Title |
Publisher |
Price |
The Holy City Gone Mad In 1099, the
victorious Crusaders captured Jerusalem and then embarked on an epic
frenzy of slaughter and destruction. Now, a century later, the seeds
watered by that bloody harvest finally blossom. A madman stalks the
nights. An ancient vampire stirs in his slumber. A holy spring weeps
tears of blood. Unless someone can learn Jerusalem's darkest secret,
the slaughter... [click here for more] |
White Wolf |
$4.78
|
Cold Steel, Hot Blood
The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries.
Even Caines Childer Know Honor... [click here for more] |
White Wolf |
$10.78
|
Thieves in the Night
Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider... [click here for more] |
White Wolf |
$8.98
|
The Great Khan Calls...
From the depths of Asia comes the greatest of all empires, the Mongols of Genghis Khan! They are an unstoppable force; China, India, the Islamic lands and Christian Europe are all threatened or conquered already. With the mortal horde comes monsters of the night, both distant cousins of European Cainites and the dreaded Wan Kuei of the Middle Kingdom. Vampires call for blood... [click here for more] |
White Wolf |
$8.98
|
The Mad, the Wretched and the Unholy
The blood of Caine grants some majesty and beauty, but it drags others into shadows of despair. Their minds shatter, their bodies wither, their souls rot. But with the Curse comes power, and in the depths of ruin lie the greatest secrets.
They Watch, They Learn, They Know
This last of the Books of Blood reveals the secrets of the Malkavian, Nosferatu and Ravnos... [click here for more] |
White Wolf |
$9.58
|
There Is No God but God. . .
We are the progeny of Caine like our Christian cousins, but we know what they do not. Muhammad came from our lands and the words revealed to him contain the secrets of our salvation. The Children of Haqim have their ways, but Islam is large and its monsters are many. And Caine Bears His Curse
Veil of Night is a complete guide to the medieval... [click here for more] |
White Wolf |
$14.99
|
Drink of Me
We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods.
And Enter the Night
Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule... [click here for more] |
White Wolf |
$8.98
|
War of the Damned
It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible... [click here for more] |
White Wolf |
$9.00
|
This file includes artwork and logos to be used in Dark Pack, Unbound, or Storytellers Vault ONLY.
Vampire the Masquerade (Ankhs, Clans, Dice, Disciplines, Factions, Logos)
Hunter the Reckoning (Dice and logos)
Illustrations (Antagonists, Characters, Details, Locations, Scenes)
Werewolf the Apocalypse (Dice, Glyphs, Logos)
World of Darkness, Dark Pack, Unbound, and Storytellers Vault... [click here for more] |
White Wolf |
FREE
|
A Night with Jack is a free one-scene SAS written by developer Eddy Webb for the 100th issue of Game Trade Magazine.
A new monster, Spring-Heeled Jack, is ready to be used in your World of Darkness chronicle, complete with character sheet, scene elements and a scene card to add to your SAS reference library. ... [click here for more] |
White Wolf |
FREE
|
Do you dare to explore the hidden reaches of the World of Darkness?
Venture into those forbidden regions where even vampires fear to tread. Glide through the elegant salons of Europe's elders and trek through the depths of the Dark Continent. Lose yourself in Peking's Forbidden City and find what waits at the headwaters of the Amazon.
A World of Darkness Second Edition... [click here for more] |
White Wolf |
$9.99
|
A World Burns
The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe.
Visit New Places, Make Enemies... [click here for more] |
White Wolf |
$11.99
|
The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™
The history, society and culture of... [click here for more] |
White Wolf |
$18.99
|
A Taste for Death
Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within.
A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and... [click here for more] |
White Wolf |
$5.99
|
Kiss of the Spider Folk
Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre so very... [click here for more] |
White Wolf |
$10.99
|
From The Agony of Oppession The elders kick everyone else around. It seems like a vampire has no purpose in this world except as a punching bag for the old ones. They'll knock you down, push you around and force you to do their vile bidding. That is, when they're not drinking you dry. To The Ecstasy of Freedom But you are not alone. We are the anarchs, and we are the future. Read this book, and learn... [click here for more] |
White Wolf |
$9.00
|
Remnants of Ages Past
The Blood isn’t stagnant. It changes with the times, even if the Kindred that carry it don’t. Every epoch leads to new permutations of the five clans. Some of them die out when they are no longer useful, but others carry on, even to the modern nights. Some have been forgotten. Some are ready to reclaim what they have lost. All retain pieces of the cultures and events that... [click here for more] |
White Wolf |
$14.99
|
Flashpoints in the Fog
In a society made up of liars and murderers afflicted by a slowly eroding grasp of their own existences to date, who can trust the concept of history? Understand, then, that there is a scale upon which all Kindred are precariously balanced. As personal power weighs more heavily, the ability to rely on that monster’s memory of the past is lightened. How do the Kindred navigate... [click here for more] |
White Wolf |
$19.79
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
Vanguards of the Great Sects
Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night.
Fighting for Glory and the Cause
The latest in a series of focused... [click here for more] |
White Wolf |
$11.99
|
FROM THE LONG NIGHT
The Kindred: predators and monsters to the last. A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals. Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood.
...TO THE FINAL NIGHTS
The Art of Vampire:... [click here for more] |
White Wolf |
$14.95 $7.99
|
The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained... [click here for more] |
White Wolf |
$17.99
|
I'll Stand Beside You
Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation!
Though Heaven and Hell May Rise Against Us!... [click here for more] |
White Wolf |
$9.99
|
When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants... [click here for more] |
White Wolf |
$5.99
|
Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find there.... [click here for more] |
White Wolf |
$17.99
|
All the leaves are yellow, All the grass is brown. All the nights are longer, Sun goes down. Crows are in the branches, Wolves are in the wild. Others in the shadows, Goodbye, child. --Anonymous This book includes: • Motivations, methods and examples from the antagonist changeling factions • In-depth treatment of the True Fae, complete with new potential Keepers ... [click here for more] |
White Wolf |
$16.99
|
Lying deep in torpor beneath the Mayan tombs is a
most-ancient Methuselah. Sleeping away the ages until his
time to arise finally comes, he guards himself, and his potent
blood, most assiduously. But you have learned where he rests
-- and so you search for him. Soon his essence will be yours.
They may have rules against what you are about to do, but
they might as well try to stop the thirst itself.... [click here for more] |
White Wolf |
$6.00
|
Axes and Anvils is all about dwarves! Designing a clan is a mini-game, and character creation can be done in a group, exchanging cards that represent skills and combat roles. Built rules-light and open table, Axes and Anvils is perfect for new players and seasoned veterans, with flexible and intuitive play that draws from the creativity of all the players. Axes and Anvils is ideal for a one-shot game... [click here for more] |
Shields Up! Publishing |
$10.00
|
Speed up your character generation process with three distinct types of character sheets. First, a basic 8.5 x 11 character sheet. There is a sheet for each combat role, so you do not have to copy over the stats.
Second, there is a sheet that is designed with spaces so if you cut out the combat role, skill, and saying cards you can glue or tape them right on the sheet so all you have to write down... [click here for more] |
Shields Up! Publishing |
$3.00
|
Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path.
The Unseen Hosts Gather Axis Mundi:... [click here for more] |
White Wolf |
$9.99
|
In the distance, it all seems quiet.
Night has fallen. Clouds wreathe the moon, then engulf it. The shapes of the farm buildings up on the rounded knoll look like dark cutouts pasted against a matte blue midnight sky. It’s peaceful. Pastoral. Nothing could be wrong here, could it?
Then: a gunshot. A scream. A child’s cry. Hissing shadows gather with blinking yellow eyes, and incomprehensible whispers... [click here for more] |
White Wolf |
$6.99
|
Suffer Not the Witch Only a few have the vision to see magic for what it is — anathema. Those who wield this unnatural power must be converted or destroyed, lest they unravel the fabric of the world itself. This is the crusade of the few, the zealous — the Banishers. A Character Book for Mage: The Awakening™
• A look at the varied motives and methods of those Awakened... [click here for more] |
White Wolf |
$16.99
|
The Shadow Children walk the twilight days unafraid, For none may rival them in their sleek majesty. None can equal their ferocity: The jungle trembles like smoke at our furious roars, The sun grants us strength to slay the rain, With a blow from our paws we shake the earth. None can equal their honour: The wisdom of forever... [click here for more] |
White Wolf |
$10.99
|
Vampire Vandals and Violence From its roots in antiquity to its brutal modern blood-baths, Belial’s Brood have been the rampaging barbarians at the gates of vampire society. For the first time, venture inside the vicious culture of Belial’s Brood and find out what it is they’re after that’s worth their very souls. An antagonists book for Vampire: The Requiem™... [click here for more] |
White Wolf |
$16.99
|
DIVIDED WE FALL....
What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one.
UNITED WE DIE!
Such is Berlin. Ages-old capital of the German Empire. Center... [click here for more] |
White Wolf |
$8.99
|
Worlds Within Worlds...
Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step...
...Outside, Within... [click here for more] |
White Wolf |
$9.99
|
It doesn't end with death. David Robinson's life has taken several turns for the worse: first his daughter dies, then his marriage crumbles and his career as a mystery writer falls apart. But after he is killed in a hit-and-run accident, David quickly learns that he will face his most harrowing challenges - as a Wraith in the Shadowlands. Unable to contact or influence the world of the living, David's... [click here for more] |
White Wolf |
$4.99
|
Warriors of Christ
Pope Innocent has called for a Fourth Crusade against the Saracen, and knights from across Europe gather to respond. Cainites and mortals alike taint the enterprise with their own ambitions. In Venice, Cainites gather to decide on the crusade's course, only to watch it spiral out of control and head toward Constantinople and its powerful masters. Blood calls to blood, and... [click here for more] |
White Wolf |
$9.58
|
The Road to Ascension Is Long
A mage faces many perils on the path of enlightenment. The Technocracy, Nephandi, creatures from outside our universe, and the missteps of hubris and Paradox all wait to crush an upstart mage. Even the personal choice of magic is endangered. In these perilous days, mere disciples are the last bastion of the Traditions. Ascension awaits the wise and valiant, but is there... [click here for more] |
White Wolf |
$10.77
|
Blades in the Dark is a game of scoundrels pulling heists in the haunted city of Duskwall. This print and play deck of cards is designed to help game masters put together a heist on the fly.
With 50 obstacles, 40 important people, and 40 treasures, the game master's creativity can be inspired with Duskwall-flavored possibilities. Draw two people cards, a treasure card, and three obstacle cards, then... [click here for more] |
Shields Up! Publishing |
$12.00
|
You can look out over the city and see what you want to see. Maybe you see the bright lights, and it gives you hope. Maybe you see the tall buildings casting their powerful shadows, and it makes you feel small. But high up, it’s not that you can’t see the forest for the trees—it’s that you can’t see the trees for the forest.
Best way to see what’s really going on?... [click here for more] |
White Wolf |
$8.99
|
The Tie that Binds Is the Tie that Kills
Some mortals say love is the most powerful emotion. The Kindred know better.
Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist.
Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred and... [click here for more] |
White Wolf |
$4.80
|
Everything is blood.
The heartland gushes. Highways like arteries. The map darkens with spreading red. At night, it’s all a great big bloody nowhere, a yawning mouth, a hungry shadow. And you have to cross it. It feels like a bad dream. It is a bad dream. This can’t be real. This can’t be what they want you to do. Of course, you know as soon as you wake up it doesn’t change anything. It doesn’t... [click here for more] |
White Wolf |
$6.99
|
Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.
Hidden Lore Revealed
Blood Magic: Secrets of... [click here for more] |
White Wolf |
$11.99
|
This story about consequences, murder, lies, and the ethics of guilt pits players against the tangled motives of vengeful vampires. Does it compound the sin of a crime to benefit from it? Is it a new sin to deny a victim her vengeance, when you’re guilty of the crime she’s avenging? Will you hold onto your Humanity by accepting punishment or use your own sins for personal gain in the Danse Macabre?... [click here for more] |
White Wolf |
$8.99
|
Hidden Sorcery
While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of?
Or Abandoned Witchcraft?... [click here for more] |
White Wolf |
$8.99
|
God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans
Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping... [click here for more] |
Onyx Path Publishing |
$11.99
|
Awash in Blood
Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of... [click here for more] |
White Wolf |
$8.99
|
Alucinor Inheritors of this line are afflicted with the same tormented dreams and visions of their originator, who is said to have been haunted by victims of diablerie. These Sandmen extend their Requiem into the realm of dreams through the Insomnium Discipline. This Mekhet bloodline for Vampire: The Requiem is now available for individual purchase. It was originally printed... [click here for more] |
White Wolf |
$1.19
|
Anvari Not even the vampiric Embrace allows some undead to escape the embrace of drug addiction. Bearers of this blood suffer obsession with altered states, whether for themselves or by inflicting them upon others through the unique Nepenthe power. This Daeva bloodline for Vampire: The Requiem is now available for individual purchase. It was originally printed in Bloodlines:... [click here for more] |
White Wolf |
$1.19
|