Close
Close
Advanced Search

TNE-0304 Fire Fusion & Steel v2Click to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/129.xml&w=500&h=325
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/129-sample.pdf

TNE-0304 Fire Fusion & Steel v2

ADD TO WISHLIST >

FIRE, FUSION, & STEEL The Traveller Technical Architecture...

puts you in control of your science fiction game in ways that no other product ever has!

Science fiction is about diversity, the unusaual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's enviroment: calls for slightly different approaches to transportation, communication, and even weaponry. You need rules to design whatever equipment you need, and as many different variations of it as your players find uses for. More than that, you don't need jargon and double-talk; you need to understand enough of the science behind the equipment that you can see how it works, understand its limitations, and make the game come alive.

  • Fire, Fusion, & Steel has all of that and more. Starships, aircraft, and vehicles, in almost infinite variation, are at your command, from fusion power grav tanks to advanced technology lighter-than-air ships, from gigantic armored star cruisers to delicate ornithopters.
  • Pick your power plants from a selection that ranges from primitive steam engines to matter-antimatter annihilation, with side excursions to solar power, batteries, explosive power generation, or even cold fusion.
  • Tired of just playing with jump drives? tailor your campaign around a wide selection of FTL options, from natural wormholes to stargates, stutterwarp, or hyperspace drives. Or if FTL is too advanced for you, conquer space the hard way with Bussard hydrogen ram jets or Daedalus thermonuclear pulse drives.
  • The cybernetics chapter alone has dozens of entries and provides a rich basis for adding cybernetic enhancement to any science fiction game.
  • Weaponry isn't slighted either. Rules and supporting data enable you to design small arms, conventional cannons, gauss weapons, plasma and fusion weapons, lasers, particle accelerators, meson guns, missles, and more. Or counter them with reactive armor , electrostatic armor, meson screens, or nuclear dampers.
  • Fire, Fusion, & Steel gives you unprecedented control over your campaign enviroment by not only providing a variety of design rules (and exploring the physics behind them in layman's terms), but also by covering a wide variety of technologies not part of the core Traveller game universe. It is a sourcebook on universe building for any science fiction referee, and an indispensable reference work on future technology.
Other people give you catalogues of future equipment. We've given you the factory.
pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (2)
Discussions (1)
Customer avatar
Kerry H January 23, 2018 8:32 pm UTC
PURCHASER
The scan this was made from doesn't appear to have been a very good quality one, text along the borders is cut off/missing, some pages are upside down. Any chance this could be re-scanned and updated?
Narrow Results
$ to $
 Publisher
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Gold seller
Rule System(s)
ISBN
1-55878-157-9
File Size:
17.56 MB
Format
Scanned image Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF Click for more information
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
September 27, 2013
This title was added to our catalog on April 16, 2004.