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 Hottest Non-Core Books from High Rock Press
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Lux Aeternum: Expanded Setting Guide (True20)

Lux Aeternum: Expanded Setting Guide (True20)


Lux Aeternum: Expanded Setting Guide explores the futuristic world initially presented in Green Ronin's True20 Adventure Roleplaying book. Lux Aeternum is a cinematic science fiction setting that strives to evoke the romanticized spirit of the 17th Century Age of Exploration - a time of sweeping changes, social upheaval, and limitless opportunity. Action, drama, and grand adventure are key elements...   [click here for more]
High Rock Press  $9.95

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice...   [click here for more]
High Rock Press  $20.00

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Darren Watts’s Golden Age Champions

Darren Watts’s Golden Age Champions


SMASH THE AXIS! The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn! Darren Watts’s Golden Age Champions 6th Edition expands the Champions...   [click here for more]
High Rock Press  $20.00

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Jess Nevins' Encyclopedia of Golden Age Superheroes

Jess Nevins' Encyclopedia of Golden Age Superheroes


This unique, one-volume encyclopedia contains entries on the more than 2000 superheroes, private eyes, cowboys, pilots, and adventure heroes who appeared in comics during the Golden Age (1935-1949) of superhero comics. Every heroic character from the Golden Age has been included; no one has been left out. Each entry contains a description of the hero, their signi cant villains, their creator credits,...   [click here for more]
High Rock Press  $20.00

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Larger Than Life: Hero System Edition

Larger Than Life: Hero System Edition


Heroes, villains, legends … the folklore of America features all of this and more. In this volume you can find pirates and soldiers, lumberjacks and steel drivers, mountain men and lawmen, cowboys, Indians, inventors, and eccentrics. All of whom are just waiting to be included in your campaign! And don’t let the time period fool you, just because these characters existed in the 18th and...   [click here for more]
High Rock Press  $10.00

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Michael Surbrook’s Ghosts, Ghouls, and Golems

Michael Surbrook’s Ghosts, Ghouls, and Golems


Until the invention of reliable and effective forms of artificial lighting, the setting sun indicated the end of man’s control of the world around him. With no sun, he couldn’t see, and when denied sight man was virtually helpless in the dark. It didn’t help matters that there were animals who could virtually see in the dark and moved about with ease in the middle of the night. So, man assigned...   [click here for more]
High Rock Press  $10.00

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Project WyrmStar: Seven Settings For Star Hero Six Edition

Project WyrmStar: Seven Settings For Star Hero Six Edition


The year is 2011. Hero Games has just released it's award winning Star Hero supplement for the Hero System 6th Edition. In response, Blackwyrm Publishing crafted seven unique science fiction campaign settings to support it. They're collected here for the first time in a single place and priced to please the most frugal space ranger! 3rd World (by Denver Mason) finds you in the 23rd...   [click here for more]
High Rock Press  $83.65 $29.95

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The Dog-Boy of Westminster: Hero System Edition

The Dog-Boy of Westminster: Hero System Edition


The streets of London are teeming with orphaned and abandoned children. Why does one small girl going missing make a bit of difference? Something lurks in the shadows of Westminster, something inhuman. Perhaps the traveling freak-show that has just come to town has some of the answers… The Dog-Boy of Westminster is a short adventure for The Widening Gyre. Guide a team of 4-6 seasoned adventurers...   [click here for more]
High Rock Press  $1.99

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The Dog-Boy of Westminster: Savage Worlds Edition

The Dog-Boy of Westminster: Savage Worlds Edition


The streets of London are teeming with orphaned and abandoned children. Why does one small girl going missing make a bit of difference? Something lurks in the shadows of Westminster, something inhuman. Perhaps the traveling freak-show that has just come to town has some of the answers… The Dog-Boy of Westminster is a short adventure for The Widening Gyre: A Savage Steampunk Setting. Guide...   [click here for more]
High Rock Press  $1.99

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Walking Towns: A Savage Supplement

Walking Towns: A Savage Supplement


A Supplement for The Widening Gyre, A Savage Steampunk Setting. Welcome to Pietre Verde, a charming Alpine town! But this little town is anything but ordinary. In fact, it is the most marvelous wonder of engineering ever conceived and built! Come explore its streets and squares, meet its charming residents, and wonder at the miracle of its very existence! Welcome to Schwartzstadt, a picturesque town...   [click here for more]
High Rock Press  $1.99

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Larger Than Life: Hero System Edition Character Pack

Larger Than Life: Hero System Edition Character Pack


All of the characters and templates from Michael Surbrook's Larger Than Life: Hero System Edition for use with Hero Designer.  ...   [click here for more]
High Rock Press  $5.00

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Larger Than Life: Mutants & Masterminds Edition

Larger Than Life: Mutants & Masterminds Edition


Heroes, villains, legends … the folklore of America features all of this and more. In this volume you can find pirates and soldiers, lumberjacks and steel drivers, mountain men and lawmen, cowboys, Indians, inventors, and eccentrics. All of whom are just waiting to be included in your campaign! And don’t let the time period fool you, just because these characters existed in the 18th and...   [click here for more]
High Rock Press  $10.00

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Larger Than Life: Mutants & Masterminds Hero Labs Character Files

Larger Than Life: Mutants & Masterminds Hero Labs Character Files


All of the characters and archtypes from Michael Surbrook's Larger Than Life: Mutants & Masterminds Edition for use with the Hero Labs software. ...   [click here for more]
High Rock Press  $5.00

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Larger Than Life: Savage Worlds Edition

Larger Than Life: Savage Worlds Edition


Heroes, villains, legends … the folklore of America features all of this and more. In this volume you can find pirates and soldiers, lumberjacks and steel drivers, mountain men and lawmen, cowboys, Indians, inventors, and eccentrics. All of whom are just waiting to be included in your campaign! And don’t let the time period fool you, just because these characters existed in the 18th and...   [click here for more]
High Rock Press  $10.00

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Larger Than Life: Savage Worlds Hero Labs Character Files

Larger Than Life: Savage Worlds Hero Labs Character Files


All of the characters and archtypes from Michael Surbrook's Larger Than Life: Savage Worlds Edition for use with the Hero Labs software. ...   [click here for more]
High Rock Press  $5.00

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Michael Satran's Journey to the Center of the Earth

Michael Satran's Journey to the Center of the Earth


Jules Verne. The Lost World of the Warlord. Doc Savage. The Challengers of the Unknown. The Fantastic Four! The Savage Land! As long as there have been stories about explorers and superbeings, there have been stories of strange underground lands and societies at Earth's Center. This campaign supplement for Champions by veteran game author Michael Satran fits easily into any campaign world - and in...   [click here for more]
High Rock Press  $20.00

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The Algernon Files 3.0, Volume 1: Abraxas to the Arsenal of Democracy

The Algernon Files 3.0, Volume 1: Abraxas to the Arsenal of Democracy


Back with a vengeance! The Algernon Files brings you threats, potential allies, and other complications to liven up your Mutants & Masterminds games. Learn to hate Abraxas, to fear The Alchemist, and to just avoid Apex as if your life depends on it – because it probably does! Fight Alpha Mech to earn macho cred, prove to Amalgam that copying your powers does not make him better at using...   [click here for more]
High Rock Press  $4.99

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Strike Force 1988 Original Edition (3rd Edition)

Strike Force 1988 Original Edition (3rd Edition)


This is the original 1988 version of Strike Force: a real piece of gaming history! In 1988, Aaron Allston and Hero Games released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice to gamemasters on how to run a long-term campaign, Strike Force is a landmark RPG publication: part campaign sourcebook, part GM guide,...   [click here for more]
High Rock Press  $10.00

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The Algernon Files 3.0, Volume 2: The Artificer's Guild to Blackheart

The Algernon Files 3.0, Volume 2: The Artificer's Guild to Blackheart


Round Two! The Algernon Files series continues, bringing you more threats and allies (and sometimes characters that can be both) to complicate the lives of Mutants & Masterminds player characters. Run in terror before the power of The Assembly or unravel the many schemes of Baron Brimstone. Stop the soul-ending depredations of The Bargainer or fight alongside Blackheart to stop the likes of Bad...   [click here for more]
High Rock Press  $4.99

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King of the Mountain (HERO System)

King of the Mountain (HERO System)


In every century, there is a special person. A mythical king who is the symbol of the time in which he lived. Now, an evil sorcerer is going to bring the King of the twentieth century back to life. And rule the world through his millions of fans. Battle cultists! Fight demons! Face a supervillain team devoted to claiming souls! Save Elvis Presley from a fate worse than death! Every century...   [click here for more]
High Rock Press  $9.95

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Golden Age Champions Secret Files

Golden Age Champions Secret Files


Forty pages of characters, setting information, notes, and adventures that didn’t make it into the pages of Darren Watts’s Golden Age Champions. Darren has been taking copious notes over twenty years of running Golden Age Champions campaigns with dozens of players, and on opposite ends of the country (San Francisco and New York, respectively). These additional notes were simply too...   [click here for more]
High Rock Press  $10.00

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Imaginary Friends

Imaginary Friends


Imaginary Friends is an adventure for the Hero System/ Champions 6th Edition and Savage Worlds in which invisible playmates come to life with deadly consequences. As much a long-term campaign supplement as an adventure, it features a set of strategies and events using the characters and depicting forces at work, rather than a completely linear narrative. You'll meet an entertaining array of sinister...   [click here for more]
High Rock Press  $14.99

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Kazei 5 (HERO System)

Kazei 5 (HERO System)


Only human is not good enough. Want to be stronger? Faster? Smarter? You can, provided you are willing to pay the price... your humanity. Cybernetics allow you to punch harder, shoot straighter, run faster, and even think better. And if that's not enough, you can become a full-conversion cyborg, sacrificing mere meat for cutting-edge machine. You might opt for a genetic upgrade, a reworking of your...   [click here for more]
High Rock Press  $19.95

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