Title |
Publisher |
Price ▲ |
Have your Spells Handy!
Rite Publishing and Perram’s Spellbook bring you 200 Magus Spell Cards from the Pathfinder Roleplaying Game Core Rulebook, Advanced Player's Guide, and Ultimate Magic. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a spell!... [click here for more] |
Rite Publishing |
$4.99
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A fair fight is a sign of poor tactics
The Secrets of Tactical Archetypes II offers fourteen new options for conflict-oriented characters who want to do more than just fight with honor they want to lead their companions to victory! These are new options that compliment the original but this book functions on its own as a stand-alone product. Create a Force Commander (Wizard) and... [click here for more] |
Rite Publishing |
$4.99
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Come Explore the Mysteries of Heaven and Earth!
A modular presentation of specific churches that you can easily place in nearly any campaign setting; including information on who these deities are, who worships them, quotes, prayers, special orders to help suspend the dispief of Players and Game Masters alike.
You will also find out how each church interacts with society, governments, and the everyday... [click here for more] |
Rite Publishing |
$4.99
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Come Explore the Mysteries of Heaven and Earth!
A modular presentation of specific churches that you can easily place in nearly any campaign setting; including information on who these deities are, who worships them, quotes, prayers, special orders to help suspend the disbelief of Players and Game Masters alike.
You will also find out how each church interacts with society, governments,... [click here for more] |
Rite Publishing |
$4.99
|
Come Explore the Mysteries of Heaven and Earth!
A modular presentation of specific churches that you can easily place in nearly any campaign setting; including information on who these deities are, who worships them, quotes, prayers, special orders to help suspend the dispief of Players and Game Masters alike. You will also find out how each church interacts with society, governments, and the everyday... [click here for more] |
Rite Publishing |
$4.99
|
You do not aim with your hand.
The Secrets of the Gunslinger offers 4 new archetypes, 30 new feats and one new monster template so that the vision you have of your gunslinger can easily be obtained an explored. It offers the Buccaneer of the Black powder, so you can embrace the golden age of piracy; The Fire Artist which embraces the eastern traditon of marital arts and firearms; The Hexslinger... [click here for more] |
Rite Publishing |
$4.99
|
Let yourself be whisked away to the world of the fey!
The critically acclaimed masquerade reveler is a mysterious warrior that draws upon the primal powers of the realm of Faerie to gain a versatile assortment of abilities from her many masks, infusing herself with eidolon evolutions for a limited time. The basic concept is simple, but the customization can be intense.
The Secrets of the... [click here for more] |
Rite Publishing |
$4.99
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Beware the mournful tones of the bell.
The great bell of the Kinogasa-Taisha shrine has a history almost as colorful as the village in which it dwells. The villagers believe it is the ringing of the bell, during the annual rice planting festival, which brings them such a bountiful harvest each and every year, and they cherish it above all they own. Though the bell has seen rebellion, death,... [click here for more] |
Rite Publishing |
$4.99
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“We need no god because we have stood as gods.”
For aeons, the Dwimmerlaik walked the Grand Stair. They ruled countless Gossamer worlds, and those that they did not they destroyed. Their name stirs fear and dread across the Grand Stair even today. They reigned unopposed for millennia until the rise of the Gossamer Lords, and a centuries long war finally ended with their entire race exiled... [click here for more] |
Rite Publishing |
$4.99
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From limitless worlds arise uncountable threats, from hordes of faceless enemies to powerful archons of intrigue and conspiracy.
Echoes of the Typhonians reveals a threat that extends across countless worlds, one that has until now gone unnoticed. As one antagonist rises, another remarkably similar foe emerges in a distant world. One after the other, these individuals make their presence... [click here for more] |
Rite Publishing |
$4.99
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“What are these living works of art of high geometry?”
The beings we call Annunaki—for we have no idea what they call themselves—are rarely encountered by the Lords of Gossamer & Shadow. When seen, these strange beings resemble shifting traceries of glowing Eidolon energy drawn in space. Lines, curves, and nodes of colored-arcing energy sketch out forms in three dimensions,... [click here for more] |
Rite Publishing |
$4.99
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You awaken in pure darkness.
Entombed far below the earth, brave warriors awaken in darkness, with no memory of who they are or how they came to be there. Now these warriors must ascend out of the depths. Yet their greatest challenge will not be the deadly traps or fearsome foes which stand between them and the surface. Rather, it will be discovering their own selves and coming to terms with... [click here for more] |
Rite Publishing |
$4.99
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Now the enemy is arrayed against us. Now the day is at hand when we shall risk everything for our lord and master! For this, we have prepared all the days of our miserable lives. Now you shall learn what it means to be samurai! Fate is in the hands of the gods, our armor is on our breast, success is in our legs! Let us go forward without fear and may our swords find a bloody sheath before we die.-... [click here for more] |
Rite Publishing |
$4.99
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Journey with us on the Way of the Yakuza!
Organizations initially created for the protection of their communities, the Yakuza have evolved into a unique culture fiercely loyal to their traditions. Easily identified by their colorful tattoos, Yakuza brethren are a hard, violent lot given to drink, gambling and lechery. They practice extortion, engage in smuggling, sell powerful narcotics, and regularly... [click here for more] |
Rite Publishing |
$4.99
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What could possibly be better than a lycanthrope or a vampire? A WEREPYRE! Are you a noble werebear devoured by an ancient blood regent? A cursed monster transformed by a vengeful god? A vampiric spawn given false life and freedom from a werewolf's bite?
My spirit feels dead, but still I live.
Weird Options: Werepyre Introduces the werepyre race for the Pathfinder Roleplaying... [click here for more] |
Rite Publishing |
$4.99
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Pathways #88: Tricks and Trickery
How can you say "No" to a FREE collection of Open Game Content?
In this issue you'll find:
The Trickster Creature Creature Template by Owen K.C. Stephens
4 Fairground Stalls by Creighton Broadhurst
Trickster Spell Showcase by David J. Paul
Slight Night, Holy Night, stealthy prestige classes by Joshua Hennington
Tricks of the Trade, new deception-themed... [click here for more] |
Rite Publishing |
Pay What You Want
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Never Cast the Same Spell Twice!
Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell!
Fully compatible with the Pathfinder... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 0-Level Spells gives you – yes, you guessed it – 101 0-level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as swift and immediate actions to a spell that lets you remove a target's pants, or create a guardian mote that protects you form minor daamge, 101... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 1st Level Spells gives you – yes, you guessed it – 101 1st level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as bonus actions to a spell that lets you borrow skill proficiency, or have your dragon tattoo bite your opponent, 101 1st Level Spells brings... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 1st Level Spells gives you – yes, you guessed it – 101 1st level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as move, swift and immediate actions to a spell that lets you borrow skill ranks, or have your dragon tattoo bite your opponent, 101 1st Level Spells brings... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 Second Level Spells gives you – yes, you guessed it – 101 second level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that mute your opponent, to a curses for each stat, or spells that makes DCs random, 101 Second Level Spells brings a host of new special effects to your character’s... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings a host of new special... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 Third Level Spells gives you – yes, you guessed it – 101 3rd level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that restrain and squeeze your opponent with bands of force, to a curses that changes the attributes and features of an oppnent every day with curse of chaos, or... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 3rd Level Spells gives you – yes, you guessed it – 101 3rd level spells, that will help you realize the vision you’ve had for your spellcaster.
101 3rd Level Spells brings a host of new special effects to your character’s spellbook.
Wholly compatible with the Pathfinder RolePlaying Game, 101 3rd Level... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 4th Level Spells (5e) gives you – yes, you guessed it – 101 4th level spells for the 5th Edition of the world’s most popular roleplaying game, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as bonus and ritual actions to a spell that lets curse your opponets special ability so he cannot use it,... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 4th Level Spells gives you – yes, you guessed it – 101 4th level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as move, swift and immediate actions to a spell that lets curse your opponets special ability so he cannot use it, or have your spirit dragon use... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 5th Level Spells (5e) gives you – yes, you guessed it – 101 5th level spells for the 5th Edition of the world’s most popular roleplaying game, that will help you realize the vision you’ve had for your spellcaster and brings a host of new special abilities to your character’s spellbook.
Wholly compatible with 5th Edition, 101 5th Level... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 5th Level Spells gives you – yes, you guessed it – 101 5th level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as move, swift and immediate actions to a spell that lets curse your and give him a to hit chance, or roll over you opponents with a life... [click here for more] |
Rite Publishing |
$5.99
|
Eleventh Level Player Characters.
After a long career of exotic danger, very few things surprise them.
No longer.
With 101 6th Level Spells, we bring back the magic—offering you more ways to enchant, abjure, conjure, evoke, and just plain sling spells the likes of which have never been seen. Don’t settle for 26 spells. Don’t settle for 47 spells. Pick... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 7th Level Spells gives you – yes, you guessed it – 101 7th level spells, that will help you realize the vision you’ve had for your spellcaster.
Wholly compatible with the Pathfinder RolePlaying Game, 101 7th Level Spells adds new agonizing choices to the creation of your character’s spell list and their advancement... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 8th Level Spells gives you – yes, you guessed it – 101 8th level spells, that will help you realize the vision you’ve had for your spellcaster.
Wholly compatible with the Pathfinder RolePlaying Game, 101 8th Level Spells adds new agonizing choices to the creation of your character’s spell list... [click here for more] |
Rite Publishing |
$5.99
|
Never Cast the Same Spell Twice!
101 9th Level Spells gives you – yes, you guessed it – 101 9th level spells, that will help you realize the vision you’ve had for your spellcaster.
Wholly compatible with the Pathfinder RolePlaying Game, 101 9th Level Spells adds new agonizing choices to the creation of your character’s spell list and their advancement... [click here for more] |
Rite Publishing |
$5.99
|
What makes a character unique?
Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from?
With 101 Racial Traits you'll find more options for all the core races, certain to give any character a distinctive and personal background. Make your dwarves "unshakeable"... [click here for more] |
Rite Publishing |
$5.99
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Adventure Awaits in the Deeps!
101 Aquatic Spells gives players and GMs a vast expanse of new spells. Whether characters are the crew of a mighty sailing ship, using an island base to explore nearby sunken ruins, or preparing to undertake the massive tribulations of an underwater campaign, this volume will provide dozens of new and unexpected spells for PCs and for NPC friends and foes to aid... [click here for more] |
Rite Publishing |
$5.99
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Think you have enough feats for your barbarian to choose from? Think again!
101 Barbarian Feats gives you – yes, you guessed it – 101 feats for your barbarian that will help you realize the vision you’ve had for your character.
From new feats designed specificaly for the new archetypes from the Advanced Player's Guide and Ultimate Magic to feats that make use of your rage as a resource... [click here for more] |
Rite Publishing |
$5.99
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Inspire Awe!
101 Bard Feats offers you new options so that the vision you have of your master of lore and song can easily be obtained an explored. It offers support to all of the class archetypes from the Animal Speaker to the Street Performer. It also offers the options of gaining some these feats though the versatile performance class feature and making use of your... [click here for more] |
Rite Publishing |
$5.99
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Defeat your foe the old-fashioned way... brutally!
101 Combat Feats offers you new options so that the vision you have of your martial character can easily be obtained an explored. Use Catch strike to take your enemies weapon and stab him with it; Take Crush Shield and make an opponent's shield useless. Enjoy Diving Tackle when you put a foe... [click here for more] |
Rite Publishing |
$5.99
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Fear the Desert No More!
101 Desert Spells gives players and GMs scores of thirst-quenching new spells. From the endless expanse of frozen tundra to the sunbaked hills of ever-shifting sand, characters somehow keep finding themselves in inhospitable and dry environments. In addition... [click here for more] |
Rite Publishing |
$5.99
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Break out of your class!
You are hereby cordially invited to a party inspired by adventurous storytelling, daring actions and dark villains. Pick one of these new options and redefine your character concept.
For Feats, a Gentleman Thief always gets treasure, can bluff his way out of almost any tight spot and will never be held for long. A skilled combatant shall Seize an Attack... [click here for more] |
Rite Publishing |
$5.99
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Support for the Pathfidner Roleplaying Game: Advanced Race Guide!
Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from?
With 101 Racial Traits for the featuared races presented in the Advanced Race Guide the you'll find more options, certain to... [click here for more] |
Rite Publishing |
$5.99
|
You can't grow two trees next to each other without someone enchanting them.
101 Forest Spells enhances the range of spellcasting options for players and gives GMs exciting new ways to challenge the forest-exploring adventurers in their campaigns.
Want to take on the shape of a golden gorger? Any interest in calling a hamadryad to aid you? Want more ways to enjoy creatures... [click here for more] |
Rite Publishing |
$5.99
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It Just Got Dangerous!
101 Hazards and Disasters gives you – yes, you guessed it – 101 New hazards and disasters, that will help make encounters in your game truly perilous.
From treacherous sites touched by powerful deities, to new unstable mosses, molds, and fungi that can grow at frightening speeds; to forbidden crystals that drive men mad, to horrific disasters like exploding... [click here for more] |
Rite Publishing |
$5.99
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Climb Every Mountain!
101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players.
What goes on in those secluded hills? What’s making those terrible noises in... [click here for more] |
Rite Publishing |
$5.99
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Put the fear of curses back in your players!
Rite Publishing proudly presents 101 Legendary Curses GMs can use to liven up their games.
Legendary Curses are not the typical mundane curse most adventurers are used to encountering, such as those inflicted by the spell known as bestow curse, nor are they the epic or mythic powers held only by the greatest of archmages or otherworldly... [click here for more] |
Rite Publishing |
$5.99
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Think you have enough magical defenses to choose from? Think again! 101 Magical Armor and Shield Properties gives you – yes, you guessed it – 101 Armor and Shield Properties, that will help you realize the vision you’ve had for your character.
From the ability to have armor that attacks your foes or acts to save your life to properties that have unique defenses against criticals, along... [click here for more] |
Rite Publishing |
$5.99
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Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon.
From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new spell effects, and... [click here for more] |
Rite Publishing |
$5.99
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50% Mage, 50% Warrior, 100% Awesome.
101 Magus Feats offers you new options so that the vision you have of your martial mage can easily be obtained an explored. It offers support to all of paizo's archetypes from the Bladebound to the Staff Magus (including the Spire Defender), and support for the archetypes that appeared in Ulimate Options: Magus Arcana from Super Genius... [click here for more] |
Rite Publishing |
$5.99
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Put the fear of Magic back into your players!
Rite Publishing proudly presents 101 Malevolent Magical Items GMs can use to liven up their games. These cursed and malevolent items include armors, weapons, rings, staves, rods, wands, scrolls, potions and an assortment of other wondrously cursed objects. Also included are ten legendary items of dark power, suitable as the impetus of a heroic... [click here for more] |
Rite Publishing |
$5.99
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What is the measure of a Monster?
Weather you need new custom crafted options for your monstrous creations or new ways to enhance existing foes, 101 Monstrous Feats is here to serve. Why not make sure your getting the most out of your monsters?
With 101 Monster Feats you will find more options for all the universal monster abilities so that no encounter is just another troll or just another dragon.... [click here for more] |
Rite Publishing |
$5.99
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Create an Enchanted Realm!
101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location.
From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative locales... [click here for more] |
Rite Publishing |
$5.99
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