3.59

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 16

Kobold Quarterly Magazine 16


The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include: 12 official Paizo magic items for Golarion Harem Assassin feats and spells for Pathfinder RPG Potion Miscibility rules for 4th Edition D&D the Ecology of the Gearforged for the...   [click here for more]
Kobold Press  $5.99 $4.49

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $5.99 $0.05

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 19

Kobold Quarterly Magazine 19


Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include: A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu An interview with indie designer...   [click here for more]
Kobold Press  $8.99 $4.49

Add to Flames Rising PDF Store Order  
Kobold Quarterly Magazine 20

Kobold Quarterly Magazine 20


Kobold Quarterly issue #20 takes a look at archers, with an elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog, and razor filaments. KQ #20 also features Jeff Grubb on the lost elves of Midgard, a Q&A with designer Christina Stiles and a new Zobeck adventure—plus vile Derro ooze magic, planar allies, AGE system specialties,...   [click here for more]
Kobold Press   FREE 

Buy Now  
Kobold Quarterly Magazine 21

Kobold Quarterly Magazine 21


Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths. "The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with...   [click here for more]
Kobold Press  $8.99 $4.49

Add to Flames Rising PDF Store Order  
Displaying 1 to 50 (of 158 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number

0 items
 Hottest Titles
Powered by DrivethruRPG