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Coruscation

Coruscation


This small module presents a new artifact for your Cypher System games: a flying ship named Coruscation. Perfect for a science fantasy setting, it can be also used in any other world where such wondrous objects may be found. Inside: - Detailed description of the vessel - Upgrades and bonuses they provide - Sample crew members - Plot hooks involving the ship - Handy ship “character...   [click here for more]
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CypherPunk Orange

CypherPunk Orange


This book, or we can say theses modest pages, are just a creation and aggregation of different sources and inspirations from the web, books or movies. It didn't intend to be more than just a compilation of CyberPunk elements modified to work with the Cypher System, personal ideas and copying (with permission) other good ones. The idea was to create an adaptation for the Cypher rules in a cyberpunk...   [click here for more]
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Different Nefar

Different Nefar


This product changes the Nefar of the God of the Fall world with different less classic versions of them. ...   [click here for more]
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Dreadfully Simple Cypher System Character Sheet

Dreadfully Simple Cypher System Character Sheet


I really enjoy using the Cypher System by Monte Cook games, but I never use the portrait space and wanted something that gave me more room to fill in game-mechanical information. Once I made it, I figured more people might want to use it, too. I am also working on making a form fillable version. "Less is more" is my philosophy and I use the blank space to decorate each of my personal character sheets...   [click here for more]
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Gods of The Fall - Character Sheet

Gods of The Fall - Character Sheet


This God of The Fall Character Sheet is designed to be form fillable so you can enter your info and print it out. Or if you prefer, you can print it blank and fill in by hand. Requires the Cypher System Rulebook and Gods of The Fall from Monte Cook Games. Distributed through the Cypher System CreatorTM at DriveThruRPG. All artwork © 2016 Monte Cook Games, LLC. All Monte Cook...   [click here for more]
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Hope's Horizon - Character Sheet

Hope's Horizon - Character Sheet


This is the Character Sheet for Hope's Horizon.  It will allow you to create a character using the Hope's Horizon Starter Kit. ...   [click here for more]
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{WIP} Freewing Ruleset

{WIP} Freewing Ruleset

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Bug Hunt Pregenerated Characters

Bug Hunt Pregenerated Characters


Inside you will find six pregenerated characters for Bug Hunt, a Cypher System series of adventures launching in 2019, plus guidelines for creating your own characters for Bug Hunt. Currently released adventures: The Children of Argent What is Bug Hunt? A decade has passed since the bug-pocalypse. Humans slid down the food chain, making way for giant mutant insects to devour and enslave...   [click here for more]
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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
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finding bugs

finding bugs

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Hunting for Gloomwing

Hunting for Gloomwing


D&D; 5e Doraken Adventure for 5th level characters You are a proud member of the Clay Coyote Tribe, which roams the misty plains of Cloudsward. Recently, your tribe has fallen on hard times due to sudden scarcity of food. This has resulted in both hunger and illness claiming the lives of several tribemen, including Chieftain Oluga Trollbane. In the absence of a chieftain,...   [click here for more]
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Soccerrolling

Soccerrolling

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Soccerrolling (RPG & Football)

Soccerrolling (RPG & Football)


Welcome to the wonderful world of Soccerrolling! Created by Vinicius Alves and Adriano Peres, brazilians who love football and role playing games!! You have an unprecedented possibility of setting for narrative games and RPGs; Inspired by big franchises, you will have on your hands a game that mixes role playing game with football! Yes, that's right! In this game, you will take the place of a coach,...   [click here for more]
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Soccerrolling - National Teams

Soccerrolling - National Teams

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The Faralon Score

The Faralon Score


The PCs are working as night security at a pharmaceutical lab. Typically a fairly boring job, but everyone needs to eat. One night, however, things get particularly exciting as they are caught in the middle of a break-in at their facility. Things are not at all what they seem however, and soon, the PCs find themselves faced with a difficult choice that has consequences that will be felt throughout...   [click here for more]
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Elemental Cypher

Elemental Cypher


This supplement introduces new rules for players utilizing weapons that deal elemental damage and effects. This will allow for greater variety in combat options and opportunities. This allows for battles to be more engaging and versatile, giving more dimensions to combat and the overall experience of the Cypher System. ...   [click here for more]
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Mars: Aftermath

Mars: Aftermath


In the second half of the 22nd century, humanity is spreading through the Solar System. Technology is facing and overcoming all challenges coming from the disparate environments we meet, while at the same time divisions new and old are ever a source of struggle and strife. "Mars: Aftermath” lets you play and live some of the events on the day that everything changed and humanity...   [click here for more]
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The Last Day of Mars

The Last Day of Mars


In the second half of the 22nd century, humanity is spreading through the Solar System. Technology is facing and overcoming all challenges coming from the disparate environments we meet, while at the same time divisions new and old are ever a source of struggle and strife.    "The Last Day of Mars” lets you play and live some of the events on the day that everything changed and humanity...   [click here for more]
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A Cold and Distant Hunger

A Cold and Distant Hunger


It is the year 3058. Around this quiet corner of the galaxy, forces mobilize for war. With whom or for what reason, no one quite knows, but what is certain is that war is coming. In a desperate bid to bolster their defenses before the inevitable onslaught arrives, the Interplanetary Union has dispatched survey teams to half-forgotten battlegrounds and fabled strongholds of ancient humanity. Their hope,...   [click here for more]
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Isle of Shadows

Isle of Shadows


On a fantastical ocean voyage, a crew of privateers is shipwrecked on a mysterious island occupied by forces of an enemy nation. While an enemy's flag flies over the fort, something more insidious and hungry rules the land. This Cypher System adventure makes for a great one shot and includes seven pregens.  This scenario requires the Cypher System Rulebook for play. ...   [click here for more]
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Multifocus Cypher System

Multifocus Cypher System


One of the things that I’ve heard from numerous players of the cypher system is that they wished that they could expand their powers out, not being defined by only one focus. My Adept really likes being an Adept who Casts Illusions, but they’d also like to take on elements of the Employs Magnetism focus, for example.   In this rules variant supplement, I set out several different ways of accomplishing...   [click here for more]
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No Safe Place: A Predation Scenario

No Safe Place: A Predation Scenario


Two little girls get sick after visiting a SATI resort  on Eddis Island, and their reports of furry dinosaurs aren't believed by anyone. Desperate for answers, the family turns to your team to find out what happened on Eddis Island, and to make sure it doesn't happen again. No Safe Place is an adventure for Predation, a Cypher System Setting. It requires the use of the Predation campaign setting...   [click here for more]
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NPCyphers

NPCyphers


During play it occurred multiple times to me how clunky NPCs are to utilize in combat. Sure, the PCs can always declare their sidekick gives them an asset, but the severe lack of utility and variety in allied NPCs has always stuck out as something bizarre to me. That’s when a friend of mine, Giorgio, had an idea: what if we used the already built-in hard-capped system of Cyphers to also represent...   [click here for more]
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Of Lambs and Slaughter

Of Lambs and Slaughter


In Of Lambs and Slaughter, players investigate the disappearance of a college student with a troubled past who may not be as innocent as she appears. This is a single investigative horror scenario for the Cypher System, and requires the Cypher System Rulebook for play. Six pregenerated characters are provided, using the character types found in Modern Types.  ...   [click here for more]
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Random Cypher System Dice tables

Random Cypher System Dice tables


This booklet contains random number tables for use with the Cypher System RPGs. In this case D20 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need...   [click here for more]
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Rituals Flavor

Rituals Flavor


Sorcerers and monsters shouldn't be the only users of magic! With the Rituals Flavor, gain six tiers of new supernatural tricks that let you exploit the supernatural without fearing for your soul.  Designed for use with the Modern Types supplement.  Requires the Cypher System Rulebook by Monte Cook Games to play. Available as PDF and ePub.  ...   [click here for more]
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Cat's Meow: A One Page Adventure for the Cypher System

Cat's Meow: A One Page Adventure for the Cypher System


Excuse me, my cat is lost. Can you help me? She’s a ginger cat, and this isn’t the first time she’s gone missing. If it was just a day or two, I wouldn’t be worried. I’ll pay you (an extreme amount) to help me find her. This is an adventure set in a urban setting that starts with a plea for help, includes a short investigation, and culminates with an encounter with a myusterous...   [click here for more]
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Expanded Vehicle Rules

Expanded Vehicle Rules


The goal of this supplement is to extend the vehicle rules to add more character and distinction to starships, mecha and other vehicles in the Cypher System. The existing rules are streamlined for ease of play and focus on the narrative, but sometimes players want to add more personality to their vehicles. These rules may be used in addition to the existing vehicle combat mechanics in part or whole....   [click here for more]
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Hint

Hint


Hint is a classic detective role playing game using the Cypher System, designed for a game manager and 2 - 6 players. Dare to find the murderer, but beware - it could be you! ...   [click here for more]
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Overland Travel Variant Rules

Overland Travel Variant Rules


The Cypher System shines for its flexibility and adaptability, but it lacks an important element to any setting which includes adventure and exploration: rules to determine the outcome of overland travel and tables listing the dangers lurking in the untamed wilderness. In this document I propose a new approach to step-by-step overland travel, mostly inspired by the “hex-crawling”...   [click here for more]
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Subtle Cyphers based off TV Tropes

Subtle Cyphers based off TV Tropes


Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce. In so we offer all legacy products for $1 Explore subtle cyphers like you never have before! Adapted from common TV tropes, these subtle cyphers are usable in any campaign setting. Featuring 150 uniquely crafted subtle cyphers from Every...   [click here for more]
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Wasteland Crafting

Wasteland Crafting


Please note that Post-Apocalyptic Genre contains these rules in full plus much more. New, lower price due to the price drop of the Post-Apocalyptic Genre. Wasteland Crafting is a rules supplement inspired by popular TV-shows, movies and video games and is made for...   [click here for more]
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100 Books for Gods of the Fall

100 Books for Gods of the Fall


Books may be a source of valuable knowledge and information, but not every book is truly valuable or accurate. This supplement has 100 different books that can be used to flesh out a bookshelf, or in the possession of a bibliomancer, in the Gods of the Fall setting. Whether or not any particular book is accurate is up to the GameMaster. Even books that are inaccurate will probably have some small worth....   [click here for more]
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100 Books to Find in the Revel

100 Books to Find in the Revel


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf, real or digital. These books...   [click here for more]
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100 Books to Find on a Grevakc Bookshelf

100 Books to Find on a Grevakc Bookshelf


Not every book discovered is a true source of valuable information; some are more mundane or everyday than that. This supplement has 100 books that could be found on a bookshelf in Predation's Grevakc setting, though given the setting, many of these bookshelves could be virtual and the books themselves digital files. They cover a range of subjects from fiction to history to scientific observations...   [click here for more]
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Characters: Crews

Characters: Crews


You're stronger as a team when you don't have to make sacrifices. The Characters: Crews supplement lets a PC party share a fourth option, Crews, while still allowing them the legendary flexibility of the Cypher System's three core choices. Now you can be a Creative Adept who Rides the Lightning in her Goblin Crew or an Alluring Speaker who is Idolized By Millions in her Musical Crew. The Crews...   [click here for more]
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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
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Cypher System Character Portfolio

Cypher System Character Portfolio


A Printable and Digital Character Portfolio Requires the Cypher System Rulebook from Monte Cook Games. Customize your character! This six page Character Portoflio is made double-sided to contain all your information for your Cypher System character - no matter what genre you are playing. A Print version. Just print it out on an 8 1/2 x 11 sheet of paper,...   [click here for more]
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A Leak In the Dike: Cypher Adventure

A Leak In the Dike: Cypher Adventure


Useable for both Fantasy and Gods of the Fall games with the Cypher System Rulebook, A Leak in the Dike is a mini-adventure where a simple rescue mission becomes something much more as the PCs discover dark secrets that could change their world forever. A great beginning adventure for both tier one fantasy Cypher characters and tier one Gods of the Fall demigods that allows...   [click here for more]
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Bared Greed

Bared Greed


Useable for both Fantasy games (with the Cypher System Rulebook) and Gods of the Fall games, Bared Greed is a mini-adventure or both tier one fantasy Cypher characters and tier one Gods of the Fall demigods looking for hidden treasure.   Discover a dark and dangerous world, Gods of the Fall, a land where there are no gods and even less mercy.   This 6-page PDF...   [click here for more]
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Cybernetics Flavor

Cybernetics Flavor


Do you want to have cyber-soldiers and neuromancers in your Cypher game? That was a trick question. Of course you do. This short PDF outlines a set of flavor abilities for all six tiers and cybernetic NPCs to inject near future sci-fi into your Cypher campaign at any stage. ...   [click here for more]
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The Smoke

The Smoke


Get ready to immerse yourself in a thrilling one-shot adventure designed for "The Strange" system. In "The Smoke," you'll step into the shoes of newly graduated agents of "The Estate" and delve into a mystery that will test your investigative skills and uncover the eerie and enigmatic secrets lurking in the heart of Stoke On Trent, also known as "The Potteries." Brief Summary: Mysterious disappearances...   [click here for more]
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Trap of Artifacts

Trap of Artifacts


Useable for both Fantasy games (with the Cypher System Rulebook) and Gods of the Fall games, Trap of Artifacts is a mini-adventure where the party has joined a salvage guild are readyt to plumb the depths of the Deeps for gold and magic, but a traitor has sold them out before they have even taken their firt step into the darkness. A great beginning adventure for both...   [click here for more]
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100 Hooks and Rumours for Gods of the Fall

100 Hooks and Rumours for Gods of the Fall


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
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100 Hooks and Rumours for Gods of the Fall II

100 Hooks and Rumours for Gods of the Fall II


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
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100 Hooks and Rumours for Predation

100 Hooks and Rumours for Predation


This supplement has 100 different rumours that characters could hear in the Grevakc setting of Predation, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Reading the Bones sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
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100 Hooks and Rumours for the Heartwood

100 Hooks and Rumours for the Heartwood


This supplement has 100 different rumours that characters could hear in the Heartwood from We Are All Mad Here, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Tests, Tasks and Trials sections found in the setting book. Whether or not a specific rumour is true is up to the GameMaster. This PDF supports Adobe layers and the...   [click here for more]
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100 Hooks and Rumours for The Stars Are Fire

100 Hooks and Rumours for The Stars Are Fire


This supplement has 100 different rumours that characters could hear in the Revel setting of The Stars Are Fire, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Rumours and Opportunities sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers...   [click here for more]
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Antagonist Anthology (Cypher System)

Antagonist Anthology (Cypher System)


The Antagonist Anthology features two new threats of various Levels for the following genres: Fantasy, Modern, Science Fiction, Horror, Superhero, and Science Fantasy. Thats 12 Antagonists, individuals and groups, for your players to face. ...   [click here for more]
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Artifact Powers

Artifact Powers


Powers don’t define a hero, but in the case of superheroes they certainly don’t hurt! The Cypher System offers a tremendous amount of flexibility in building a good superheroic character, but sometimes we may need a bit more flexibility in power selections. It’s not uncommon to have a great character concept that the descriptor, focus, and type can make but it’s still missing...   [click here for more]
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