Strangers eye each other across the frosty courtyard of the keep. Outside the blizzard howls - but is it the wind, or the shapes within that have already slaughtered your companions?
This is a Jaws of the Six Serpents adventure of fantasy survival horror by Scott Dorward, designed for convention or one-shot use. The characters provided are a dubious lot with secrets and agendas that will drive events. Will they work together in the face of a terrifying enemy?
(You may also be able to adapt this for use with ongoing characters, if you really want to. You could certainly adapt it for other systems, and there's a box on the very simple workings of PDQ to help.)
What you get: the adventure in the same book format as previous Jaws products, plus the player character information repeated on Letter-size pages.
This adventure has a lot of death and is likely to lead to characters making unpleasant choices. It's probably not suitable for pre-teen players.