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3DeepTheatre of the MindRandom Tables
Rolemaster
 
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3Deep (2nd Edition)

3Deep (2nd Edition)


3Deep is a fast and simple role playing game intended to allow play in any world setting but designed to emulate the episode structure of classic TV and movie Sci Fi and Fantasy. It does this by making even beginning characters capable of handling the great variety of situations that the plot lines and story arcs can throw at a character or team of characters. 3Deep’s flexibility means that you...   [click here for more]
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3Deep Complete Core [BUNDLE]

3Deep Complete Core [BUNDLE]


This special bundle product contains the following titles. 3Deep Role Playing Game Core Rulebook Regular price: $4.99 Bundle price: $4.08 Format: Watermarked PDF Have you ever wanted to role play Buffy? The A-Team or Neal Caffrey from White Collar? 3Deep is a light weight table top roleplaying game designed to play games in the same...   [click here for more]
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3Deep Role Playing Game Core Rulebook

3Deep Role Playing Game Core Rulebook


About 3Deep Fast 3Deep is very fast to play. There should be virtually no stopping for rules look ups. We try to keep everything you need on the character sheet. Simple We have used the same mechanic for almost everything, roll your 2d6, add any stat bonus, add any skill and take away any difficulty factors. If the result is 8+ then you succeed. We try and keep as much information on the character...   [click here for more]
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3Deep Role Playing Game GM's Resource Supplement

3Deep Role Playing Game GM's Resource Supplement


What you get This GM’s resource rule book contains more monsters, magic & technology PLUS rule clarifications & explanations. The GM’s Resource applies the 3Deep core rules to specific situations such as building bombs, blowing up vehicles and being bitten by venomous snakes. There is more guidance on skills, difficulty factors and exceptional stats. The natural world is looked...   [click here for more]
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Alchemical Zombies, Theatre Of The Mind Encounters

Alchemical Zombies, Theatre Of The Mind Encounters


There are zombies in the sewers, choking the alleys between the slums and spilling into the streets. The priests stand before then and… nothing happens. The zombies march on killing all who fall before them. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily...   [click here for more]
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An Explosive Situation. Theatre Of The Mind Encounters

An Explosive Situation. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned...   [click here for more]
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Evil Healers. Theatre Of The Mind Encounters

Evil Healers. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described almost purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is...   [click here for more]
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Fire!, Theatre Of The Mind Encounters

Fire!, Theatre Of The Mind Encounters


Atlan used to be an engineer but now Atlan is High Priest of the Sun Worshipers and has built the ultimate holy weapon, on a roof top in the centre of town! Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval...   [click here for more]
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Genesis, Theatre Of The Mind Encounters

Genesis, Theatre Of The Mind Encounters


There is a monster lurking in the back streets at night. At first no one noticed if a vagrant went missing but when one of the guard disappeared they had to take notice. Since then it is obvious that the guard cannot deal with this threat and the body count is still growing! Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description...   [click here for more]
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Inferno, Theatre Of The Mind Encounters

Inferno, Theatre Of The Mind Encounters


Fire is spreading through the town and panic is infecting the mob. The gates are shut and the guard too scared to open them. Who is going to save the people? Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval...   [click here for more]
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Last Stand, Theatre Of The Mind Encounters

Last Stand, Theatre Of The Mind Encounters


In this adventure the characters are the only thing that stands between a small community and destruction. If the characters do not win out then tens of innocents will perish and there is no one else who can step in. Last Stand takes the characters through an evolving siege of a remote village and there is nowhere to escape to. Theatre Of The Mind Encounters are short adventures, situations or encounters...   [click here for more]
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Melos Peninsular for Aioskoru for Dungeons & Dragons & 3DEEP Games Systems

Melos Peninsular for Aioskoru for Dungeons & Dragons & 3DEEP Games Systems


This is an expansion to the previous Melos document. New maps, New art and New game stats. Melos Peninsular for Aioskoru for Dungeons & Dragons & 3DEEP Games Systems expands upon an area of the fantasy setting Aiorskoru by Ken Wickham. It includes an outline of two settlements, key NPCs, the threats that endanger them and a playable adventure to start characters off using...   [click here for more]
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Melos, A contribution to Aiorskoru

Melos, A contribution to Aiorskoru


Melos, A contribution to Aioskoru expands upon an area of the fantasy setting Aiorskoru by Ken Wickham. It includes an outline of two settlements, key NPCs, the threats that endanger them and a playable adventure to start characters off using this region of Aiorskoru. All of this material could be easily dropped into almost any fantasy setting that has giants, orcs and merfolk as races. Stats are...   [click here for more]
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Off The Beaten Track, Theatre Of The Mind Encounters

Off The Beaten Track, Theatre Of The Mind Encounters


One of the most common starting points for a new game is placing the characters as guards on a wagon train. This variation is intended to be used with experienced players playing inexperienced characters. The characters will face a situation that is spiralling out of their control and cannot be solved at the point of a sword. Theatre Of The Mind Encounters are short adventures, situations or encounters...   [click here for more]
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Profession-less and Level-less Gaming with Rolemaster Classic

Profession-less and Level-less Gaming with Rolemaster Classic


The point of this document is to bring together a collection of house rules that enable both profession-less and level-less gaming using the Rolemaster Classic™ rules. The “No Profession” Profession has been a part of Rolemaster Classic since its first publication but this collection attempts to completely democratise Rolemaster characters. You will find that creating characters under...   [click here for more]
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Random D10 tables

Random D10 tables


This booklet contains random number tables. In this case D10 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls. For whatever...   [click here for more]
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Random D12 tables

Random D12 tables


This booklet contains random number tables. In this case D12 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls. For whatever...   [click here for more]
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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
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Rolemaster Fanzine Issue 0002

Rolemaster Fanzine Issue 0002


Welcome to issue 2 of the RMB Monthly. This month we bring you a selection of the posts from the RolemasterBlog published in April 2017. Brian wanted to see us publish a post every day and we nearly did it which considering that we all have real lives outside of gaming and blogging is not too bad even if I say so myself. Please note that the page layout of the print edition is not perfect...   [click here for more]
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Rolemaster Fanzine Issue 0003

Rolemaster Fanzine Issue 0003


So this is Issue 3 of the fanzine. Back in March Brian had the idea of trying to publish a quality blog posts every day. We didn’t quite make it, partially because I disappeared to Iceland for a while leaving Brian flying solo. April started the same way.I wasn’t back from Iceland until the 7th so could not contribute as many posts as I would have liked. In May I decided that we would...   [click here for more]
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Rolemaster Fanzine Issue 0004

Rolemaster Fanzine Issue 0004


This month is a bit special. This is a first for the fanzine and it is all about Shadow World. In many ways this is an easy issue for me as I know nothing about Shadow World. I have played a thief and an illusionist in Kulthea but I have never run a game in the setting. I kind of want to keep it that way as I have enjoyed learning about the world as it unfolds. I don’t think it would be the same...   [click here for more]
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Rolemaster Fanzine Issue 0005

Rolemaster Fanzine Issue 0005


This month I wanted to give you more new and unique content than ever before. I am assuming this is a good thing. As it happens last month’s Shadow World Special was the bestselling edition ever and that was almost 100% reprints of free articles from the blog. This month is very much for the GM. Brian has been on creative overload with his deconstruction of Spell Law and has raised a lot of...   [click here for more]
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Stone Cold Killers, Theatre Of The Mind Encounters

Stone Cold Killers, Theatre Of The Mind Encounters


The woods to the west of here are a dark and haunted place according to the locals. People who go in rarely come out, except the odd local poacher and they only stick to the edges. There is something living in there that is not natural and you can feel it, sometimes a chill in the air, sometimes a frost rimed tree in the middle of summer. Theatre Of The Mind Encounters are short adventures, situations...   [click here for more]
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The Alchemist. Theatre Of The Mind Encounters

The Alchemist. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned...   [click here for more]
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The Foreign Princess. Theatre Of The Mind Encounters

The Foreign Princess. Theatre Of The Mind Encounters


A power struggle in a foreign land has sent a princess into exile. Hot on her heals are a band of assassins intent on ending the royal line. The princess has nowhere to hide and no one to turn to. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian...   [click here for more]
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The High Pass. Theatre Of The Mind Encounters

The High Pass. Theatre Of The Mind Encounters


This adventure is about a chase with wolves behind the characters and a Yeti waiting for them ahead and at the same time the characters have to battle the elements. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily...   [click here for more]
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The Unjust Hanging. Theatre Of The Mind Encounters

The Unjust Hanging. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned...   [click here for more]
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The War Helm of Clanor. Theatre Of The Mind Encounters

The War Helm of Clanor. Theatre Of The Mind Encounters


The point of this adventure is really to force the party into handing over a magical item that they may well covet for no material gain to themselves. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval...   [click here for more]
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