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A Night on the Town has been written as a demonstration scenario for The Esoterrorists RPG. It arose after the author realised that the GUMSHOE system brought a specific set of expectations to the gaming table. These skills, while easy to learn, can be difficult to explain without examples, and are best demonstrated in play.
About A Night on the Town
Ordos Veritatis runs an extensive... [click here for more] |
Pelgrane Press |
Pay What You Want
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An Accretion Disk forms around massive bodies in space. Gravity drags in random objects and debris, spinning them around and bringing them in closer and closer, faster and faster, hotter and hotter, until something explodes.
It holds true for stars and black holes – and for politics and crime, too.
And let’s face it – you’re the ones who are going to be standing in the path of that explosive... [click here for more] |
Pelgrane Press |
$15.95
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Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning.
Alchemy is... [click here for more] |
Pelgrane Press |
$2.95
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This special bundle product contains the following titles. Apocrypha Regular price: $10.60 Bundle price: $13.54 Format: PDF Times can change, reality can shift. What is considered fact one day can become fiction the next. Choosing what to believe can be difficult for TimeWatch agents but they would be wise not to dismiss anything. Just because something might not... [click here for more] |
Pelgrane Press |
$19.02 $15.54
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Times can change, reality can shift. What is considered fact one day can become fiction the next. Choosing what to believe can be difficult for TimeWatch agents but they would be wise not to dismiss anything. Just because something might not be true now, doesn't mean that won't change.
Apocrypha provides a wealth of information for players and GM alike including new insight into the Time Watch organization,... [click here for more] |
Pelgrane Press |
$10.60
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A new adventure for Ashen Stars from Robin D Laws.
In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more.
The interstellar corporation Shrawley-Gosha Industries offers... [click here for more] |
Pelgrane Press |
$5.95
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The Terra Nova, last of the great luxury liners from the Combine’s heyday, is dead, a victim of disaster now drifting in the space between worlds.
Her final call echoes across the Bleed. The last of the survivors clutch desperately to life, waiting for rescue.
All but one, that is. One of them waits only for a chance to finish the job, uncovering a secret which the Terra Nova has kept hidden for... [click here for more] |
Pelgrane Press |
$5.95
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Now the war’s over, and you and your crew of freelance effectuators patrol the edge of civilized space, trying to pay the bills while you keep the peace.
But the competition in this line is fierce, and sometimes you have to cut corners — which makes you wonder if justice bought and paid for is any justice at all…
The Justice Trade contains three adventures for Ashen... [click here for more] |
Pelgrane Press |
$9.95
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“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th... [click here for more] |
Pelgrane Press |
$2.95
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Books can be a useful source of information but not every book found has truly great value in this regard. This supplement has 36 books that can be used to flesh out a bookshelf in the bleed, whether this be a real bookshelf, or a collection of digital files. The books have been given authors as if they were written by humans, but they could be translations of works by other species. Whether or not... [click here for more] |
Pelgrane Press |
$0.99
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This supplement has 36 hooks and rumours for the Ashen Stars setting. These may be overheard or discovered by characters when asking around for information. Whether or not a particular hook or rumour is true, false or somewhere in between is up to the GameMaster. These hooks can be used as adventure hooks or as background chatter. This PDF supports Adobe layers and the page backgrounds and images... [click here for more] |
Pelgrane Press |
$1.25
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The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
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The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
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Eso Solo
Solo Roleplaying Esoterrorists
This supplement adds solo roleplaying tools, advice, and suggestions to Esoterrorists.
These rules follow the basic sever step investigation format from Case Evaluation through to Veil Out.
The topics covered include:
Solo Roleplaying?
Investigations
Suspects and Innocents
Investigating and Clues
Counter Ops
ODE Activity
Neutralization
Veil-out
Questions
ODE... [click here for more] |
Pelgrane Press |
$4.95
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Fear of Being Alone
Solo Roleplaying Fear Itself 2nd Ed.
This supplement adds solo roleplaying tools, advice, and suggestions to Fear Itself.
These rules focus on running horror genre mysteries and small teams, typically three investigators, but each working alone. You roleplay one investigator at a time but get to swap perspectives and cut between investigators.
These rules can... [click here for more] |
Pelgrane Press |
$4.95
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Game Reserve is a collection of hunting grounds for Fear Itself 2nd Edition, treacherous locations where investigators are pursued by Creatures of Unremitting Horror. Each hunting ground is supplied with clues for investigators, tweaks to the combat and escape rules, and suggested archetypes for the hunters and the hunted.
GMs can use these hunting grounds for short notice one-shots, set pieces in... [click here for more] |
Pelgrane Press |
$3.99
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Phantom of the Bastille is a complete scenario for Fear Itself 2nd Edition by Rick Dakan that takes players into the darkest corners of Paris on the eve of the French Revolution.
With all France on the brink, a haunting figure in the Bastille brings portents of supernatural plague and murder. As Freemasons dedicated to discovering hidden truths and bettering the world, the PCs... [click here for more] |
Pelgrane Press |
$4.95
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Solo Laser - Solo Roleplaying in The Bleed
Take up law enforcement in The Bleed, Pelgrane Press's Space Opera setting for Ashen Stars. These solo rules stick faithfully to the gumshoe style of play. You only need this booklet, a single d6, and your copy of Ashen Stars to play a Laser, taking up contracts for law enforcement and mystery-solving on the fringe of space.
These rules cover character creation... [click here for more] |
Pelgrane Press |
$4.95
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Victorian London is shocked when visiting Royals from across Europe are assassinated during a performance at Buffalo Bill's Wild West tour. TimeWatch agents are sent to prevent this tradegy but the biggest mystery might be why Scotland Yard has called upon the services of Sherlock Holmes.
Nothing is what is seems and the investigation will take them across the globe and centuries into the past where... [click here for more] |
Pelgrane Press |
$2.12
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A scenario for Ashen Stars. The crew is tasked with tracking down a long-forgotten cyborg deserter and data thief. Neither her motivations nor what she stole from the Combine navy turn out to be quite what the crew might have expected.
Dr. Martin Rundkvist is a Swedish archaeologist. He has been playing RPGs and designer boardgames since 1984. Previous published scenarios of his are for Drakar... [click here for more] |
Pelgrane Press |
Pay What You Want
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Xeno-Archaeology!
“No other ancient city on Mars had been laid out in that manner; and the strange, many-terraced buttresses of the thick walls, like the stairways of forgotten Anakim, were peculiar to the prehistoric race that had built Yoh-Vombis.”
From the Face on Mars to Precursor artifacts orbiting dead quasars, the mysteries of space aren’t all astrophysical. For some... [click here for more] |
Pelgrane Press |
$4.45
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