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Blood & Tears is the live action system for John Wick's critically acclaimed Houses of the Blooded roleplaying game.
It includes rules for the guza'dun: the ven parlor game. Equal parts dinner party, improvisational theater, historical re-enactment and always an opportunity to make trouble.
And the ven never turned down an opportunity to make trouble.
These are the rules for live... [click here for more] |
John Wick Presents |
$14.99
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The ven believe the world is out to get them.
They are right.
Wilderness is the long-awaited second supplement for the Houses of the Blooded roleplaying game. Like Coronets, but Never Crowns, it presents a completely different take on the ven and their world and a completely different way to play the game.
Wilderness is a 200+ page book written by acclaimed game... [click here for more] |
John Wick Presents |
$7.99
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John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history.
It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author.
Learn the worst, most despicable, dastardly... [click here for more] |
John Wick Presents |
$9.99
|
15 years ago, John Wick's book of GM advice, Play Dirty, took the gaming industry by storm. Some called it monstrous. Others refused to read it all together. Some retailers even refused to carry the book.
Now, John Wick is back with a whole new tome of dastardly tricks to keep your players guessing and your table humming: Play Dirty 2: Even Dirtier.
Take a tour through twelve new chapters, each designed... [click here for more] |
John Wick Presents |
$9.99
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A brand new PATHFINDER setting book that puts a twist on the "classic" fantasy races from the award-winning designer John Wick.
Wicked Fantasy is a brand new setting book focusing on ten races. It has been a year-long project for myself and Gillian Fraser, re-creating the "generic" races found in most fantasy roleplaying games. We re-designed humans, elves, dwarves, gnomes, and halflings, and then... [click here for more] |
John Wick Presents |
$9.99
|
The Wicked Fantasy Companion is a massive addition to any Wicked Fantasy or Pathfinder campaign. At over 300 pages, it includes:
The Courage of Tamyn Taval, a novella set in the world of Wicked Fantasy by John Wick
30 New Archetypes, Racial Traits, Alternate Classes and Prestige Classes -- 3 for each of the 10 races
Love Beyond Death, an epic adventure putting your adventurers against... [click here for more] |
John Wick Presents |
$7.99
|
We were defeated. We were without hope. The Enemy took everything from us. Our pride, our dignity. Everything.
We ran. Helpless and alone, we ran from our Enemy, hoping they would forget us. And then, when we were sure we were out of their sight and memory, we realized we should have let them finish what they began. We wandered the world with only our fear to guide us.
We were dying.
And then,... [click here for more] |
John Wick Presents |
$5.00
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Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them.
The Wars lasted an entire generation but eventually ended with the elves seeking peace.
They gave no... [click here for more] |
John Wick Presents |
$5.00
|
This wretched, disease-carrying creature is the result of the mating of a gnome and a troll. Its skin is infected with fungus and its hair is always matted, thick with its own filth.
It is a cowardly, carrion creature that feeds on the kills of others. Its heart is devoid of heroism, preferring to attack lone individuals in groups, using superior numbers to compensate for its weaknesses.... [click here for more] |
John Wick Presents |
$5.00
|
Much like their cousins, the uvandir and haffuns, they are a clever people. A clever, quiet people. They live in the wilderness, where they bond with the creatures of the land. They are devoted to peace, but I have seen them urged to violence, and it is a sight that would make even the most blood-thirsty ork think twice.
-- Hoband Ugali, Scholar of Vinnick
When the... [click here for more] |
John Wick Presents |
$5.00
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Nobody ever kills a goblin. Better to break seventy-seven mirrors than kill a goblin. That's because goblins -- tiny little green creatures barely taller than a human child -- have the world's worst blessing. Bad luck. The worst kind of luck. And they can throw it...
They are tricksters and con artists, merchants and travelers. The one race that looks absolutely helpless, but may be one of the most... [click here for more] |
John Wick Presents |
$5.00
|
Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar. "Mister Weatherby?" the girl asked. Weatherby smiled. "It's a nightmare, child. Go back to sleep."
Viewed by humans as harmless... [click here for more] |
John Wick Presents |
$5.00
|
Come closer to the fire, child. Come closer, listen and I will tell you how we murdered the gods... Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and revised (five times their original size!) and fit with the PATHFINDER Roleplaying Game.
The... [click here for more] |
John Wick Presents |
$5.00
|
The rats? Why complain? What good will it do? What are you gonna do about them? One day, there was nothing, and the next, they were everywhere. Wasn’t like they crept up on us.
It was the plague. That’s what it was. Hit every city like a hammer. They had to burn everything. They burned the clothes, they burned the corpses. They had to burn everything. Left entire barrios... [click here for more] |
John Wick Presents |
$5.00
|
“If we only contemplate on what we are, we will never see what we may become. Philosophy is the beginning of action, not the whole of it.”
— Valir Severin, The Philosophies
Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and... [click here for more] |
John Wick Presents |
$5.00
|
Men are proud of their Reign. Sometimes, too proud...
The first "downloadable content" for Wicked Fantasy is here! The Reign of Men: Shadows & Secrets details two new organizations for Wicked Fantasy humans as well as a new archetype, a new oracle mystery, new suggestions for rallies and an updated "approved classes" table.
And best of all, it's free!
If you... [click here for more] |
John Wick Presents |
FREE
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Why did the haffuns go to meet humanity first? To sweeten us up for the uvandir.
-- common human joke
If you’ve seen one, you’ve seen them all. They stand four feet tall, just up to your waist, but they’re just as wide. Like square bricks. They have big, thick beards and eyes as wide as saucers. And their hands... hands big enough to hold your head. Hands that can squeeze stone until... [click here for more] |
John Wick Presents |
$5.00
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A collection of new settings and domains for Wield, including:
Dark Chrome, where vatcha are sentient cybernetic transplants.
Old Japan, where the kami spirits inhabit all things.
Old Smoke, a dark shadow of Victorian London.
Princesses of Ellysial, a world far beyond our own where flowers are always in bloom.
Sentient... [click here for more] |
John Wick Presents |
$4.99
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