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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring...   [click here for more]
Green Ronin Publishing  $19.95

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Astonishing Adventures: Menace on Mystery Mountain!

Astonishing Adventures: Menace on Mystery Mountain!


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)

Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Whatever Happened to the Next-Gen?

Astonishing Adventures: Whatever Happened to the Next-Gen?


Whatever Happened to the Next-Gen? Doctor Sin, an old foe of Duncan Summers, formerly Freedom City's hero Raven, has come out of the woodwork to enact a long-planned revenge against his aging nemesis. Can former members of the Next-Gen and current Claremont Academy students work together to fend off the diabolical villain? Whatever Happened to the Next-Gen? is an adventure for...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Whatever Happened to the Next-Gen? (Roll20 Edition)

Astonishing Adventures: Whatever Happened to the Next-Gen? (Roll20 Edition)


Whatever Happened to the Next-Gen? Doctor Sin, an old foe of Duncan Summers, formerly Freedom City's hero Raven, has come out of the woodwork to enact a long-planned revenge against his aging nemesis. Can former members of the Next-Gen and current Claremont Academy students work together to fend off the diabolical villain? Whatever Happened to the Next-Gen? is an adventure for...   [click here for more]
Green Ronin Publishing  $5.99

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Danger Zones

Danger Zones


Shovin' into overdrive! Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, su­perheroes face as much danger from the world around them as they do from their most nefarious villains. Danger Zones helps you bring your world alive by describing over thirty different urban backdrops for superheroic action,...   [click here for more]
Green Ronin Publishing  $16.95

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Astonishing Adventures: A Cold Day In Midtown

Astonishing Adventures: A Cold Day In Midtown


A Cold Day In Midtown Bitter cold preserves all things, from instant meals to mammoth carcasses, and in the human heart it can preserve legacies and rivalries. Madame Zero is driven by cold fury and she has a plan for Freedom City. With her team of ice-themed villains called the Cold Front, she plans to plunge the city into a new Ice Age! It’s up to the heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin Publishing  $14.95

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
Green Ronin Publishing  $14.95

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever! It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will: Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against the...   [click here for more]
Green Ronin Publishing  $11.95

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Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime


Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
Green Ronin Publishing  $24.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster's Guide


THE GM'S BEST FRIEND The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: Villains! Detailed information on how to create, design, and run villainous foes for your M&M...   [click here for more]
Green Ronin Publishing  $23.95

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin Publishing  $19.95

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information...   [click here for more]
Green Ronin Publishing  $16.95

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds of Freedom...   [click here for more]
Green Ronin Publishing  $14.95

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Astonishing Adventures - NetherWar 0: Master of Earth

Astonishing Adventures - NetherWar 0: Master of Earth


Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful...   [click here for more]
Green Ronin Publishing  $5.99

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City...   [click here for more]
Green Ronin Publishing  $11.95

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places...   [click here for more]
Green Ronin Publishing  $24.95

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Hero High, Revised Edition

Hero High, Revised Edition


High-school heroes! The Shadow Academy is on the loose downtown, but the prom is tonight and, worse yet, you’ve got a make-up test tomorrow! But then nobody said things were simple at Hero High! Teenaged superheroes have hard lives ... just ask them. After all, being a normal teenager is difficult enough: school, work, parents, friends, dating, and more without complicating matters by adding...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Basic Hero's Handbook

Mutants & Masterminds Basic Hero's Handbook


Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into...   [click here for more]
Green Ronin Publishing  $16.95

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Player's Guide to Emerald City

Player's Guide to Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $9.95

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Secrets of Emerald City

Secrets of Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $14.95

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  The Book of Random Tables: Cyberpunk