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Hottest Horror from WMB Saltworks
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Newest Titles in This Section
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This is exactly what it says on the tin: a list of 108 mutations and superpowers perfect for any game where radiation has a chance to do something cool and not just make you very sick.
Inside, you'll discover that...
...all of your organs are distributed through your entire body, so that no single injury will be fatal
...your ears and eyes have swapped functions, and you now hear light and... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 ways to tell your players that they've come across a zombie. Each encounter has a story behind it, if your players want to dig into it rather than run in the opposite direction, and can be adapted for other kinds of monsters.
Inside, you'll discover that...
It is in a well-barricaded room, amid chewed bones and scraps of flesh.
It is standing... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 liminal beings, states, & spaces, perfect for dreamworlds, magicians, pantheons, horror campaigns, and anything else that would benefit from liminal symbolism.
Inside, you'll find liminal beings, states, & spaces like...
Ghosts and the haunted houses that many of them inhabit.
The period between moving out of your old home, having locked... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 titles and epithets that would be perfect for the gods and goddesses in your next campaign. These entries are taken from a variety of mythologies, including Egyptian, Norse, Roman, and Sumerian.
There are 4 entries each for:
Eloquence & Language (e.g. The Riddler)
Oceans, Lakes, & Other Water (e.g. Foam of the Sea)
Partying &... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 real-life towns and cities with names that are perfect for your next animal-themed campaign, whether it's more "talking animal"-styled or anthro/furry-styled. I've got at least one settlement from almost every state in the U.S. and county in England.
This list has 60 towns and cities from the United States and 48 towns and cities from England,... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 real-life towns and cities with names that are perfect for your next fantasy campaign (urban or otherwise). I've got at least one settlement from almost every state in the U.S. and county in England.
This list has 64 towns and cities from the United States and 44 towns and cities from England. ... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 real-life towns and cities with ominous-sounding names, perfect for your next horror adventure. I've got at least one settlement from almost every state in the U.S. and county in England.
This list has 68 towns and cities from the United States and 40 towns and cities from England. ... [click here for more] |
WMB Saltworks |
$1.00
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This is exactly what it says on the tin: a list of 108 titles and epithets that would be perfect for the gods and goddesses in your next campaign. These entries are taken from a variety of mythologies, including Egyptian, Norse, Roman, and Sumerian.
There are 10-12 entries each for:
The Arts (e.g. Ruler of the Builders)
Death, the Dead, and the Underworld (e.g. Visitor of the Dying)
Fate, Luck,... [click here for more] |
WMB Saltworks |
$1.00
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It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more] |
WMB Saltworks |
$2.95
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It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more] |
WMB Saltworks |
$2.95
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Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support.
This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium... [click here for more] |
WMB Saltworks |
$4.95
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Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).
This content previously appeared on Seventh Sanctum, The... [click here for more] |
WMB Saltworks |
$2.95
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This special bundle product contains the following titles. 108 Ancient Egyptian Beverages, Dishes, & Snacks Regular price: €0,96 Bundle price: €0,72 Format: Watermarked PDF This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD... [click here for more] |
WMB Saltworks |
$27.58 $20.69
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Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.
In Cooking for Hags & Zombies, you'll learn about the biology (and necrology) of these anthrophages, how human flesh does (and does... [click here for more] |
WMB Saltworks |
$1.95
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Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.
In Cooking for Hags & Zombies, you'll learn about the dietary needs (and tolerances) of orcs, goblins, and their cousins, fungal... [click here for more] |
WMB Saltworks |
$1.95
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Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.
In Cooking for Vampires, you'll find out what kind of flavors vampires enjoy, the culinary aspects of blood, and how to estimate the... [click here for more] |
WMB Saltworks |
$1.95
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Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.
There's another way... [click here for more] |
WMB Saltworks |
$2.95
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Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.
There's another way... [click here for more] |
WMB Saltworks |
$2.95
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Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores necrocracy or "rule by the dead," with possibilities like restricting the... [click here for more] |
WMB Saltworks |
$2.95
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Strange Nations is a collection of more than thirty cultures ready to be dragged and dropped into your world, with cultures appropriate for every kind of setting from high fantasy to contemporary horror to space opera. While each entry has certain setting assumptions, there are also suggestions for adapting them to other genres.
Here is the city-state of Iditt, where necromancy is an accepted... [click here for more] |
WMB Saltworks |
Pay What You Want
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Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.
This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains... [click here for more] |
WMB Saltworks |
$4.95
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This special bundle product contains the following titles. How-To: Far North Peoples Regular price: $2.95 Bundle price: $2.36 Format: Watermarked PDF Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo... [click here for more] |
WMB Saltworks |
$11.80 $7.08
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