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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
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BattleTech Historical: Wars of the Republic Era

BattleTech Historical: Wars of the Republic Era


Local Disputes In 3081, the Republic of theSphere was born from the ruins of the Word of Blake Protectorate. For an Inner Sphere devastated by the horrors of escalating war, the Republic was a beacon of hope for a brighter, more peaceful future… For a time, it almost was. Historical: Wars of the Republic Era describes the border conflicts that inevitably...   [click here for more]
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BattleTech Legends: Black Dragon

BattleTech Legends: Black Dragon


BATTLE FOR THE SOUL OF AN EMPIRE Theodore Kurita, samurai tyrant of the mighty Draconis Combine, is celebrating his sixty-first birthday. Topping the guest list is an unlikely bunch of high-tech troublemakers: Camacho's Caballeros, the toughest team of mercenary MechWarriors the Inner Sphere has ever seen. But their invitation is more than merely social. Theodore's powerful cousin, "Uncle...   [click here for more]
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BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)

BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)


Truebirth – Born in the laboratory, these genetically engineered soldiers train to be the ultimate warriors. They are the elite pilots of the Clan's fearsome BattleMech war machines. Freebirth – Born of the natural union of parents, these too are soldiers, but pale imitations of their truebirth superiors. Depised for their imperfections, they fight where and when their Clan commands....   [click here for more]
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BattleTech Legends: Close Quarters

BattleTech Legends: Close Quarters


Resourceful, ruthless, beautiful, apparently without fear, Scout Lieutenant Cassie Suthorn of Camacho's Caballeros is as consummately lethal as the giant BattleMechs she lives to hunt. Only one other person in the freewheeling mercenary regiment has a hint of the demons which drive her. When the Caballeros sign on to guard Coordinator Theodore Kurita's corporate-mogul cousin in the heart of the Draconis...   [click here for more]
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BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.


DEAD RIGHT THERE Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott -- a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation...   [click here for more]
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BattleTech Legends: Double Blind

BattleTech Legends: Double Blind


Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them—because their latest employer resides in that remote and mysterious region of space known as the Periphery... The Magistracy of Canopus has been the target of aggression by...   [click here for more]
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BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)

BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)


In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed...   [click here for more]
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BattleTech Legends: Flashpoint

BattleTech Legends: Flashpoint


The Price of Victory David McCarthy returns to Kathil a hero—one of the few surviving members of the First Kathil Uhlans, who fought so fiercely in th wear to defeat the Clans. But David returns from Clan space with haunting memories of the cost of victory… With the Federated Commonwealth on the brink of civil war, David joins the planetary militia on Kathil—and steps...   [click here for more]
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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
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BattleTech Legends: Hearts of Chaos

BattleTech Legends: Hearts of Chaos


The enigmatic Draconis Combine industrialist "Uncle Chandy" Kurita owns property on planet Towne. Upon hearing news of the secret Black Dragon Society's plans to invade, Uncle Chandy dispatches Cassie Suthorn and Camacho's Caballeros to protect his holdings there and organize the local militia to defend against the anticipated attack. To the Caballeros' surprise, Towne has become a faction-ridden...   [click here for more]
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BattleTech Legends: Highlander Gambit

BattleTech Legends: Highlander Gambit


HIGHLANDER GAMBIT (ebook) Death Commando Loren Jaffray is dispatched to the planet Northwind to destroy the elite Northwind Highlanders by winning their trust and starting a war from within--but Loren is waging his own personal battle between honor and duty. (This ZIP file contains two digital files: an AZW file for use with the Amazon Kindle and an EPUB file for use with many other ebook readers)...   [click here for more]
Catalyst Game Labs  $4.99 $3.99

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BattleTech Legends: I am Jade Falcon

BattleTech Legends: I am Jade Falcon


For years, Star Commander Joanna has had to live with the shame of the Jade Falcon defeat at Twycross, and the nightmares of the heroic Aidan Pryde flaunting his bloodname in her face. Now, with the arrival of the new Star Colonel Ravill Pryde, who will lead them against the Wolf Clan, Joanna must once again fight for her chance to recapture the glory of her victory at Tukayyid. But will her advanced...   [click here for more]
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BattleTech Legends: Impetus of War

BattleTech Legends: Impetus of War


Major Loren Jaffray is a soldier's soldier, a hardened professional who made his reputation with the Capellan Confederation's legendary Death Commandos. Now serving as an officer in the Northwind Highlanders, Loren longs to prove his loyalty to his new comrades. And he's getting that chance—the Draconis Combine is hiring his regiment to take on a mission unlike any before it. The ruthless Clan...   [click here for more]
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BattleTech Legends: Initiation to War

BattleTech Legends: Initiation to War


On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have...   [click here for more]
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BattleTech Legends: Main Event

BattleTech Legends: Main Event


The Black Thorns, a newly minted mercenary company, accepts a garrison contract on the backwater world of Borghese after brutal fighting on the world of Galatea. What seems like a normal tour of duty is punctuated by political infighting and a Clan invasion. Will their charismatic leader lead them to victory against the Clans, or will he lose his command again? Note: This zip file contains...   [click here for more]
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BattleTech Legends: Measure of a Hero

BattleTech Legends: Measure of a Hero


Colonel Felix Blucher's orders from the Archon were simple enough: quash the Davion Loyalist uprising on Thorin. But Blucher never planned on facing the fearless Archer Christifori, local militia leader and decorated MechWarrior in the Clan Wars. As tension rise between Blucher's Lyran Alliance and the Davion Loyalist population, Archer is torn between obedience to the Archon or allegiance to his...   [click here for more]
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BattleTech Legends: Path of Glory

BattleTech Legends: Path of Glory


For MechWarrior Zane, allegiance to the Nova Cat Clan comes above all else. So when he sees his clan disgraced, cast out, and suddenly allied with the hated Inner Sphere, Zane's only desire is to see the Nova Cats returned to their former greatness. For Palmer Yoshio, the Draconis Combine is the only honorable thing in a chaotic galaxy. But when he is forced to train alongside the outcast Nova Cats,...   [click here for more]
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BattleTech Legends: Roar of Honor

BattleTech Legends: Roar of Honor


Orders are orders Angela Bekker is a rising star in the Ghost Bear Clan. Devoted to duty and honor, relentless in the pursuit of flawless victory—a prime example of Clan excellence in mind and body. So when she receives order to form a new Trinary from scratch, she jumps at the chance to have her own command. Especially since they are to be stationed on the planet Toffen at the leading...   [click here for more]
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BattleTech Legends: The Killing Fields (Capellan Solution, Vol. 2)

BattleTech Legends: The Killing Fields (Capellan Solution, Vol. 2)


In hope of salvaging the embattled worlds of the renegade St. Ives Compact, Chancellor Sun-Tzu Liao has launched a war that stretches far beyond the scope of military conquest. His mission: reunite St. Ives with his own Capellan Confederation. But after months of combat extend into years, the smash-and-destroy tactics have turned the crippled Compact into a bloody wasteland—and the Chancellor's...   [click here for more]
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BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)

BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)


In the 31st century, the BattleMech is the ultimate war machine. Thirty meters tall, and vaguely, menacingly man-shaped, it is an unstoppable engine of destruction. In the 31st century, the Clans are the ultimate warriors. The result of generations of controlled breeding, Clan Warriors pilot their BattleMechs like no others. In the 31st century, Aidan aspires to be a Warrior of Clan Jade Falcon....   [click here for more]
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BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)

BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)


Sun-Tzu Liao is the First Lord of the resurrected Star League. In the last year of his reign, he decides to milk his power for every ounce of benefit for himself. His dream to rebuild his Capellan Confederation at any cost is about to become a reality. His first victim: his own aunt, Candace Liao, who deserted the Confederation in the Fourth Succession War, taking the St. Ives Compact with her. Answering...   [click here for more]
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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And...   [click here for more]
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BattleTech Legends: Wolves on the Border

BattleTech Legends: Wolves on the Border


LIFE, DEATH, HONOR, FEALTY. Bushido governs all these concepts. As a MechWarrior of the Draconis Combine, Monobu Tetsuhara was bound by Bushido—a code that demands loyal service—to the devious Warlord Grieg Samsonov. But when Minobu came upon a strange blue-and-gold Archer, the field littered with its vanquished opponents and its weapons now empty, Bushido also dictated...   [click here for more]
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BattleTech Touring the Stars: Benet III

BattleTech Touring the Stars: Benet III


The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds. Touring...   [click here for more]
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BattleTech Touring the Stars: Inglesmond

BattleTech Touring the Stars: Inglesmond


A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage...   [click here for more]
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BattleTech Touring the Stars: Lone Star

BattleTech Touring the Stars: Lone Star


Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that...   [click here for more]
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BattleTech Touring the Stars: McEvedy's Folly

BattleTech Touring the Stars: McEvedy's Folly


McEvedy's Folly—a world where mad science ran rampant. In the grip of an ice age in the final years of the Star League, the planet once known as "Project SAGITARIUS UMBRELLA" was of little interest to anyone, save for brilliant xenobiologist Alpheus McEvedy. Under the aegis of terraforming, McEvedy played god with the primitive fauna, using them as vehicles to recreate long extinct...   [click here for more]
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BattleTech Touring the Stars: Promised Land

BattleTech Touring the Stars: Promised Land


Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and...   [click here for more]
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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed...   [click here for more]
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BattleTech: 20 Year Update

BattleTech: 20 Year Update


The year is 3050. The Fourth Succession War has been over for 20 years. The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. Houses Steiner and Davion gradually merge to form the Federated Commonwealth. In an unexpected show of strength, the Combine military, under Theodore Kurita, stops the Federated Commonwealth invasion of 3039 cold. ComStar...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: A Bonfire of Worlds

BattleTech: A Bonfire of Worlds


LOST IN THE DARK! The failure of interstellar communications threatens civilization across the breadth of the Inner Sphere. Risking everything on one last chance for survival, ComStar kidnaps engineering genius Tucker Harwell who unwravels the Blackout’s greatest mystery. Among the Clans, Khan Malvina Hazen of the Jade Falcons hunts for the next enemy to crush beneath her brutal Mongol...   [click here for more]
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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular,...   [click here for more]
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BattleTech: A Time of War GM Screen

BattleTech: A Time of War GM Screen


For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen! Head to BattleCorps.com/catalog to pre-order a hardcopy! Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your...   [click here for more]
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BattleTech: A Time of War Quick-Start Rules

BattleTech: A Time of War Quick-Start Rules


Jump into the BattleTech Roleplaying Game with these free Quick-Start Rules! Once you've got these mastered, go grab A Time of War: The BattleTech RPG and get into the action! ...   [click here for more]
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BattleTech: A Time of War the BattleTech RPG

BattleTech: A Time of War the BattleTech RPG


A TIME OF WAR It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity. Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
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BattleTech: Alpha Strike

BattleTech: Alpha Strike


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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