Title |
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THE CITY OF THIEVES
Located in the center of Barsaive, the city of Kratas serves as a crossroads of information and stolen goods. Despite its location near almost all major trade routes, few honest merchants pass through the city, for Kratas is ruled and run by thieves. Its people are the clever and desperate, the illegally wealthy and the horribly destitute of our province. ... [click here for more] |
FASA |
$23.99
|
They lie in wait across from you, daring you to make one mistake, ready to descend at the slightest hint of weakness...
Players.
The only thing that stands between you and them is a quality piece of cardboard. Perhaps the adventure it came with can amuse them long enough for you to make your escape...
The Earthdawn Second Edition Gamemaster's... [click here for more] |
FASA |
$12.00
|
The war is over. The Therans have been removed from Barsaive. Everything should be fine now, right?
That couldn't be further from the truth. The Horrors are still out there, and their threat is ever-present.
Scourge Unending is a sourcebook covering many Horrors that can be found in Barsaive. It includes plot hooks, game mechanics, and everything else you'll need to bring a whole new set of Horrors... [click here for more] |
FASA |
$10.80
|
ATTACK!
Adepts are the heroes and legends of Earthdawn, fighting to reclaim their Scourge-ravaged land with the magic they yield. Some of these Adepts find their path defined by conflict and blood, a path known to some as the Way of War. Archers use their power to master the art of the missile weapon. Cavalrymen use their empathic bond with their mount to become... [click here for more] |
FASA |
$10.80
|
"We are dragons, the first and most ancient Name-givers, the only ones to Name ourselves. Ours is a heritage of magic, power, and prestige, but it is also a heavy burden of responsibility and guilt-- yes, guilt for what we in our 'wisdom' allowed to happen. In our pride and arrogance, we forever changed the fate of the world. That is a fact. We cannot change what is done, we can only change what happens... [click here for more] |
FASA |
$13.20
|
RECOVERY
Adepts are the heroes and legends of Earthdawn, striving to reclaim their Scourge-ravaged land with the magic only they wield. Some of these Adepts find in their wanderings that they are defined not only by their Discipline, but also by the other Name-givers and creatures they interact with. Air sailors crew the airships that fly the skies of Barsaive. Beastmasters... [click here for more] |
FASA |
$10.80
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it... ... [click here for more] |
FASA |
$14.99
|
MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of... [click here for more] |
FASA |
$14.99
|
AN INTRODUCTION TO EARTHDAWN
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and... [click here for more] |
FASA |
FREE
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A DANGEROUS QUEST
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
|
SEARCH FOR WISDOM
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
UNDER A DARK CANOPY
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
PURLOINED PROVISIONS
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
FIGHT FOR YOUR RIGHT
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
|
DEEP TROUBLE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
PARANOIA
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom against the... [click here for more] |
FASA |
$3.99
|
THE WAY OUT
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
THE PLAGUE OF BARSAIVE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
|
Kendik Dezelek is a young Swordmaster. He's tall, strong, and well-trained. But when he leaves his home village on the road to adventure, he soon finds that those things will only get you so far. In the land between the Tylon Mountains and the Serpent River, friend and foe are not always as they appear.
In a world still recovering from the Scourge, when Horrors ravaged the land of Barsaive, Kendik... [click here for more] |
FASA |
$11.99
|
Daylen Jagaro was never a very good merchant. A failure in his homeland of Barsaive, when he hears that the Golden Empire of Cathay opened its doors to the West, he sets out on a quest for riches and glory and to explore an ancient and exotic culture filled with opportunity.
But instead of opportunity he finds a land torn apart by war. Teaming up with Su Shen the Daughter of Heaven and Bei the jade... [click here for more] |
FASA |
$11.99
|
It had just been over a year since Daylen Jagaro faced down the forces of darkness atop the blasted slopes of Mount Tihan. Journeying across Cathay with his ferret companion Bik-Bik, he has since been cataloguing the wondrous land in hopes of one day returning the information to the Great Library of Throal back home.
But Daylen‘s days of adventure are not over. Meeting up once again with Su Shen... [click here for more] |
FASA |
$11.99
|
The inhabitants of Barsaive made many sacrifices to survive the 500-year Scourge which ravaged their lush land. The noble Therans built elaborately warded underground kaers deep in the Earth, the city of Parlainth shifted to another plane, and the proud Elves of Blood Wood endured the excruciating Ritual of Thorn
Now the Scourge has ended; the metaplanar Horrors have begun to withdraw. Cities are... [click here for more] |
FASA |
$11.99
|
Avarrin Quickhand and Therese Rothgard are experienced adepts enjoying a rest in Kratas. But the dangerous City of Thieves has other ideas.
A chance encounter with a young windling begins a hazardous journey across the wilderness of Barsaive, in search of a long-forgotten kaer. But what these two adepts discover upon reaching their destination may change their lives forever.
With help from the elf... [click here for more] |
FASA |
$11.99
|
Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with strange... [click here for more] |
FASA |
$18.00
|
The Gamemaster Pack provides gamemasters with all the charts and tables needed to run an Earthdawn campaign in a convenient, easy-to-use format. The Earthdawn Gamemaster Pack also includes sheets of treasure cards and a booklet featuring new rules for adding depth to your game, guidelines for setting up Earthdawn campaigns, and twelve Gamemaster characters. ... [click here for more] |
FASA |
$7.20
|
Steeped in tales of legendary heroes, Barsaive lies at the heart of the Earthdawn universe. This set includes cards depicting many of the treasures and creatures found in Barsaive, a map of the land, an Explorer's Guide that describes many facets of life in Barsaive, and the Gamemaster's Book, providing gamemasters with what they need to present a fully realized Earthdawn campaign to their players.... [click here for more] |
FASA |
$15.00
|
DENIZENS OF EARTHDAWN VOLUME ONE
The Name-givers. The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the Name-giving... [click here for more] |
FASA |
$10.80
|
DENIZENS OF EARTHDAWN, VOLUME TWO
The Name-givers. Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive
Denizens of Earthdawn, Volume II provides an in-depth look at four of... [click here for more] |
FASA |
$10.80
|
AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history... [click here for more] |
FASA |
$6.00
|
THE FORGOTTEN CITY
The ruins of Parlainth beckon the bold explorer, promising profit and peril. For centuries, this fabled Theran city lay hidden in astral space, all knowledge of it erased by a powerful spell until a thief and his apprentice found the lost magic that would bring Parlainth home. Now this ancient seat of Theran power has returned to the land of Barsaive,... [click here for more] |
FASA |
$15.00
|
FEARSOME AND FASCINATING!
The Horrors are not the only threat to those who travel across Barsaive. The wild creatures of the land, some twisted by the Scourge into living nightmares, pose many dangers to the adventurer unlucky enough to cross their path. The beautiful death moth, with its fatal sting... the fierce pangolus, whose claws can disembowel a troll with a single stroke... the... [click here for more] |
FASA |
$10.80
|
THE DISCIPLINES SOURCEBOOK FOR EARTHDAWN
Adepts are the heroes of Barsaive, fighting to reclaim and rebuild their Scourge-ravaged land. The magical Disciplines they follow grant them fantastic powers and shape the way they see the world. A warriors sees life as a battlefield, and wields sword and shield with magical brilliance. A troubadour see the world as a tapestry of tales, and uses... [click here for more] |
FASA |
$10.80
|
HORRORS
Even now I dream of claws and fangs and of floating in a vast sea of evil, my lips only a fraction above the surface. At other times I dream of being devoured from the inside out, my skin only minutes from crumbling away to reveal my true self as a Horror ... --Adesian Skoln, from "Regarding the Horrors, Their Origins, and Their Nature"
Horrors offers a chilling, intimate... [click here for more] |
FASA |
$10.80
|
In the southwest corner of Barsaive crouches the city of Vivane, the sinister Theran Empire's lone outpost in that ravaged land. Nearby, hundreds of feet up in the air atop towering stone pillars, looms the fortress of Sky Point. Sky Point holds a vast fleet of armed airships and massive, floating citadels, all capable of wreaking untold destruction on Barsaive. Together, these two landmarks pose... [click here for more] |
FASA |
$15.00
|
THE LIFEBLOOD OF BARSAIVE
"My people call the Serpent River Shivoam, the River Dragon. On the Dragon's broad back we can ride anywhere. From the gates of Throal to the depths of the Servos Jungle, to the treacherous edges of the Mist Swamps or even into the dark heart of the Blood Wood. The Serpent reaches everywhere, tying us all together." -- Jedaiyen Westhrall, t'skrang riverboat... [click here for more] |
FASA |
$10.80
|
JOURNEY TO UNCHARTED HORIZONS...
Budding heroes trek to every corner of Barsaive, exploring what remains of their world in the wake of the life-destroying Scourge. As they search for fortune and battle unspeakable monsters, these fearless adepts record their discoveries, triumphs and defeats. The journals and letters describing their adventures form the Book of Exploration, an ever-growing... [click here for more] |
FASA |
$6.00
|
UNEASY LIES THE HEAD THAT WEARS THE CROWN
The kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge. The dwarfs united the people of Barsive and threw off the yoke of oppression; now traders and adventurers from the dwarf kingdom travel across the land, bringing prosperity and liberty to every town and village. But beneath Throal's stable suface, turmoil... [click here for more] |
FASA |
$12.00
|
A LAND WHERE ONLY THE STRONG SURVIVE!
From the disease-ridden Mist Swamps, home of the great dragon Aban, to the barren Horror-infested Badlands ... from the inferno of Death's Sea, domain of fearsome fire spirits, to the mysterious Wastes, a smoke-enshrouded place of perpetual darkness, the wilds of Barsaive hold lethal dangers for would-be adventurers.
The Earthdawn Survival Guide... [click here for more] |
FASA |
$10.80
|
THE BLOOD WOOD, HOME TO THE BLOOD ELVES OF BARSAIVE...
A young elf stood before me, his pain-wracked face and body covered with thorns. He knelt down and opened his arms as if to embrace me. Dark red blood, rich with life, seeped down each thorn and gathered at the tip. The drops swelled almost to bursting, then fell to the ground.
The Blood Wood sourcebook leads... [click here for more] |
FASA |
$10.80
|
EXTRAORDINARY ADVENTURES AWAIT YOU IN THE THERAN EMPIRE!
Great Thera stands at the heart of a far-flung empire full of strange customs, awe-inspiring beauty and great intrigue. Travelers through these provinces must be wary of Thera's influence, but even greater dangers lie in the unfamiliar creatures and people native to these lands. Though Thera may lay claim to these vast countries,... [click here for more] |
FASA |
$13.20
|
OF SECRETS AND SILENCE
They work in the shadows, behind the scenes of everyday life. They may be the village blacksmith, the rug merchant down the street, or the simple old woman next door. They are members of Barsaive's secret societies, clandestine groups of every description whose anonymity is their safeguard and their strength. Unseen and unsuspected by most ordinary folk, they pick at... [click here for more] |
FASA |
$10.80
|
THEY STRIKE WITHOUT WARNING!
Forced to raid to survive, the crystal raiders strike from the skies in their magnificent wooden airships, taking what they need and cutting down any who stand in their way. Known for the unique crystal weapons that gave them their Name, the highland trolls find beauty in the harsh environment of the mountains, which also inspires their rich, complex culture... [click here for more] |
FASA |
$12.00
|
LIVE FREE OR DIE!
Cara Fahd is caught in the middle as the conflict between Thera and Throal intensifies and war looms on the horizon. Anti-ork forces harass their borders and a myriad of dangers threatens the stability of this new nation. With thousands of orks having gathered from all over Barsaive, tension reigns as former bloodsworn enemies must work together to ensure their own survival.... [click here for more] |
FASA |
$10.80
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$23.99
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$23.99
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$20.99
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$20.99
|
THE CITY OF THIEVES Located in the center of Barsaive, the city of Kratas is a veritable hub of information and stolen goods. Despite its location near almost all major trade routes, few honest merchants pass through the city, for Kratas is ruled and run by thieves. Its people are the clever and desperate, the illegally wealthy, and the horribly destitute of the province.
The site of an ancient... [click here for more] |
FASA |
$23.99
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the... [click here for more] |
FASA |
$23.99
|