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Chaosium was founded by visionary game designer Greg Stafford in 1975. For more than forty years, Chaosium has captivated gamers, readers and mythic adventurers worldwide. Its award-winning roleplaying games, boardgames and fiction have been acclaimed as some of the most engaging and innovative of all time.
13 Tales of Horror Defining Hastur, the King in Yellow, Yuggoth, and the Dread City of CarcosaSECOND EDITION The stories in this book evoke a tracery of evil rarely rivaled in horror writing. They represent the entire evolving trajectory of such concepts as Hastur, the King in Yellow, Carcosa, the Yellow Sign, the Black Stone, Yuggoth, and the Lake of Hali. A succession... [click here for more]
Calling All Heroes! It’s Time To Take The Fight to Cthulhu!
Pulp Cthulhu is a game of two-fisted adventure, weird science, dark deeds, and brave heroes. With this book, some roleplaying dice, and the 7th edition Call of Cthulhu Keeper Rulebook, you have everything you need to adventure and explore games set in the pulp genre. Tired of your investigators dying in quick succession when jaunting... [click here for more]
Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu. Here you will find horror, mystery, investigation, ghastly monsters, strange magics, and forgotten secrets, as well as plenty of advice about how to run the adventures for best effect. As well as the scenarios, an essay by Kevin Ross details a wide range of hints and tips on running Call... [click here for more]
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SIX REASONS TO FEAR THE UNKNOWN
The Cthulhu Mythos presents horrors far worse than mere death…
You won’t find any ghouls or deep ones, or other named Mythos entities here. The horrors found within have no names, but they are still very much of the Mythos. Your players will not have encountered their like before, and no one will be on... [click here for more]