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ZEITGEIST: The Full Pathfinder RPG Adventure Path! [BUNDLE]Click to magnify

ZEITGEIST: The Full Pathfinder RPG Adventure Path! [BUNDLE]

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THE ENTIRE CRITICALLY ACCLAIMED ADVENTURE PATH FOR OVER 50% OFF!
Save over $50 on 13 adventures, 2 guides, and accessories! 


"Zeitgeist is the best roleplaying campaign ever produced."

-Ajar

Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains. Since the earliest ages when the people of Risur founded this city, they feared the capricious beings that hid in those fog-shrouded peaks, but now as the march of progress and the demands of national defense turn Flint into a garden for artifice and technology, the old faiths and rituals that kept the lurkers of the woods at bay are being abandoned. 

The Unseen Court, the Great Hunt, and the many spirits of the land long ago conquered by Risur’s kings no longer receive tribute, but they cannot enter these new cities of steam and steel to demand their tithe. The impoverished workers who huddle in factory slums fear monsters of a different breed, shadowy children of this new urban labyrinth. Even their modern religions have no defenses against these fiends.

Times are turning. The skyseers – Risurs folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist.

ZEITGEIST™ is an adventure path for the PATHFINDER RPG, taking a party of heroes from 1st-20th Level, brought to you by the same people who created the critically-acclaimed War of the Burning Sky Adventure Path and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline.

In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.

The ZEITGEIST™ campaign saga consists of thirteen intricately crafted adventures, and is carefully designed to allow starting and stopping points while providing a cohesive, well-plotted story arc.



This special bundle product contains the following titles.



ZEITGEIST #10: Godmind (Pathfinder RPG)
Regular price: $9.99
Bundle price:
 $4.90
Format:
 Watermarked PDF

Welcome to the tenth adventure in the ZEITGEIST adventure path!

This is the Pathfinder RPG version of this adventure.

An Age of Reason.  An Age of Darkness.

The Obscurati have won.  Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder.  But even as the Ob form a world government, strange side effects of this Great Eclipse begin to arise.

Thoughts in crowds begin to link into great hiveminds, subsuming free will and even manifesting as monsters.  Ancient titans long ago subdued by the ways of magic awaken and content for their land.  And the sun and the stars themselves have vanished, save for an ominous nebula shaped like two crushing gear...

ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)
Regular price: $9.99
Bundle price:
 $4.90
Format:
 Watermarked PDF

Welcome to the eleventh adventure in the ZEITGEIST adventure path!

This is the Pathfinder RPG version of this adventure.

The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the invaders that they have been tricked, for it was the Ob who truly cast the world into darkness. It will take a great show of heroism to make them listen. But in a mix of fortunes, the departure of those vast armies have left the invading nations vulnerable to a series of great disasters back home - doomsdays the party might be able to avert. A wintr...

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)
Regular price: $9.99
Bundle price:
 $4.90
Format:
 Watermarked PDF

Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!

This is the Pathfinder (PF) version of this adventure.

The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic gears of the graveyard of the multiverse, the party undertakes an extraplanar expedition to find the means to fix the conspiracy's disastrous failure.  But there in the Gyre, at the center of oblivion, a primordial serpent known as the Voice of Rot has coiled itself around the physical manifestation of time itself, and it intends to drag the part...

ZEITGEIST #13: Avatar of Revolution (Pathfinder)
Regular price: $9.99
Bundle price:
 $4.90
Format:
 Watermarked PDF

Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!

This is the Pathfinder (PF) version of this adventure.

Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance, choice, and recalcitrant champions have stymied him, and so to achieve 'peace' he has turned to supernatural compulsion, a tyranny to which none can object.  But as the grinding gears of the Gyre draw the world toward its oblivion, people of every nation, culture, and creed yearn for liberation. Nicodemus need only complete a ritual at...

ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)
Regular price: $4.00
Bundle price:
 $1.96
Format:
 PDF

Welcome to the first adventure in the ZEITGEIST adventure path!

This is the Pathfinder RPG version of this adventure.

In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue, impervious to spell and cannon and armed with fire that could slay even a dragon. On the docks, constables keep a close eye on celebrants and troublemakers; in the shadows, conspiracy and betrayal threaten this technological titan on its maiden voyage.

Meanwhile, on an island in the lush Yerasol Achipelago, enemy spies put their plans into motion, clouded with secrecy...

ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)
Regular price: $5.00
Bundle price:
 $2.45
Format:
 PDF

Welcome to the second adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.

Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin flies on the wind. Foreign ships smuggle in magic arms, ready for a civil war. But the greatest threat is hidden beyond the sight of men.

When a woman is murdered in the Danoran consulate, the party's investigation threatens to unearth a conspiracy, and those in power move to silence all who might reveal them. Only with the guidance of an old dying prophet ...

ZEITGEIST #3: Digging for Lies (Pathfinder RPG)
Regular price: $5.00
Bundle price:
 $2.45
Format:
 PDF

Welcome to the third adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.

These primitive weapons contain powerful spells capable of conjuring alien monsters never seen in modern times. To unearth why shadowy forces are collecting these relics, the partytravels into the High Bayou, lair of the dread fey titan called the Voice of Rot. There, beneath an ancient ziggurat, the party finds the remains of a doomed archaeological expedition, and learns...

ZEITGEIST #4: Always on Time (PATHFINDER RPG)
Regular price: $5.00
Bundle price:
 $2.45
Format:
 PDF

Welcome to the fourth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER version of this adventure.

The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate the world and cast it into darkness.

Riding undercover, agents from Risur have one week until this invention falls into the hands of a sinister conspiracy. Before then, they must suss out who they can trust, and who's out to stop them. But on a train full of liars, will they be able to solve the mystery in time?

A fantasy adventure for motivated heroes of 6t...

ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)
Regular price: $5.00
Bundle price:
 $2.45
Format:
 PDF

Welcome to the fifth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER version of this adventure.

A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this threat from its shadowy womb and thrust it into the light of day.

While they pursue that mission, two other forces are at work in Flint: a cult of dwarven assassins who want to disrupt a peace summit, and a rogue lord of the Unseen Court who seeks a war between man and fey. Either plot will spell disaster for Flint. Can the constables spare the time to stop them be...

ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)
Regular price: $5.00
Bundle price:
 $2.45
Format:
 PDF

Welcome to the sixth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER version of this adventure.

The mad gnome inventor Tinker Oddcog is a wanted man.  The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced.

Tinker has fled to Ber, a nation of savages trying to make themselves civilized.  It minotaur ruler needs the gnome's inventions to keep his orc, gnoll, and lizardfolk rivals at bay, and he thinks it'd be a fun game to have the constables and conspiracy compete for first shot at their quarry.  But there's another game afoot in Ber, and machinations at work only a madman can perceive.

A fantasy adv...

ZEITGEIST #7: Schism (PATHFINDER RPG)
Regular price: $7.95
Bundle price:
 $3.90
Format:
 PDF

Welcome to the seventh adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately, and old enemy of the party is having a bit of an identity crisis.Alexander Grappa crafted the mind of the conspiracy's colossus, then was slain when he had second thoughts. But the crafty mage managed to transfer his consciousness into Leone Quital, who is now responsible for ferrying conspirators to the meeting's secret location. If the constables can help Grappa get contr...

ZEITGEIST #8: Diaspora (PATHFINDER RPG)
Regular price: $7.95
Bundle price:
 $3.90
Format:
 PDF

Welcome to the eighth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who scattered across the world with little sense of common identity. In the ruins of Elfaivar, the party must locate Kasvarina Varal, a founder of the Obscurati who has lost her memories. With the aid of an artifact that an manifest the past in physical form, they can retrace her steps across five hundred years, restore her identity while gaining her trust, and recover secrets that w...

ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)
Regular price: $9.99
Bundle price:
 $4.90
Format:
 Watermarked PDF

Welcome to the ninth adventure in the ZEITGEIST adventure path!

This is the Pathfinder RPG version of this adventure.

A Mighty Hand Turns the Stars

The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they are stranded across the looking glass.

In the realm of the fey - a bright reflection of reality known as the Dreaming - the murder of a beloved man has provoked a civil war. The party cannot make their way home on their own, and the Unseen Court, pledged as allies to Risur, will not lend aid until the mystery is resolved. Can the party find the killer, save th...

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)
Regular price: $0.99
Bundle price:
 $0.49
Format:
 PDF

Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents whose curses they could not break, they placed them in the vault, built beneath the desolate isle of Odiem, off the coast of the city Sid Minos. After the Great Malice, the Clergy fell into disarray for years, and those responsible for maintaining the vault had more pressing issues. They sealed it, tried to erase knowledge of it, and used their divine power to compel all those who ...

ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)
Regular price: $0.00
Bundle price:
 $0.00
Format:
 PDF

WARNING - GMs ONLY!  THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!

This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.

This is the Pathfinder version of this guide.

This Campaign Guide is completely free.  You are welcome to distribute it amongst your friends.

Subscribe to the ZEITGEIST adventure path HERE.

...

ZEITGEIST Adventure Path Extended Player's Guide (Pathfinder RPG)
Regular price: $0.00
Bundle price:
 $0.00
Format:
 PDF

Extended verison with an additional 35 pages of free content!

The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 70 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information and character options. This is the Pathfinder RPG version of the guide.ZEITGEIST is a critically acclaimed adventure path from EN Publishing, brought to you by the same people who created the War of the Burning Sky campaign saga and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline. In the ZEITGEIST campaign saga, your chara...

ZEITGEIST: NPC Portraits
Regular price: $1.00
Bundle price:
 $0.49
Format:
 ZIP File

A collection of 40 NPC portraits from the ZEITGEIST adventure path.  These are the same portraits which appear in the adventures.

This is NOT publisher stock art, and can only be used for personal use.  It is here for the convenience of GMs running the adventure path.

...

ZEITGEIST: NPC Portraits II
Regular price: $1.00
Bundle price:
 $0.49
Format:
 ZIP File

A collection of 25 NPC portraits from the ZEITGEIST adventure path.  These are the same portraits which appear in adventures 4-6.

This is NOT publisher stock art, and can only be used for personal use.  It is here for the convenience of GMs running the adventure path.

...

ZEITGEIST: The Gears of Revolution NPC Cards [Named]
Regular price: $2.99
Bundle price:
 $1.47
Format:
 PDF

120 gorgeous full-color cards for use with the ZEITGEIST adventure path.   Each card features an NPC illustration; these are the named versions of these card - each card has the character name on it.

Note: If you want cards without the names included, click here. We offer the option for if you trust your players not to metagame, or if you'd like both sets -- one when NPCs are a mystery, and the other once they learn their names.

The card set is useful for both Pathfinder and D&D 4E games, with alternate stats on each side of the card where appropriate.

The deck includes:

56 NPC portraits 20 "red herring" portraits - NPC illos which can be used at any time so that players don't imemdiately realise that "having a card" = &q...

ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)
Regular price: $0.99
Bundle price:
 $0.44
Format:
 PDF

For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and ships the party will encounter during the campaign. Every time an adventure includes a prop for the PCs, this pack will include it.

This pack contains 17 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock versions.

The card set is useful for both Pathfinder and D&D 4E games, and when they mention game mechanics, alternate stats are presented on each side of the handout.

...

Total value: $101.82 Special bundle price: $49.89 Savings of: $51.93 (51%)

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This title was added to our catalog on July 02, 2016.