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 Hottest Enemies & Monsters from High Rock Press
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Gestalt: The Hero Within (M&M)

Gestalt: The Hero Within (M&M)


Gestalt: The Hero Within Where Men Become Myth - and Myths Become Men “Gestalt” is Scott Bennie's unique world of superhuman archetypes. Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. They are populated by characters who represent concepts such as Heroism, Strength, Speed, Cleverness, The Elements, Kindness, Cruelty, and Ambition. All fiction deals...   [click here for more]
High Rock Press  $19.95 $14.95

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The Algernon Files 2.0 (HERO)

The Algernon Files 2.0 (HERO)


The Algernon Files 2.0For the HERO System Fifth Edition "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers' campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes...   [click here for more]
High Rock Press  $19.95

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The Algernon Files 2.0 (M&M)

The Algernon Files 2.0 (M&M)


The Algernon Files 2.0 For M&M Second Edition "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius Prometheus,...   [click here for more]
High Rock Press  $14.95

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The Fires of War (HERO)

The Fires of War (HERO)


The Fires of War: The Algernon Files Volume 2 For HERO System 5th Edition The fires of war burn on the horizon, and a world already short on hope desperately looks for heroes. Luckily, they don't have far to look. Welcome to the so-called Golden Age, where the first generation of superhumans in the public eye are forging legends that will live on long after they're gone. Nazi supersoldiers terrorize...   [click here for more]
High Rock Press  $14.95

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The Fires of War (M&M)

The Fires of War (M&M)


The Fires of War: The Algernon Files Volume 2 For M&M Second Edition The fires of war burn on the horizon, and a world already short on hope desperately looks for heroes. Luckily, they don't have far to look. Welcome to the so-called Golden Age, where the first generation of superhumans in the public eye are forging legends that will live on long after they're gone. Nazi supersoldiers terrorize...   [click here for more]
High Rock Press  $14.95

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Michael Surbrook’s Ghosts, Ghouls, and Golems

Michael Surbrook’s Ghosts, Ghouls, and Golems


Until the invention of reliable and effective forms of artificial lighting, the setting sun indicated the end of man’s control of the world around him. With no sun, he couldn’t see, and when denied sight man was virtually helpless in the dark. It didn’t help matters that there were animals who could virtually see in the dark and moved about with ease in the middle of the night. So, man assigned...   [click here for more]
High Rock Press  $10.00

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King of the Mountain (HERO System)

King of the Mountain (HERO System)


In every century, there is a special person. A mythical king who is the symbol of the time in which he lived. Now, an evil sorcerer is going to bring the King of the twentieth century back to life. And rule the world through his millions of fans. Battle cultists! Fight demons! Face a supervillain team devoted to claiming souls! Save Elvis Presley from a fate worse than death! Every century...   [click here for more]
High Rock Press  $9.95

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Golden Age Champions Secret Files

Golden Age Champions Secret Files


Forty pages of characters, setting information, notes, and adventures that didn’t make it into the pages of Darren Watts’s Golden Age Champions. Darren has been taking copious notes over twenty years of running Golden Age Champions campaigns with dozens of players, and on opposite ends of the country (San Francisco and New York, respectively). These additional notes were simply too...   [click here for more]
High Rock Press  $10.00

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Imaginary Friends

Imaginary Friends


Imaginary Friends is an adventure for the Hero System/ Champions 6th Edition and Savage Worlds in which invisible playmates come to life with deadly consequences. As much a long-term campaign supplement as an adventure, it features a set of strategies and events using the characters and depicting forces at work, rather than a completely linear narrative. You'll meet an entertaining array of sinister...   [click here for more]
High Rock Press  $14.99

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Kazei 5 (HERO System)

Kazei 5 (HERO System)


Only human is not good enough. Want to be stronger? Faster? Smarter? You can, provided you are willing to pay the price... your humanity. Cybernetics allow you to punch harder, shoot straighter, run faster, and even think better. And if that's not enough, you can become a full-conversion cyborg, sacrificing mere meat for cutting-edge machine. You might opt for a genetic upgrade, a reworking of your...   [click here for more]
High Rock Press  $19.95

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Unkindness (ICONS, HERO)

Unkindness (ICONS, HERO)


An evil man in a bird costume is on a crime spree throughout the city. Can your superheroes put an end to his rampage before he begins kidnapping children? Unkindness is a superheroic adventure for ICONS and the HERO System. It includes a supervillain and his minions, an arc of scenarios and numerous plot options, and some useful reusable maps such as a jewelry store...   [click here for more]
High Rock Press  $3.95

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War of Worldcraft

War of Worldcraft


Robots attack a sales event for the world's hottest online superhero roleplaying game. Now players are falling unconscious at their computers. Can your superheroes find a supervillain inside a computer game, fighting their way past numerous virtual threats, so that they can free the minds of thousands of trapped players? War of Worldcraft is an introductory adventure for 4 to 8 superheroes at 400...   [click here for more]
High Rock Press  $6.00

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