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3D Table Top Encounters -- Horror of Harloch Hill

3D Table Top Encounters -- Horror of Harloch Hill


The Horror of Harloch Hill includes an encounter with several owlbears. This is designed for use with Castles & Crusades and the 5th Edition of the world’s most popular RPG. For 5th Edition stats refer to the appropriate monster book already in your arsenal. This encounter is designed for and inspired by the 3-D Printable Miniature Set Owlbears (FDG0260) produced by Fat Dragon Games....   [click here for more]
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3D Table Top Encounters -- Scouts & Louts

3D Table Top Encounters -- Scouts & Louts


Scouts and Louts includes a run away encounter with a band of goblins. Designed for use with Castles & Crusades and the 5th Edition of the world’s most popular RPG. For 5th Edition stats, refer to the appropriate monster book already in your arsenal. Inspired by and playable with the 3-D Printable Miniature Goblin Warriors Set 2 (FDG0241) produced by Fat Dragon Games. You can use it to...   [click here for more]
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5th Edition -- Amazing Adventures Ashton and the Augments

5th Edition -- Amazing Adventures Ashton and the Augments


The death of a scientist friend and a mad chase through the sewers uncovers a twisted plot, a maddening secret society, a femme fatale and mutant monsters. Nobody ever said the life of a gumshoe in the city was going to be easy. But will a conversation with one of the city's most wealthy humanitarians and industrialists lead to a valuable contact, or deeper into the pit of corruption and conspiracy?...   [click here for more]
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5th Edition -- Amazing Adventures Day of the Worm

5th Edition -- Amazing Adventures Day of the Worm


The Thule Society, a dark Nazi cult dedicated to furthering the esoteric knowledge that fuels the ever growing Third Reich, may have acquired the ancient Heart of Yhtill and all the power it promises. Worse still, they appear to have partnered with malevolent aliens known as the People of the Worm, who seek to ensure that World War II devastates the entire planet, leaving humankind ripe for conquest...and...   [click here for more]
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5th Edition -- Beneath the Stone

5th Edition -- Beneath the Stone


Secrets are like poison. They infect everything around them, weaken the resolve of the strong, bending the will of the unbendable. They change you, recasting who you are into what you never wanted to be, unleashing the beast in ways no one desires. All you wanted was a break from the road, a few days of fun at the renowned Oleasir Carnival Week. But the rising moon brought terror in its wake. Screams...   [click here for more]
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5th Edition -- Bones of the Companion

5th Edition -- Bones of the Companion


Bones of the Companions invites only the bravest to save a city from damnation. The adventure is designed for mid to high-level player characters of levels 7 to 10. All character classes are useful though a paladin and cleric in the party would be advantageous. The adventure begins in a city, town, village or fortification and can be placed in any campaign setting. Bones of the Companions takes the...   [click here for more]
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5th Edition -- C1 The Mortality of Green

5th Edition -- C1 The Mortality of Green


'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark. The Mortality of Green is designed to be a fast-paced adventure wherein the characters are thrown into the immediate pursuit of a brigand troll. The troll, Quagmire, has stolen a young sapling from the druid Cornelius and fled into the...   [click here for more]
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5th Edition -- C2 Shades of Mist

5th Edition -- C2 Shades of Mist


Upon the slopes of the long bluff of Loretta's Agony lie the ruins of Aliegor. Long ago, it was home to devotees of the Og-Aust, the Frog Gods. Their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague, before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of the willow trees, along...   [click here for more]
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5th Edition -- C3 Upon The Powder River

5th Edition -- C3 Upon The Powder River


5e Adventure -- 32pp PDF It begins in the town of Elne and consists of a number of loosely connected encounters for the characters as they travel through the Darkenfold. They begin as soon as the characters enter the wood and lead them to and down the Powder River. All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning travelers...   [click here for more]
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5th Edition -- C4 Harvest of Oaths

5th Edition -- C4 Harvest of Oaths


5e Adventure -- 30pp PDF The town of Haverstraw suffered the depredations of a cabal of wizards for many years, until they were at last able to drive them into the wilderness. They kept them at bay with an oathstone, parading the magical device in public so that all would know. But the stone has vanished, stolen by some miscreant, who himself perished in the wooded country of the...   [click here for more]
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5th Edition -- C5 Falls The Divide

5th Edition -- C5 Falls The Divide


5e Adventure -- 32pp PDF Built high on cliffs overlooking the confluence of two rivers, Gurthap Keep was a bastion of strength and a haven for the Cult of the Red God. Here, priests of old sacrificed over the tomb of long dead Kha M Thir, honoring him for his long service to the Red God. They added bastions to the keep, walls, a temple and barracks. From there they terrorized the...   [click here for more]
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5th Edition -- C6 Ends Meet

5th Edition -- C6 Ends Meet


Ends Meet is a town of small intrigues in a forgotten corner of a wide world, but one whose very presence at the end of the road draws all manner of creatures, both good and evil. And when the casket of a child is unearthed by a violent storm, it triggers a series of events the town’s inhabitants will talk about for years to come. This module includes an adventure that pits the characters against...   [click here for more]
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5th Edition -- C7 Castle on the Hill

5th Edition -- C7 Castle on the Hill


Long ago men built the Eniel-ot-Blaud, the Tower on the Blue River. But it fell to the ravages of time and the depredations of the wild, and its name was forgotten. That is until the Green Wizard found it and fortified it anew, making it a place of savage cruelty and one all the peoples of the forest feared. That Green Wizard’s power has only grown and he is at last casting his eyes beyond the confines...   [click here for more]
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5th Edition -- Desecration & Damnation

5th Edition -- Desecration & Damnation


All along the banks of the Vindig River people worshipped the river goddess. She blessed the people and kept the trolls at bay. But in time, she grew weary and to guard them she set statues upon the river to watch over the people, and then she left them to their own devices. But no troll fears stone, nor the forgotten promises of a goddess. They have returned to the Vindig, but this time with a vengeance....   [click here for more]
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5th Edition -- Giants Rapture

5th Edition -- Giants Rapture


TLG 19317 5th Edition Adventures Giant’s Rapture $6.99 ISBN: 978-1-944135-66-9 Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his...   [click here for more]
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5th Edition -- Into the Unknown

5th Edition -- Into the Unknown


Travel south into the goblin kingdoms is always fraught with danger. So many will go only as far as the Baron’s outpost, the Vakhund, the Tower of the Dog, and reside there in safety while merchants and others fare their way further down the road. But what happens when the Vakhund is attacked by goblins, orcs and bandits? A princess is kidnapped and only a dangerous trip into the dark-infested goblin...   [click here for more]
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5th Edition -- Lost City of Gaxmoor

5th Edition -- Lost City of Gaxmoor


The sun sinks slowly over the desolation of the ancient and once grand Empire. In the distance, just upon the slopes of a broad cliff, lie the ruins of a city. Her alabaster walls wind their way along the rocky mesa, guarding buildings both fair and ruined. It was a great city in its day, now long since fallen to the ravages of time and war. Long ago she stood as a shining doorway to the east, a place...   [click here for more]
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5th Edition -- Quick Threats and Side Treks

5th Edition -- Quick Threats and Side Treks


From the wild shores to the dark forests, from mountains to the plains, monsters abound. They hound the roads and haunt the wastes. Whether hunting in the open or lying in wait they bring countless heroes to battle. Skirmishes showcases over a dozen encounters with monsters from the Castles & Crusades Monsters & Treasure. An adventure for many levels, 2-8 characters. Play as stand-aloneone-night...   [click here for more]
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5th Edition -- S1 Lure of Delusion

5th Edition -- S1 Lure of Delusion


S1 The Lure of Delusion TLG 19326 5th Edition Adventures Upon the edge of the world, beneath the eaves of the Darkenfold forest, lie the Elkhorn Deeps, an unkind place, peopled by dark forces, fey, eldritch powers, and creatures, though long dead, that continue to wander the earth. Here, where men eke out a living in the shadows of the forest, lies the small burg of Lead Hill....   [click here for more]
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5th Edition -- S2 Malady of Kings

5th Edition -- S2 Malady of Kings


Gods are moved by greater things than mortal man. Lonely upon his gilded chair St. Luther, god of Aihrde, Lord of Dreams, King Palatine of Kayomar, father, and husband, sits in restless slumber. He dreams of times long forgotten and people long passed from the world. He knows not that he slumbers, nor that he dreams. He sits, dreaming forgotten dreams, stalking the corridors of his memory, reliving...   [click here for more]
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5th Edition -- Sword of Rami

5th Edition -- Sword of Rami


For generations the Kings of the small realm of Inallu have held the Sword of Rami as a symbol of their people. It is brought forth only when a new King is crowned. But the unthinkable has happened . . . . While transporting the sword through the Fushdam Bottoms, a group of stalwart heroes were ambushed by a contingent of lizardfolk led by a female twilight elf. Quickly overcome, the heroes were...   [click here for more]
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5th Edition -- The Dogs of War

5th Edition -- The Dogs of War


The action-filled, epic conclusion to the Death on the Treklant! You have raised the ire of the goblin warlord, and you now flee his kingdom with parties hot on your trail. You must reach the borderland town of Felsentheim, for if you do not, no alarm will sound to harken the coming of the Dogs of War! Shall you claim the glory of heroes, or accept your doom? Author: Davis Chenault Editor: Mac Golden...   [click here for more]
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5th Edition -- The Hallowed Ring

5th Edition -- The Hallowed Ring


It is a hard thing to cross the plains. The land is flat and seems limitless. The wind is forever blowing. The wild grass stretches on forever, until it mingles with the pale skies. Where one begins and the other ends is anybody’s guess. Tt is easy to become disoriented, lost or turned around, and fall prey to the sun, wind or any of the many creatures who stalk the flat earth. Somewhere on this...   [click here for more]
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5th Edition -- The Outpost

5th Edition -- The Outpost


The Outpost is an adventure module for 3-6 player characters of 1st to 3rd level. The Outpost stands upon a high ridge, overlooking the long, broken country of the southern Gelderland. It guards the main route between the lands of the Uthine orcs and the Fontenouq elves who dwell in small towers and fortified keeps in the north of that country. The Outpost is a key to the defense of the elven homeland,...   [click here for more]
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5th Edition -- The Pestilent

5th Edition -- The Pestilent


To the south of the famed Blacktooth Ridge lies the East Fallow Hills. There, the caravanserai of Wosterfall plays host to the occasional merchant or adventurer seeking their fortune on that fabled fence to the north. When Ignasium the monk arrived, battered and wounded, most shunned him, fearing that he brought evil with him. They were not wrong, for he bore an artifact and was possessed of a mission....   [click here for more]
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5th Edition -- U2 Verdant Rage

5th Edition -- U2 Verdant Rage


For many long years, the Druid Argus has kept the Forest of Everwood safe. His efforts have pitted him against foes great and small. No matter the challenge, Argus has always found the wherewithal to overcome evil. But his researches have of late gone foul. In his obsessive quest to keep the forest at peace and those within it safe from harm, he has sought and gained access to the Liber Mortis. That...   [click here for more]
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5th Edition -- Under Dark and Misty Ground

5th Edition -- Under Dark and Misty Ground


Journey deeper into the treacherous goblin kingdoms in search of Evanna, daughter of the House Rothenheimer. But beware or the maelstrom will drag you into the dark plots that surround her.   Why was her father assassinated? What secrets does she hold? Perhaps the answers lie below, in the dungeon beneath the ruined tower of Dzeebagd. Author: Davis Chenault Editor: Tim Burns Front Cover and Interior...   [click here for more]
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5th Edition -- Weapons of Gaxmoor

5th Edition -- Weapons of Gaxmoor


The rumors and legends of Gaxmoor are much-storied, and the weapons of Gaxmoor reflect this rich history. They range from blades to bows that are oft times more famous than those who carried them. Steeped in magic and with names their own, these weapons are shrouded in the legends and fables of the lost Empire and of those who survived its fall. Within Weapons of Gaxmoor are several dozen special...   [click here for more]
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5th Edition Amazing Adventures Field Journal

5th Edition Amazing Adventures Field Journal


The Field Journal serves the adventurers as a small booklet to take and keep notes, mark designs, remember clues and solve riddles. It's printed version is 5 x 7 inches. Filled with 48 pages of blank line note book paper. The perfect addition to your adventuring rig. Author: Jason Vey Front Cover: Peter Bradley ...   [click here for more]
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5th Edition Madness! [BUNDLE]

5th Edition Madness! [BUNDLE]


This special bundle product contains the following titles. A mountain of gaming material! 5th Edition -- C1 The Mortality of Green Regular price: $0.40 Bundle price: $5.60 Format: Watermarked PDF 'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark. ...   [click here for more]
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5th Edition Role Playing -- Mystical Companions

5th Edition Role Playing -- Mystical Companions


  The book of familiars, companions, guides, divine spirits, totems, special mounts and heroic weapons. Offering a fresh approach to an age-old gamer’s adage, Mystical Companions expands the concept of the familiar beyond the established wizard’s pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the hero’s weapon,...   [click here for more]
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5th Edition Role Playing A Lion in the Ropes

5th Edition Role Playing A Lion in the Ropes


TLG 19316 5th Edition Adventures A Lion in the Rop The adventure unfolds in the lands of the aged Lord Galveston and plunges everyone into a twisted tale of wild beasts and the restless dead. Unriddle the adventure and discover the truth behind A Lion in the Ropes. A low-level adventure for a party of 4-8 characters. Play as stand-alone or part of a larger series. Also...   [click here for more]
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5th Edition Role Playing Reaping Bones

5th Edition Role Playing Reaping Bones


The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts,...   [click here for more]
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5th Edition:  Druid's Lament

5th Edition: Druid's Lament


A few decades gone a young half-elf woman named Aspasia ventured into the Minnimar. Born to her elven mother and raised among the fey folk, Aspasia had love and respect for the sylvan land. Her grandmother had lived in the Minya Mare’ centuries before and Aspasia traveled here to again reconnect with her ancestral home. So it was for a great while and she lived in peace. She spoke to the wild like...   [click here for more]
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5th Edition: A Stranger Among Us

5th Edition: A Stranger Among Us


A brigand and thief have slunk into Lord Wynn’s keep and pilfered several valuable carvings. Lord Wynn is offering a bit of gold for the return of the stolen goods, but he is offering a king’s ransom for the return of the thief. “A king’s ransom. For a thief? Must have been some precious stick ‘o wood,” Bariston quizzically comments to those at the table.  “Aye! That’s right. I thin’...   [click here for more]
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5th Edition: Amazing Adventures Deeper Dark Trilogy

5th Edition: Amazing Adventures Deeper Dark Trilogy


The Deeper Dark Trilogy Beyond the spaces between spaces lie horrors unimaginable and undefinable to human senses and sensibilities. These are the denizens of the Deeper Dark. Welcome to the Deeper Dark Trilogy, a series of three loosely-linked cosmic horror adventures for Amazing Adventures 5e. In these pages you'll find the following unimaginable horrors: • Don't Fear the Ripper: A string of...   [click here for more]
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5th Edition: Amazing Adventures Rise of the Red God

5th Edition: Amazing Adventures Rise of the Red God


Somewhere deep in the jungle lies an ancient temple, a temple built by a lost civilization and dedicated to a long-forgotten god. Likely a deity of the Thurian Age, tens of thousands of years before our time, the Red God still sits at the heart of the temple, now decrepit, crumbling, and suffering from years of neglect. An intrepid group of adventurers are hired to investigate strange goings-on in...   [click here for more]
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5th Edition: Caverns of Ambuscadia

5th Edition: Caverns of Ambuscadia


The silver mines run deep under the Unterbrook, unearthed by the clever hands of an and dwarf and the wealth has flowed like never before. But such wealth tends to draw unwanted eyes, and such excavations to cross powers best left asleep. Recently, all contact with the mines has been lost and a brooding silence settled upon the Unterbrook.  Even the goblins shun the region. Plunge beneath the mountain’s...   [click here for more]
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5th Edition: Dragons of Aihrde: Lesser Wyrms

5th Edition: Dragons of Aihrde: Lesser Wyrms


Within Dragons of Aihrde: Lesser Wyrms, you'll find a veritable host of dragons.But it is not the greater wyrms you've known, those chromatic dragons are for other tomes.Here you will find their cousins, the lesser wyrms.From the brutally violent Maegle Wyrm that grinds its prey to pulp to the far "gentler" Iris Dragon that paralyzes and feeds upon its victim for days.These dragons are creatures from...   [click here for more]
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5th Edition: Stains Upon The Green

5th Edition: Stains Upon The Green


Stains upon the Green thrusts the characters into the Tar Kiln, where the ruins of an old dwarven ring fort offers them refuge from the wilderness and its many dangers. Beyond the parapet’s walls and the ruined barbican that breaches them stands a keep, built on these borderlands long ago. Abandoned now to the wilderness, its secrets are ripe for the taking. But within it lies a secret portal that...   [click here for more]
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5th Edition: The Hanged Man

5th Edition: The Hanged Man


5th Edition Adventure A long journey under an azure sky filling with brackish, boiling clouds ends at a large oak tree. Here, from a muscled branch, a man hangs limply by a thick rope strangled around his neck. Beyond, a dim, rising, yellow moon silhouette’s a village. Snaking, ashy tendrils of smoke coil above rooftops, lights glitter in windows while a miasmal fog creeps down...   [click here for more]
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A0 The Rising Knight -- Adventures for 5th Edition Rules

A0 The Rising Knight -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! This is an introductory adventure for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately.  The Drunderry River runs narrow and fast through much of its...   [click here for more]
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A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules

A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules


The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune. But it is an altogether dangerous place, tainted with the evil of the Horned One and those who still worship him in hidden caves and darkened...   [click here for more]
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A10 The Last Respite -- 5th Edition Adventure

A10 The Last Respite -- 5th Edition Adventure


Upon the edge of the Gray Pools lies the town of Grafika, a squalid heap of cobbled roads and ruined buildings where the washed-up remnants of a shattered empire gather. Here the wealth of the empire’s ruin passes through the small hands of small men; here the echoes of its glory ring hollow. Here the Vessel of Souls has come to reside. The fallen reap no reward. A high-level adventure for a party...   [click here for more]
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A11 The Wasting Way -- 5th Edition Adventure

A11 The Wasting Way -- 5th Edition Adventure


TLG 19313 5th Edition Adventures A11 The Wasting Way $6.99 The Grausamland, a gray mire of marsh, bogs, sluggish creeks, and deep pools, stands a barrier to those who would enter the fell towers of Aufstrag. A thousand square miles of impenetrable swamp peopled by monsters great and small. But it is bridged by a road, only a little less dangerous than the swamp itself....   [click here for more]
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A12 The Paladin's Lament -- 5th Edition Adventure

A12 The Paladin's Lament -- 5th Edition Adventure


Where the Wasting Way ends the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to those pits of Hell. But before taking the gates one must pass a wilderness of dangers. The weak suffer only loss. A high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series. RELATED PRODUCTS:...   [click here for more]
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A2 The Slag Heap -- Adventures for 5th Edition Rules

A2 The Slag Heap -- Adventures for 5th Edition Rules


The hunt is on! Agents have hired out the infamous Redcaps to raid along the Hruesen River and Baron Botkin wants them brought to justice. The trail is growing cold and the evil doers are desperate and in hiding somewhere in the Barren Wood in those dangerous thorpes near the Slag Heap – an ancient complex of unknown origin and terrifying reputation.   The men of the Barren Wood...   [click here for more]
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A3 Wicked Cauldron -- Adventures for 5th Edition Rules

A3 Wicked Cauldron -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Traveling to the far reaches of the Barren Wood is perilous in the best of times, and these are not the best of times. Here, in the forest's western eves, the trees are old, with tangled roots deep in the ground. Here too, the fey still roam wild and free. Ancient ruins, many predating the Winter Dark, lie buried...   [click here for more]
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A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules

A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Called to seek out the source of the Baron Dietbold of Ludensheim’s wealth and power, one runs the gamut of greedy merchants, corrupt sheriffs, and the diabolical machinations of those who seek conquest of this land. More foulness is afoot in Ludensheim than in all the towns of the Hruesen...   [click here for more]
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A5 The Shattered Horn -- Adventures for 5th Edition Rules

A5 The Shattered Horn -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Upon the edge of the Blighted Screed stands the towers of the mad. A priest, known only as the Crow, has bound himself in the fortress where he practices black necromancy to summon the dead from beyond the grave. A servant of powers both great and foul the priest must be slain in order to free the Blacktooth...   [click here for more]
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