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13th Age: Eyes of the Stone Thief

13th Age: Eyes of the Stone Thief


Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU. For players:...   [click here for more]
Pelgrane Press  $24.95

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A Song of Ice and Fire Campaign Guide: A Game of Thrones Edition

A Song of Ice and Fire Campaign Guide: A Game of Thrones Edition


With the fall of House Targaryen, an uneasy peace has settled over the land, but it stands on a razor's edge. King Robert rules, but his reign is haunted by the dark deeds of the past and imperiled by the corruption of the halls of power. A Song of Ice and Fire Campaign Guide describes George R.R. Martin's Westeros in lavish detail, providing full details on all the major regions and principal...   [click here for more]
Green Ronin  $19.95

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A Song of Ice and Fire Roleplaying Quickstart PDF

A Song of Ice and Fire Roleplaying Quickstart PDF


Welcome to the beginning of A Song of Ice and Fire Roleplaying! Many different paths may have brought you here, and we’ll take a look at them before we dive into the world of adventure, excitement, opportunity, and betrayal that is the Seven Kingdoms of Westeros. These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your...   [click here for more]
Green Ronin   FREE 

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A Song of Ice and Fire Roleplaying Tablet Edition

A Song of Ice and Fire Roleplaying Tablet Edition


The King is dead! Long live the King! Adventure gaming returns to Westeros with A Song of Ice and Fire Roleplaying, Green Ronin's ENnie Award winning RPG. Based on George R.R. Martin's fantasy epic, A Song of Ice and Fire Roleplaying gives you everything you need to play and run games in the Seven Kingdoms using an all new and easy to learn game system specifically designed to evoke...   [click here for more]
Green Ronin  $13.95

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A Song of Ice and Fire Roleplaying: A Game of Thrones Edition

A Song of Ice and Fire Roleplaying: A Game of Thrones Edition


A Game of Thrones Edition is the new core rulebook for A Song of Ice and Fire Roleplaying. Based on George R.R. Martin's fantasy epic, A Song of Ice and Fire Roleplaying gives you everything you need to play and run games in the Seven Kingdoms using an easy to learn system specifically designed to evoke the atmosphere of the best-selling novels and hit TV show. This edition includes...   [click here for more]
Green Ronin  $19.95

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A Year Without Rain (Starting/Novice)

A Year Without Rain (Starting/Novice)


An adventure for starting characters   The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually...   [click here for more]
Schwalb Entertainment  $2.49

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Advanced Gamemaster's Guide (d20 3.5)

Advanced Gamemaster's Guide (d20 3.5)


Gamemasters Wanted! Anybody that's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears, you...   [click here for more]
Green Ronin  $15.95

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Advanced Races 5: Ravenfolk (Pathfinder RPG)

Advanced Races 5: Ravenfolk (Pathfinder RPG)


Raven Tricksters Need You! Few races live amid so much rumor, suspicion and outright falsehood as the ravenfolk, the Western cousins of the tengu. They are condemned as solitary wanderers bearing misfortune, and praised as messengers from the gods. They are loyal comrades and treacherous thieves, brave warriors and contemptible cowards. But these truths, half-truths and lies conceal a greater mystery...   [click here for more]
Kobold Press  $4.99 $3.99

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Advanced Races 7: Centaurs (Pathfinder RPG)

Advanced Races 7: Centaurs (Pathfinder RPG)


Speed and Thunder! Centaurs grab life with gusto and drain it to the lees. Traveling, fighting, eating, drinking—whatever they do, they do it with vigor. Born with grace befitting human royalty but possessed of the fierce savagery of wild horses, centaurs present unique opportunities for roleplaying and adventure! Advanced Races: Centaurs gives you everything...   [click here for more]
Kobold Press  $3.49

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Advanced Races Compendium (Pathfinder RPG)

Advanced Races Compendium (Pathfinder RPG)


Monstrous Heroes for the Pathfinder Roleplaying Game! Just your standard adventuring party: human fighter, halfling rogue, elf wizard, and...wait, is that paladin a ghoul? Yes, unlikely heroes can emerge from strange and forbidden places: dragons’ dens, murky swamps, magical forges, and the realms of Shadow! The Advanced Races Compendium gives you everything...   [click here for more]
Kobold Press  $49.99 $29.99

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Arcanis - Sorcerous Pacts

Arcanis - Sorcerous Pacts


An Incredible Journey… In the days after the fall of the Eloran Empire, Telas, a Kelekene sorcerer, begins a quest to find the lost Elorii gods. During his journey, he’ll visit strange and exotic other-planar Realms, entreat with bizarre entities and forge bargains granting deadly allies and devastating powers. Travel to: The Realm of the Crushing Deep (a Plane of Water) The...   [click here for more]
Paradigm Concepts, Inc.  $14.99 $9.99

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Arcanis - The Blessed Lands Sourcebook

Arcanis - The Blessed Lands Sourcebook


The Blessed Lands and the First City are names that echo throughout history. The Blessed Lands is known as the crossroads of the continent, birthplace of four distinct cultures and the holiest of places for many of the peoples of Arcanis, thousands travel through the area every year, either on a pilgrimage to cleanse one’s soul, by caravan to seek a fortune for the exotic goods carried, or...   [click here for more]
Paradigm Concepts, Inc.  $20.00

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Autumn Nightmares

Autumn Nightmares


All the leaves are yellow, All the grass is brown. All the nights are longer, Sun goes down. Crows are in the branches, Wolves are in the wild. Others in the shadows, Goodbye, child. --Anonymous This book includes: • Motivations, methods and examples from the antagonist changeling factions • In-depth treatment of the True Fae, complete with new potential Keepers...   [click here for more]
White Wolf  $16.99 $16.99

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Blood Sorcery: Sacraments & Blasphemies

Blood Sorcery: Sacraments & Blasphemies


God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping...   [click here for more]
Onyx Path Publishing  $11.99

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Call of Cthulhu 7th Edition Keeper Screen Pack

Call of Cthulhu 7th Edition Keeper Screen Pack


The Call of Cthulhu Keeper Screen Pack is an essential play aid for those running games of Call of Cthulhu 7th edition. This is a PDF-only version of our upcoming three-panel Keeper Screen is mounted on thick hardcover stock, folding out to 34 inches wide. One side, intended to face the players, portrays glorious artwork. The rear of the screen, the Keeper’s...   [click here for more]
Chaosium  $14.95

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
White Wolf  $19.99 $19.99

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Changeling: The Lost Demo

Changeling: The Lost Demo


This free booklet gives you and five of your friends everything you need to play your first game of Changeling:The Lost, White Wolf’s all-new Storytelling Game of Beautiful Madness. Discover the wonder and terror of the Lost in “Dwelling in Darkness,” a complete introductory scenario. All the necessary rules are included. All you need is a few 10-sided dice and...   [click here for more]
White Wolf   FREE 

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Cities of Mystery

Cities of Mystery


Darkness Lurks Among Us Whenever mankind gathers, sins gather with them. The Adversary, determined to break free of the bounds of Solomon's Seal, tempts mortals with promises of power and wealth. Hollow though these promises may prove when measured by eternity, many are seduced to its service. The Witch Hunters are what stands between the darkness and the light, even when such darkness...   [click here for more]
Alligator Alley Entertainment  $24.99 $12.50

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Cthulhu Britannica London Boxed Set

Cthulhu Britannica London Boxed Set


Cthulhu Britannica London is the definitive, deluxe, boxed guide to Mythos London in the 1920s for Call of Cthulhu. After huge success on Kickstarter, The Cthulhu Britannica London Boxed Set is now available in PDF! VISIT LONDON, THE GREATEST CITY IN THE WORLD London in the 1920s is the greatest city in the world, a vibrant melting pot of history and culture at the heart of the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $49.99 $39.99

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Cthulhu Britannica London: The Curse of Nineveh

Cthulhu Britannica London: The Curse of Nineveh


In ancient times, when Nineveh fell, so too was a terrible evil was banished. This evil, a god named Nabu with ambitions to rule humanity, was bound by the Children of Tranquillity into his former temple and buried beneath the sands. Two and a half thousand years later a group of archaeologists uncovered the Temple of Nabu and unleashed a terrible curse — the Curse of Nineveh! The Curse of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $22.99 $18.39

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Cthulhu Britannica: Folklore

Cthulhu Britannica: Folklore


Behind the modern façade of Britain in the 1920s is a country teeming with links to the supernatural. British folklore harkens back to days of old when early cultures lived alongside strange folk and stranger creatures, when druids and shamans made sacrifices to pantheons of gods both powerful and terrible, and when people celebrated myth and legend in song, art, and oral tradition at the very...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99 $11.99

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Dancers in the Dusk

Dancers in the Dusk


Dusk turns deeper, colors die Bats go singing in the sky One and all We may fall Down where wicked goblins lie. Shade draws farther, farther on Light is fading, sun is gone Friends, draw near Face your fear Perhaps there’ll never be a dawn. Mime the barn owl ’s soundless dive Wake your soul, your senses five Step the mark Trip the dark You dance the dusk, for you ’re alive....   [click here for more]
White Wolf  $16.99 $16.99

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Deep Magic (13th Age Compatible)

Deep Magic (13th Age Compatible)


An Age of Wizardy has arrived! Magic is everywhere. Whether it’s a hidden power wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! Deep Magic: 13th Age Compatible Edition is for 13th Age players who want new options that allow them to bend reality to their wills and perform spectacular...   [click here for more]
Kobold Press  $39.99 $14.99

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Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)


Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign....   [click here for more]
Kobold Press  $49.99 $19.99

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Desolation, A Post-Apocalyptic Fantasy

Desolation, A Post-Apocalyptic Fantasy


High Fantasy Brought Low The sky turned red, the ground split, the oceans flooded, fire rained down, mythical beasts woke and magic lashed out. You survived. Will you seize power amidst the chaos, help rebuild civilization, remap the twisted remains of the world ... or will you even survive another day? The story is yours to tell. This book contains everything you need to play, including...   [click here for more]
Greymalkin Designs  $19.99

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Do We Not Die?

Do We Not Die?


Poisonous Poison Pages! Do We Not Die? explores the sordid trade in poison in the black markets and seedy underworld of the Empire, offering an assortment of diabolical substances of mundane and magical origin, along with new spells that create and employ poison. Whether you are looking for an edge against a powerful enemy or for new options for your alchemist, assassin, or...   [click here for more]
Schwalb Entertainment  $1.99

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Equinox Road

Equinox Road


The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels and...   [click here for more]
White Wolf  $16.99 $16.99

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Fallen is Babylon

Fallen is Babylon


A demon is nothing but sin given will and power A man who makes a deal with a demon is inviting that sin into him. It does more than consume him - it defines him. It wears him. It rots away at the core of his being. Demons can do it to places, too - whole cities, given the chance. They can alter the supernatural landscape. Here, then, is the result of sin, hubris and impatience, and here is a chance...   [click here for more]
White Wolf  $4.99

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Fear-Maker’s Promise Compendium

Fear-Maker’s Promise Compendium


This SAS compilation for Changeling: The Lost takes the players’ characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. Both adventures showcase different aspects of the world of the changelings, as well as providing a ready-made motley...   [click here for more]
White Wolf  $9.99

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Halls of the Mountain King for Pathfinder Roleplaying Game

Halls of the Mountain King for Pathfinder Roleplaying Game


An Adventure for 8th to 12th Level Characters Halls of the Mountain King is an homage to all the great delves, from the Mines of Moria on—with a few new twists. The dwarves of the Rygar canton were a hardworking group, mining ever deeper and pursuing ore into dangerous territory. This dungeon goes from a snowy mountaintop spire down through the great halls and works of a vanished...   [click here for more]
Kobold Press  $19.99

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Horrific Curses

Horrific Curses


Curses of Doom! Horrific Curses will bring your Pathfinder PCs to their knees begging for mercy from this collection of curses! This book brings you brand new accursed archetypes, including the accursed witch, hex hunter, and jinxed sorcerer bloodline. It also introduces a new category of magic, the dying spell,...   [click here for more]
Legendary Games  $4.99

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Knightly Order of the Phoenix

Knightly Order of the Phoenix


Like many of the more prestigious Orders of the Crown, the Knightly Order of the Phoenix was once a legion during the period of time when Milandir was the Coryani province of Milandesea. However, unlike many of its sister Orders, the history of the Order of the Phoenix predates the Coryani Empire itself. Chosen from the amongst the finest Knights of the Crown, those that Aspire to the Order must...   [click here for more]
Paradigm Concepts, Inc.  $4.99

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Kobold Ecologies

Kobold Ecologies


Monsters and Mayhem! Everyone loves the Ecology articles in Kobold Quarterly magazine; they're a look at things from the monstrous side of the fence, with nasty DM tricks and great story elements to inspire DMs to greatness. But we can only publish one in each issue.... Until now. KOBOLD Ecologies is a massive book of monster love. It heaps on a pile of new ecologies, AND...   [click here for more]
Kobold Press  $9.99

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Kobold Quarterly 11

Kobold Quarterly 11


Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more. Don't believe us? Here's a sampling of the just-a-little-more philosophy at work: 1) An awesome Ecology of the Vampire.... 2) ....plus a free map of...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly 6

Kobold Quarterly 6


Can Kobold Count? It might seem that a quarterly would ship four issues a year, but no! Kobold Quarterly ships its first Annual with this issue, which includes: The Truth about Tieflings by their creator, David "Zeb" Cook New Blood Magic Codes of Conduct for Paladins Fortunetelling in Zobeck ...and an interview with designer Monte Cook! Yes, it’s...   [click here for more]
Kobold Press  $8.99 $3.99

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Kobold Quarterly Magazine #9

Kobold Quarterly Magazine #9


Kobold Quarterly #9 features an interview that unfortunately is sad and all-too-timely: the last interview with Dave Arneson. Also of interest: Monte Cook launches a new column, Game Theories We take a look at the classic bat-demon, Camazotz Our first dual-stat 3E/4E article offers up the Maedar as a PC race A reader request for a Kitsune race for 4E is...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 22

Kobold Quarterly Magazine 22


Kobold Quarterly's big summer issue is the most diverse ever, with articles for Pathfinder RPG, 4th Edition D&D, AGE System, Castles & Crusades, and 13th Age. Old school, new school, and everything in between — this issue's got it: The archdevil Barbatos, gatekeeper of Golarion’s Hells Dragonkin servitors of Midgard's Mharoti Empire for 4th Edition D&D Four...   [click here for more]
Kobold Press  $8.99 $4.49

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

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Lords of Summer

Lords of Summer


Swear again your allegiance to your Court take up your knight’s banner and badge once more The ties between us shall be renewed, and the old oaths fulfilled We all stand together in summer, the season of war This book includes: • A detailed look at freeholds, how they operate and how to create particularly vivid settings for a chronicle • Information on the four...   [click here for more]
White Wolf  $16.99 $16.99

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Midgard Adventures: To the Edge of the World

Midgard Adventures: To the Edge of the World


To the Edge of the World... And Beyond! This Midgard adventure takes your adventures into the exotic islands of the Western Ocean, to meet the lich queen, raise monsters from the depths, and visits lands far beyond the local hamlet and gatehouse – not bad for a low-level adventure! To the Edge of the World goes beyond a typical low-level grind of rats and goblins,...   [click here for more]
Kobold Press  $12.99 $3.99

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Midgard Bestiary (13th Age Compatible)

Midgard Bestiary (13th Age Compatible)


Make your icon rolls—and hope for sixes! The Midgard Bestiary: 13th Age Roleplaying Game Compatible Editionis sending 100 weird, warped, and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from the Midgard Campaign Setting for your 13th Age game. You’ll also get: Adventure hooks for each monster and lists of things you’re...   [click here for more]
Kobold Press  $24.99 $14.99

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Midgard Tales (Pathfinder RPG)

Midgard Tales (Pathfinder RPG)


More than Adventures, Make Them Legends! Many tales are rather ordinary adventures: a quick tomb robbing, chasing down some bandits, foiling some mundane political plot. Not these. The Midgard Tales hardcover collects 13 adventures that reach out to remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These...   [click here for more]
Kobold Press  $39.99 $14.99

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Midgard Tales Map & Art Folio (Pathfinder RPG)

Midgard Tales Map & Art Folio (Pathfinder RPG)


Show Them Legends! The Midgard Tales hardcover collects 13 adventures that remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These adventures shake the foundations of complacency and "just another dungeon." Now these adventure are even better! This 68-page collection of handouts,...   [click here for more]
Kobold Press  $14.99 $9.99

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Midgard: Player's Guide to the Crossroads

Midgard: Player's Guide to the Crossroads


Shadow Magic and Clockwork Kings This 36-page collection of materials provides players with an overview of the central region of the Midgard Campaign Setting, with a wide range of new powers and options for any Pathfinder RPG campaign, including: 3 New PC races: the Kobolds, the Ghoulish Darakhul, and Gearforged The Shadowsworn Class:...   [click here for more]
Kobold Press  $9.99 $4.99

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Midgard: Player's Guide to the Rothenian Plains

Midgard: Player's Guide to the Rothenian Plains


Ride Hard and Loot Everything! On Midgard’s Rothenian Plain, the dangers are everywhere: slavers, demonic warlocks, raiding centaur bands, prowling bandits, and the inevitable ravenfolk. But on the open grasslands, it is easy to make a life of banditry and adventure as well, for a fresh start is just over the horizon. The centaur shamans, human horsemen, and elvish archers of the Plains...   [click here for more]
Kobold Press  $9.99 $4.99

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Midnight : livre de base 2eme Edition - BBEMN10

Midnight : livre de base 2eme Edition - BBEMN10


« Un siècle s’est écoulé depuis que l’Ombre s’est abattue sur le monde… » Dans un univers sombre et désespéré, de courageux héros affrontent un dieu des ténèbres déchu qui règne sur leurs territoires, à la tête de ses horribles armées d’orques. Créé...   [click here for more]
Black Book Editions  $61.42 $11.19

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Mythic Spell Compendium

Mythic Spell Compendium


Master Mythic Magic! The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you'll find...   [click here for more]
Legendary Games  $29.99

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Night's Black Agents: The Dubai Reckoning

Night's Black Agents: The Dubai Reckoning


Deadlier things than vampires lurk in the shadows. They’re called multinational corporations. When the agents are tipped off to the vampire Conspiracy’s next move, it seems like check and mate — but the rescue of a kidnap victim halfway around the world leads them into the hall-of-mirrors world of corporate espionage. The web of deception and malfeasance they uncover will...   [click here for more]
Pelgrane Press  $5.95

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Night's Watch

Night's Watch


Though the Great Houses and their vassals play the eternal Game of Thrones, there are some who do not. The men of the Night's Watch guard the immense and icy Wall, built in the ancient days of Westeros to hold back the terrible things of the Long Night. Once a mighty cohort of brave knights and lords who gave up everything to protect the Seven Kingdoms from the predators of the Far North, the Night's...   [click here for more]
Green Ronin  $17.95

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