"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores... [click here for more]
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies... [click here for more]
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
This digital package contains tokens drawn from the Pirates of Pugmire supplement to the Pugmire... [click here for more]
Legacy and Lore
Arcane might is a source of both peace and war. Whether by bards who have garnered knowledge from generations of epics, by sorcerers who have powerful potential in their blood or by wizards through the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them.
First in the Player's Guide Series
This first sourcebook in... [click here for more]
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more]