This document expands on the the character creation rules in Hero Kids rulebook, separating them into 9 unique classes (3 each of Strength, Dexterity, and Intelligence). It provides a method for randomization within each class as well as several variants with more player input.
Additionally, it includes optional rules for a campaign system in which characters can actually gain new skills and abilities... [click here for more]
This is an insert for a GM screen to allow the GM of a Hero Kids game to quickly generate a random selection of monsters for on-the-fly encounters.
This includes all the monsters from the Monster Compendium, so purchasing the official Hero Kids Monster Compendium is highly recommended.
Each monster is given a point value based on their stats, which lets you know when you have generated enough monsters... [click here for more]