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It was to be a story for the ages. Its heroes dwarfed The Iliad‘s. Its pathos rivaled Oedipus Rex. It had more earth-threatening disasters than a Roland Emmerich film. And it lasted three sessions.
In this episode, we discuss The Marius Chronicles and its premature demise. We talk about party design, “yes” GMs, “no” GMs, and the dangers of... [click here for more] |
Idle Red Hands |
FREE
|
We spent 2011 painstakingly researching the cultures and wars that shaped the knight and samurai in order to give you an hour of solid entertainment. It would take us longer to list all of the topics we cover in the episode than the actual running time. (I’m not sure how that’s mathematically possible, but it’s true.) We even manage to squeeze in some Roman history, if Spa... [click here for more] |
Idle Red Hands |
FREE
|
This. Is. Kansai!
In this episode, we debut the first in our Warriors series. This series will take a warrior type from history and discuss key elements that you can use to make any character in any game setting a little more alive. First up, Hoplites. Are you ready to make your character worthy to stand with swift-footed Achilles and the cunning Odysseus? ... [click here for more] |
Idle Red Hands |
FREE
|

“The gods give two sorrows for every blessing.” -Achilles
Here’s your blessing. Apologies for the future sorrows. In this latest installment of the Pantheon Pandemonium, we discuss the Greek gods and how to use themes from Greek mythology in your game. We also discuss the worst birthday gift you could possibly give your husband or wife. Hint: It’s worse than givi... [click here for more] |
Idle Red Hands |
FREE
|

Is Savage Worlds better than Marvel Heroic Roleplaying: Basic Game?
[Three sentences before.]In this episode, we discuss narrative techniques from movies and novels that you can use to make your games more fun. We look at in media res, flashbacks, flash forwards, flash sideways, epistolary novels, and reverse chronology. We also offer advice for new gamemasters, including which... [click here for more] |
Idle Red Hands |
FREE
|

The only thing too big to fail is a dragon, and if we had dragon bankers, we bet people wouldn’t be so keen to Occupy Wall Street. You want to pass on this episode? Passing’s for quarterbacks, and I don’t see a number on your back. So, listen up and join the 1%.Also, a review of Descent: Journeys in the Dark. ... [click here for more] |
Idle Red Hands |
FREE
|

“A man can carry no better load than too much good sense, and no worse one than yo’ mama.” – Viking proverb (kind of) Straight outta Oslo, crazy Viking warrior named Brand, From the podcast called Erik Red Hands. Before anthrax, there’s my scramasax, Swing the iron and bodies get axed. In the second in our Warriors series, we bring the fury of the Norsemen to any g... [click here for more] |
Idle Red Hands |
FREE
|

“Welcome to the team. This is your cubicle and over there is the break room. Oh, oh, and I almost forgot. Ahh, I’m gonna need you to come in on Saturday and go back in time to, ah, fix some temporal anomalies.” Are you tired of playing heroes? Is it bad for your self-esteem? Well, Time & Temp, a game of “time travel and underemployment”, is the answer. Play the... [click here for more] |
Idle Red Hands |
FREE
|

“Cry ‘Havoc!’ and let slip the dogs of war!”- William Shakespeare, Julius Caesar We don’t let slip dogs, however. We let slip men, manly men, men’s men. Roman men whose virtus strained against the chains of disciplina. Men who could march all day and then spend three hours setting up camp, until their short, sweaty tunics clung to t... [click here for more] |
Idle Red Hands |
FREE
|

“No, we’re okay, now that we’re not murdered or anything.”- Joy Ride In this episode, we debut another series: movie genres. To kick it off, we discuss thrillers and what thrilling tricks we can use in our games to make them more, yup, thrilling. Lyal talks about submarine movies. Wayne talks about submarine movies. No, wait, that was Lyal talking over Wayne. Ch... [click here for more] |
Idle Red Hands |
FREE
|

“Not to recommend Canadian hip hop; that is the Law. Are we not Men?” “Not to talk about dolphin sex; that is the Law. Are we not Men?” “Not to tear up during an episode; that is the Law. Are we not Men?”Apparently not, because we break every law. In this episode, we discuss some classic “animal” novels and how to play animals in games.>... [click here for more] |
Idle Red Hands |
FREE
|

“You sure do look pretty, Miss Leslie. Pert nigh good enough to eat!” -Jett Rink, Giant Now, imagine a 15-foot tall James Dean saying that. Size matters. In this installment of Creature Features, we discuss giants of legend and fiction. Go big or go home. ... [click here for more] |
Idle Red Hands |
FREE
|

In the first of two parts, we discuss running games set before and during an apocalypse. In this episode, it’s Wayne’s turn to read out the difficult words. Unlike Lyal’s struggles with Icelandic, though, Wayne struggles with English words. Fyndið! In part 2, we’ll look at playing in a post-apocalyptic setting and the role zombies really play in a zombocalyp... [click here for more] |
Idle Red Hands |
FREE
|

“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.”- Winston Churchill Was Churchill talking about World War Two or a game of Axis and Allies? With an apocalypse, the end is not really the end either. In fact, it’s where the fun really begins, if radiation sickness, starvation and sterility could b... [click here for more] |
Idle Red Hands |
FREE
|

In this episode, we discuss sexism and gender bias. To tackle a subject of such delicacy, we use Lego, as you would. We also discuss whether a gaming company can handle tentacle rape in a classy and tasteful way, especially when they don’t even try to. Please excuse the unfortunate episode numbering. It was completely unintentional. ... [click here for more] |
Idle Red Hands |
FREE
|

“Clear eyes. Full hearts. Can’t lose!” - Dillon Panthers’ motto It’s Sunday night, folks, and the Idle Red Hands are without one of their star players, Chris “Flesh Wall” Idle. They’ve faced this situation before, but they are also looking at a strict no spoiler policy with this episode. It’s going to be tough talking about one of t... [click here for more] |
Idle Red Hands |
FREE
|

“O la vittoria, o tutti accoppati.” - Arditi motto “We either win, or we all die, eh?” - Canadian version (Often used by the Olympic hockey team) In this installment of Warriors, we look at the original stormtroopers, the German Stosstruppen of World War I. But that’s not all! Download now and we’ll throw in the Italian Arditi. Wait... [click here for more] |
Idle Red Hands |
FREE
|

A lion, crocodile and hippopotamus walks into a bar. Oh, did I mention that this is just one demon? In this addition to Pantheon Pandemonium, we look at the Egyptians. As you would expect, we don’t talk about pyramids and mummies barely get a mention. Instead, we discuss ma’at, ka, ba, the Book of the Dead, some hippopotamus-lion-crocodile demon, and gay m... [click here for more] |
Idle Red Hands |
FREE
|

With male strippers, Vancian magic and the Hermetic Order of the Golden Dawn, this episode has something for everyone. It’s also the debut of our Magic series, which will examine real world examples of “magical” organizations and magic. Plus: Another entry in our D&D Next Diary (yes, magic) ... [click here for more] |
Idle Red Hands |
FREE
|

The month of series debuts continues with Locales, a look at how to use different settings in your games. In this episode, we also look at ships, from submarines to starships (not the band, although Lyal does talk about the band), with the added bonus of how to use them as antagonists and protagonists. Also, Chris talks about the virtues of booth babes, Wayne talks about the benefits of emphasi... [click here for more] |
Idle Red Hands |
FREE
|

“In the criminal Idle Red Hands system, Rogues will be separated into two separate yet equally important groups: the crimes and the people who commit them. These are their stories.” The month of debuts gets another debut! This time, it’s Rogues, a look at criminals and the crimes they commit. We look at the proud noble tradition of deal dealers, gunrunners and pimps (... [click here for more] |
Idle Red Hands |
FREE
|

Let’s look 100 years into the future to see what 2012 will bring! A pneumatic tube messaging craze will sweep the country! Science will find the cure for racism: all babies born in 2012 will be white! Automatons will do all domestic chores! Women will stay in the kitchen for the fun of it! Man will teach dogs and cats to talk! Will learn that they never really had much to say! The Idle Re... [click here for more] |
Idle Red Hands |
FREE
|

We’re not bad; we’re just recorded that way. In this installment of Creature Features, we continue to redefine what a “creature” is. We look at the mysterious, sexy and dangerous femme fatale and the lesser known homme letal (probably because we coined it). ... [click here for more] |
Idle Red Hands |
FREE
|
RPG Rookies is a series for new GMs and players or for more experienced GMs and players who like to complain about “obvious advice”. In First Step, we discuss the questions GMs and players need to ask themselves before playing a game, including which games will help you pull. Kidding. None of them will. We also offer some advice for those intimidated by 400-page rulebooks. ... [click here for more] |
Idle Red Hands |
FREE
|

Because our listeners demanded it: condottieri! Actually, it was only was one listener, and he really just casually mentioned it. In this edition of Warriors, we talk about mercenaries and free companies. Money can’t buy happiness, but it sure buys everything else worth having. Live free and die hard. ... [click here for more] |
Idle Red Hands |
FREE
|

In our second Locales episode, we look at prisons with their bars, confinement, monotony, brutality and rape. Your players will love them. We also review, with no spoilers, Prometheus and The Avengers, and discuss how to improve your Werewolf: The Forsaken game. ... [click here for more] |
Idle Red Hands |
FREE
|

Whether you want to run a fast-paced game that leaves your players struggling to catch their breaths or a slow-paced game that squeezes every drop of feeling out of each line, this episode is for you. If you want to run a game at a medium pace, this episode isn’t for you so much. ... [click here for more] |
Idle Red Hands |
FREE
|

This second installment of Magic is about divination and fortune-telling, but you probably already knew that. We also envision an introduction on using music to help prepare for games. ... [click here for more] |
Idle Red Hands |
FREE
|

“More choices, more problems.” - game designer In this episode, we look at whether it’s best to play a jack-of-all-trades or a master of one. We also compare how to build generalists in different systems: level, point buy, and life path. ... [click here for more] |
Idle Red Hands |
FREE
|

“Forever young, I want to be forever young. Do you really want to live forever, forever, forever?”- “Forever Young”, Alphaville Assail your opponent from behind, only fire at close range, and always, always keep the sun behind you. In this installment of Warriors, we talk about l’as, the star-turn, der uberkanonen, the flying ace. ... [click here for more] |
Idle Red Hands |
FREE
|

We kick off our second annual Month of Horror with a look at ghosts. We examine some common themes and discuss how to use them as antagonists and protagonists. We also discover that any reality TV show can be made better by adding ghosts. Lyal attempts some scary breathing this episode (I guess that’s what he was doing). We’ll get him to mute the microphone next time. While Lyal&rsq... [click here for more] |
Idle Red Hands |
FREE
|

“Cursed be those who disturb the rest of the Idle Red Hands. They that shall break the seal of this podcast shall meet death by a disease that no doctor can diagnose. What? You’ve invented blood tests and MRIs? Never mind.” - Updated Curse of the Idle Red Hands This is the episode we almost lost. Cursed? Or cursed that we recovered it? You be the judge. This episode h... [click here for more] |
Idle Red Hands |
FREE
|

This is what happened. We recorded an episode of Literature Lessons about the master of modern horror: Stephen King. We discussed themes common to many of his books and how to incorporate them into your games. Wayne bought up D&D Next (again), Lyal created a possible Cujo sequel, and Chris talked about that classic Stephen King character Achilles. ... [click here for more] |
Idle Red Hands |
FREE
|

“In the roar of an engine, he lost everything. And became a shell of a man, a burnt out, desolate man, a man haunted by the demons of his past, a man who wandered out into the wasteland.”- The Road Warrior The selfish rogues, the emotional voids, the cold-blooded killers. These are the antiheroes of literature, TV and the movies. We’ve all played these characters at ... [click here for more] |
Idle Red Hands |
FREE
|

In our last episode of the year, we look at the gaming stories of 2012 that we liked and didn’t like. D&D Next manages to make both lists. ... [click here for more] |
Idle Red Hands |
FREE
|

Rejected lines from The Empire Strikes Back and proof that GMs really need to think about what they want to accomplish with their scenes: “Luke, when a man and woman love each other, they hug very tightly…” “If you thought the trash compactor was a tight squeeze, you should’ve seen your mother…” “Luke! Meeza Jar Ja... [click here for more] |
Idle Red Hands |
FREE
|
Errigal of DunleweyCopyright 2010 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 4:15Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second
Style = Cinematic / SoundtrackTheme = A Celtic tavern tune.
Errigal of Dunlewey is the first release from Fantasy Craft - Roleplaying Soundtrack. This song was c... [click here for more] |
Bailey Records |
$0.99 $0.79
|
![Errigal of Dunlewey [electro escapade mix]](images/636/79702-thumb100.jpg)
Errigal of Dunlewey [electro escapade mix]Copyright 2010 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 4:15Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second
Style = Cinematic / SoundtrackTheme = A modern Celtic-sounding adventure tune.
Errigal of Dunlewey [electro escapade mix] is a new release from the lon... [click here for more] |
Bailey Records |
$1.00
|
![Errigal of Dunlewey [Two-for-One] [BUNDLE]](images/636/79703-thumb100.jpg)
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Errigal of DunleweyMSRP: $0.79BUNDLE PRICE: $0.68
Errigal of DunleweyCopyright 2010 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 4:15Audio = Stereo MP3Sample... [click here for more] |
Bailey Records |
$1.98 $1.35
|

The Game Masters Collection Volume Four: Strange Places
The Game Masters Collection is a collection of unique sound effects, ideally suited for all genre RPG and LARP games. These sound effects were originally released as four compact discs: The Twentieth Century, Monsters, Fantasy, and Strange Places.
Whether you're running a space opera or a fantasy epic, invari... [click here for more] |
Toxic Bag Productions, Inc. |
$5.99
|
Game Masters Collection Volume One: the Twentieth Century
The Game Masters Collection is a collection of unique sound effects, ideally suited for all genre RPG and LARP games. These sound effects were originally released as four compact discs: The Twentieth Century, Monsters, Fantasy, and Strange Places.
Volune One is a 40-track collection of places and things com... [click here for more] |
Toxic Bag Productions, Inc. |
$9.99 $5.99
|
Game Masters Collection Volume Three: Fantasy
The Game Masters Collection is a collection of unique sound effects, ideally suited for all genre RPG and LARP games. These sound effects were originally released as four compact discs: The Twentieth Century, Monsters, Fantasy, and Strange Places.
You've been playing your fantasy campaign for years now. Every session u... [click here for more] |
Toxic Bag Productions, Inc. |
$9.99 $6.99
|
Game Masters Collection Volume Two: Monsters
Is there anything better than seeing the looks on your player's faces as you play the sound of the monster lurking behind the next door? The first look is puzzlement, followed by concern, and then it finally settles into fear. Is it getting louder? Should they stay and fight or turn and flee? Don't just tell your players ab... [click here for more] |
Toxic Bag Productions, Inc. |
$9.99 $6.99
|
Game Masters Complete Collection
The Game Masters Collection is a collection of unique sound effects, ideally suited for all genre RPG and LARP games. These sound effects were originally released as four compact discs: The Twentieth Century, Monsters, Fantasy, and Strange Places.
The Game Masters Complete Collection Download compiles all four original CDs into one set... [click here for more] |
Toxic Bag Productions, Inc. |
$29.99 $24.99
|
GMC Soundpack: Numbers Stations
Numbers Stations: Mysterious shortwave radio stations that broadcast strings of numbers, seemingly random words and bits of noise and music. It has long been assumed that these stations are used to transmit messages to spies or smugglers.
There have been reports of Numbers Station broadcasts since World Wa... [click here for more] |
Toxic Bag Productions, Inc. |
$2.25
|
![Game Over [extended mix]](images/636/60994-thumb100.jpg)
Game Over [extended mix]
Copyright 2007 Winged Warrior Publishing (ASCAP). All Rights Reserved!
Song Length = 2:49
Audio = Stereo MP3
click here for more] |
Bailey Records |
$1.00
|

Hand Grenades and StilettosCopyright 2010 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 4:24Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second
Style = Cinematic / SoundtrackTheme = Things are heating up for our hero and the bad guys!
Hand Grenades and Stilettos is the second release from Spycraft - The So... [click here for more] |
Bailey Records |
$0.99
|
HARRY'S CHAMBERCopyright 2003 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 3:02Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second
Inspired by a young wizard named Harry and his adventures. This song is a blend of sound effects, eeriness, and a blast of synthpop pads and beat. Fans of horror music will surely like this one!
The... [click here for more] |
Bailey Records |
FREE
|
Through a back alley and down an old dilapidated road there is a house that has been abandoned for as long as anyone can remember. Even the homeless and the crack addicts stay away from its rotting wood and the ominous shadows it casts on the dusty yard. But it's not the boarded-up windows or rusty padlocks that keep them away... it's the horrible noises that can be heard, that seem to be comin... [click here for more] |
Sonic Legends |
$2.99
|

Heck on OithCopyright 2009 Winged Warrior Publishing (ASCAP). All Rights Reserved!Song Length = 4:28Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second
Style = Game SoundtrackTheme = Otherworldly glitch & blip ambience / electronica.
Heck on Oith is track #8 on the CD Odds and Ends, Rarities & Remixes by Stratos (Bai... [click here for more] |
Bailey Records |
$1.00
|