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Land of Eight Million Dreams

Land of Eight Million Dreams


Lost Spirits of the East In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm...   [click here for more]
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Laws of Elysium

Laws of Elysium


Age, Treachery, and Master-Cass Disciplines... Let the childer of the 20th Century swagger with their petty games and parlor tricks. The true power belongs to those who have seen centuries go past, not these spoiled brats. So take up the Mantle of Millennia. Show that you belong with the masters of the night, not the children.. Because if you're not ready someone else will be. ...Make...   [click here for more]
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Laws of the Reckoning

Laws of the Reckoning


Ignorance Is Bliss Most people go through life on a daily, endless round of chores and tasks - paying bills, going to school, working a job, raising a family. Many live their lives in ignorance of the danger that passes them on the street or lives in the mansion on the hill, walking through a bright blindness all their lives. Some, however have their blindfolds ripped off, and the truth laid...   [click here for more]
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Laws of the Wild (Revised Edition)

Laws of the Wild (Revised Edition)


Apocalypse Ascends... From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within. But Not Without a Fight!...   [click here for more]
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Laws of the Wild Changing Breeds: 1

Laws of the Wild Changing Breeds: 1


A Thousand Eyes in the Night The Garou are not Gaia's only children.  Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet.  While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows.  From the coyotes who make the proud stumble and the talkative ravens who carry news far and...   [click here for more]
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Legacies: The Ancient

Legacies: The Ancient


Heritage of the Exiles After the Fall of Atlantis, mages wandered as exiles in the wilderness, forced to eke a living without the protection of their grand city. With new eyes, they explored the world they had so long ignored, unhindered by Atlantean creed. They discovered that magic was not born in Atlantis — it had always existed, hidden in the land itself. Sometimes, even Sleepers...   [click here for more]
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Lodges: The Splintered

Lodges: The Splintered


"Welcome to our land, my brothers in the blood of the wolf. It was wise of you to approach us humbly, for we are generous and kind to those who do not draw our anger. Come and tell us stories of the beasts you have torn apart, the foes you have defeated, the men and women you have loved. And then we shall hunt together, host and guest, and we shall see who the dakini fear more." Karna Blood-Armor,...   [click here for more]
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Lords of Summer

Lords of Summer


Swear again your allegiance to your Court take up your knight’s banner and badge once more The ties between us shall be renewed, and the old oaths fulfilled We all stand together in summer, the season of war This book includes: • A detailed look at freeholds, how they operate and how to create particularly vivid settings for a chronicle • Information on the four seasonal...   [click here for more]
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Lords Over the Damned: Ventrue

Lords Over the Damned: Ventrue


They Win. They Always Win. The Ventrue — ancient kings and cutting-edge moguls — have a simple reputation. They win. They always win. They are known as Lords, and across all the World of Darkness, wherever you find vampires, you’ll find Ventrue behind them, pulling the strings. Ventrue: Lords over the Damned includes: • Learn the true, secret history of the Ventrue...   [click here for more]
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Lost Paths: Ahl-I-Batin and Taftani

Lost Paths: Ahl-I-Batin and Taftani


Masters of Subtlety Standing amid complex designs are magicians who've seen the rise and fall of empires. The mysterious Ahl-i-Batin skirt the edges of magical society, tugging at the strings of politics and religion to broaden human consciousness. Meanwhile, the stubborn Taftni refuse to give up their blatant magic in the face of increasingly hostile modern realities. Two siblings, opposite in nature,...   [click here for more]
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Love Beyond Death

Love Beyond Death


Better To Have Loved And Lost... The fiery passion of love denied form knows no bounds, and for those who choose to risk the pain of loss for the chance for a tender caress, life-in-death is endlessly bittersweet pain. In such a bleak and hopeless existence, the promise of love is one of the only beacons of hope in the face of Oblivion. Than Never to Have Loved at All!...   [click here for more]
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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Mage Noir

Mage Noir


The 1940s began and ended with war. The war that opened the decade was fought with bombs and guns, and ended with a weapon more powerful and horrific than anything the world has seen. In the meantime, the citizens of the United States rebuild their society. The war didn't touch the country directly, as it did Europe, but the losses were palpable all the same. Millions of American men went to war, and...   [click here for more]
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Mage Storytellers Handbook

Mage Storytellers Handbook


Fold, Spindle and Mutilate Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done. The Power to Change Mage is Yours More than just Storytelling advice and rules clarifications,...   [click here for more]
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Mage The Ascension Tarot

Mage The Ascension Tarot


A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. Note, this is a recreation of the original deck using the print on demand options...   [click here for more]
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Mage The Awakening Tarot

Mage The Awakening Tarot


A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. The Free Rulebook PDF is a PDF version of the instruction booklet that was included with the original printing of the tarot cards. It contains instructions on standard Tarot readings as well as...   [click here for more]
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Magical Traditions

Magical Traditions


The Fractured Prism The higher truths of the Supernal World are constantly broadcast down into the Fallen World, distorted into a thousand different forms — such as the occult beliefs of Sleepers throughout the world. A mage versed in these traditions can see past the Sleeper’s occult trappings to the Supernal truth, like a faint light that is invisible to the blind. Privy to...   [click here for more]
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Magnum Opus

Magnum Opus


The Great Work Lead into gold. Worthless into priceless. False fire into a mortal soul. This is the quest of every Promethean, but many roads lead to Mortality. Over the centuries, the Refinements have changed, new ones have been discovered and old ones lost, and secrets too terrible for the mundane world have been buried and covered in lies. The Created cannot afford to let these...   [click here for more]
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Manifesto: Transmissions from the Rogue Council

Manifesto: Transmissions from the Rogue Council


  The War's Not Over What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them. Anyone Not With Us Is Against Us Why would anyone want to...   [click here for more]
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Masters of the Art

Masters of the Art


 Infinite Power You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension! Infinite Longing For...   [click here for more]
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Mediums: Speakers with the Dead

Mediums: Speakers with the Dead


They're Breaking on Through from the Other Side The Restless Dead aren't silent. They're just bursting with thoughts and ideas that they'd love to share with the living. Unfortunately, they're not very good at communicating this sort of thing. It's one of the drawbacks of being dead, after all. That's where you come in. Ready for the secrets of the Restless Dead? You'd better be. Here the...   [click here for more]
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Mexico City by Night

Mexico City by Night


Stronghold of the Sabbat The city teems with over 20 million mortals.  Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine.  In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent.  Although it presents a bold faceade, how strong is the Sabbat's sprawling home?   Mexico...   [click here for more]
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Midnight Circus

Midnight Circus


Step right up, right this way For centuries, almost millennia, it has traveled the backroads and byways of the World of Darkness. And as it wandered, the stain on its festival soul thickened. Now it answers to the name of Anastagio's Olde Time Lunar Carnival and Midnight Circus. Its taste for souls has grown ever keener and it's still hungry. The calliope beckons like a lorelei......   [click here for more]
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Midnight Roads

Midnight Roads


The roads are lovely, dark and deep… There are things in the world that no laws account for – things that bestow blessings no man remembers or curses for slights long past. But the things, they do not forget. They wait for the right hand to fall upon them, the right eyes to see their glory, the right heart to recognize their power. Midnight Roads includes: • A host of story...   [click here for more]
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Midnight Siege

Midnight Siege


 From Graceful Salons to the Halls of the Consistory For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine? Domains Topple...   [click here for more]
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Mind's Eye Theatre (Core Rulebook)

Mind's Eye Theatre (Core Rulebook)


A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows Reach?...   [click here for more]
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Mind's Eye Theatre Prop Deck

Mind's Eye Theatre Prop Deck


Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. This is a deck of...   [click here for more]
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Mokole

Mokole


Enter the Dragon To those who have heard the legends, they require no introduction. They are the greatest of Gaia's shifting children. They are the ones who remember the days of the dinosaurs and draw upon the power of the Age of Reptiles. None can equal their wisdom when they are calm, and none can stand before them when they are angry. They are the Children of Dragon. The crocodile-shifters. The...   [click here for more]
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Monte Cook's World of Darkness

Monte Cook's World of Darkness


One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the world,...   [click here for more]
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Nagah

Nagah


Snakes in the Garden Theirs is the sacred duty of delivering justice. Theirs are the tools of venom and stealth. Theirs is the burden of silence. They are the Nagah, the sinister serpent-folk of the World of Darkness. For millenia, they have carried out their duties in perfect secrecy, bringing death to those that have earned it without leaving a single scrap of evidence of their existence behind......   [click here for more]
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New Wave Requiem

New Wave Requiem


Do you remember the 80s? Not that bubble-gum garbage you see on those so-called “music networks,” but the real 80s? World War III was always on the horizon while sex, drugs and money flowed like a river of blood right to us. Vampires were everywhere. The Masquerade was at its thinnest point, but we didn’t care because the world was ours. We kept playing our games, doing our dance, but everyone...   [click here for more]
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New York by Night

New York by Night


One Sect Falls, Another Rises In the wake of the Sabbat's aggressive campaign along the East Coast of the United States, the sect has spread itself too thin. The clever Camarilla took advantage of the Black Hand's disorganization and reclaimed New York City as its own. But with established princes and entrenched elders claiming domains elsewhere, to which Kindred will this new prize fall? ...   [click here for more]
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Night Horrors: Grim Fears

Night Horrors: Grim Fears


The Wicked Ones Seductive lover and cannibal hag. Jealous queen and murderous bogeyman. The creatures out of fairy tales are immortal, born anew in each generation’s stories. Watch carefully over your children, and keep iron handy — for these childhood fears are all too real. A Chronicle Book for Changeling: The Lost™ • 26 antagonists and beasts to inject a dose of faerie...   [click here for more]
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Night Horrors: Wicked Dead

Night Horrors: Wicked Dead


The question you have to ask yourself is, if you're a walking dead man, why are you so blinkered? Do you think you're the only impossible thing out there?   - Frances Black   This book includes: • Secrets of the other vampires of the World of Darkness, from the vile Formosae, who feed on beauty, through to the bizarre and appalling Cymothoa Sanguinaria, nature's...   [click here for more]
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Night Horrors: Wolfsbane

Night Horrors: Wolfsbane


Those That Hunt The Hunters When the full moon rises, werewolves howl. The rule is simple: hunt, or be hunted. But what does it take to be not the prey, but the predator? What werewolves are strong enough to strike fear into the hearts of their brethren — and what else hunts the night? A Chronicle Book for Werewolf: The Forsaken 29 terrors and beasts to plague the Forsaken, or anyone...   [click here for more]
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Night Stalkers

Night Stalkers


We share similar shadows. But that doesn’t mean we’re the same. They still have to die. A second time. A final time. They die by the flame. That way, both of us see the light, if only for a moment. This book for Hunter: The Vigil includes: • An intense look into how the timeless Vigil and the immortal vampires come together in an eternal struggle....   [click here for more]
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Nightmare on Hill Manor

Nightmare on Hill Manor


There are times when the rational world seems, if only for a second, to fall away. The leaves rustling in the trees on a still day. The movement just past the corner of your eye. We are taught to ignore the foolish impulse to react. But for those who look too long, too closely, there is another world pulsing just behind the façade of the one we know. Unimaginable things skitter by in the darkness,...   [click here for more]
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Nights of Prophecy

Nights of Prophecy


For Every Secrets Answer... Who killede Baba Yaga?  How has the Succubus Club fared after the war with the Chicago Lupines? What have the hunters wrought on Kindred society? How goes the Kuei-jin invasion of the American West Coast?  These Mysteries and others await you. ... Another Riddle Arises A compendium of stories, Nights of Prophecy updates teh numerous...   [click here for more]
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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae...   [click here for more]
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Nuwisha

Nuwisha


Laughter on the Wind The Children of Coyote can wear just about any face they like, wander wherever they want in this world or the next, and generally outsmart anyone unlucky enough to cross their path. Some say the werecoyotes might even be too clever for their own good but who listens to people like that? The Werecoyotes Gather Nuwisha is one of the popular Changing Breed books for Werewolf....   [click here for more]
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Oblivion

Oblivion


Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all about...   [click here for more]
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Order of Reason

Order of Reason


Slay the Dragons of Ignorance and Fear Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself! Build Castles of Strength and Wisdom While...   [click here for more]
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Past Lives

Past Lives


From the Dawn of Time For the greates heroes, death is not the end.  the wisest and strongest of Garou linger on, remaining as spirits to guide their descendants in the great struggle.  But when the honored dead begin to manifest in greater and greater umbers, what does that mean for the future?  When the dreams of battles long past come to the present, what happens to the monsters...   [click here for more]
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Penny Dreadful

Penny Dreadful


PENNY DREADFUL A Mage: The Ascension Novel By Kevin Andrew Murphy Penelope Anne Drizkowski-Penny Dreadful to her friends-leads an interesting life, but it's starting to get just a bit too interesting. First off, a young lady has enough trouble fending off unwanted advances, but what is one to do when they're from vampires? What about werewolves? Then again, most girls aren't witches....   [click here for more]
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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other Changing...   [click here for more]
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Possessed

Possessed


Spirits Made Flesh The fomori: luckless hosts taken over by the evil spirits of the Wyrm. The Drones: humans rebuilt by the Weaver into a more "perfect" form of life. The gorgons: creatures of the wild places, infused with Wyld energy. The Kami: spirit servants of Gaia given flesh. They are the hands of the greatest powers set to "walk the Earth. They are the Possessed. Your Soul is No...   [click here for more]
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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
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Project Twilight

Project Twilight


You Want the Truth? The government is not wholly oblivious to the supernatural threats that hide in the World of Darkness.  Indeed, a handful of intrepid agents track down and hunts these horrors.  But as these men and women begin to discover the secrets of their elusive prey, an inevitable question arises:  just who are the agents really working for?  Who truly runs the government?...   [click here for more]
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Promethean: The Created

Promethean: The Created


I know that look of disgust in your eyes. You can't hide it from me. I've seen all its expressions in many faces like your own. I am intimately familiar with rejection. Yes, these scars and stitched wounds are horrifying to behold. Were I truly alive, they'd be enough to kill me. But I am not alive. Not yet. Not in the way you know it. A fire burns within me and animates this dead...   [click here for more]
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Rage Across Egypt

Rage Across Egypt


THE CURSE OF THE AGES For thousands of years, the Silent Striders have been forced to wander far from their homeland. Exiled by the curse of an ancient vampire, they have been uanble to return to their territory of Egypt, instead roaming the roads and byways of the rest of the world. Now as the world urns toward Apocalypse, things may be poised to change. The Silent Striders just might be coming...   [click here for more]
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