"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012... [click here for more]
"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501... [click here for more]
REVIEWS! "Special abilities, many utilizing the dreaded pom-poms, allow cheerleaders access to useful maneuvers of both offensive and defensive nature, all the while rallying their allies with Cheers Of Power. Sorry, just had to say it... In conclusion, I love it. Keep up the good work, and use more photographs." (more) -- Travis J. Lee, GamingReport.com "This... [click here for more]
Incantations in Theory and Practice brings incantations—the alternate system of ritual magic from 3.5E—to the Pathfinder Roleplaying Game. This exciting twist on magic brings great power to the fingertips of any player, even non-spellcasters, but power like this never comes without a price.
In this book, you'll discover...
Everything you need to start using incantations... [click here for more]
REVIEWS! " A neat set of toys if I do say so myself. The special abilities and interesting concepts make up for the general lack of personality or power for arcane spellcasters. Its cheap, easy to use, and you'll probably find at least one class you like." (more) -- Travis J. Lee, GamingReport.com "A refreshing look at how different concepts can... [click here for more]