They say a hero is measured by the quality of his enemies, and the True20 Bestiary is chock full of fearsome foes to test your hero's mettle! In the pages of this book, you'll find hundreds of ready-to-use adversaries for your True20 Adventure Roleplaying games, ranging from goblins and zombies to undead, dragons, constructs, and more!
Monsters! The True20 Bestiary offers more monsters than you can shake a sword at: from classic favorites to new creatures like the angel of death, moon dragons, and the corpse-stitched abomination. With the creatures in this book, it's easy to use almost any classic fantasy adventure in conjunction with the True20 game.
Creature Types! The Bestiary expands the creature types from True20 Adventure Roleplaying and also includes new science fiction creature subtypes, allowing you to use many of the creatures in this book in settings ranging from the far future to the mythic past and worlds beyond.
Templates! The Bestiary provides templates, ways of easily turning one type of creature into another. By mixing-and-matching templates and creature types, you have a near-limitless variety of foes for your game at your disposal.
Creature Creation! With expanded creature creation and conversion guidelines, the True20 Bestiary is your complete resource for formidable foes in your game. Create your own mythic monsters and strange alien beings and use the creature types as easily as heroic roles to whip up any monster you need at a moment's notice!
Powers! Seven new supernatural powers round out the Bestiary, arming your creatures with strange new abilities, and opening up new options for adepts in your True20 game. The book also features an expanded selection of archaic weapons for use in historical and fantasy worlds.
Are your heroes up to the challenge? Pit them against the most fearsome foes, with the True20 Bestiary. True excitement, true adventure... True20!
Bookmarked Linked Table of Contents Created from source files - not a scanned PDF Gold Vendor Updates*
Best with Adobe Acrobat Reader 6 or later
Edition Credits: Design:
Matthew E. Kaiser Editing:
Erica Balsley Development:
Steve Kenson Art Direction:
Jim Pinto with Hal Mangold and Steve Kenson Graphic Design:
Phil Reed with Hal Mangold and Marc Schmalz Cover Art:
Christophe Swal Interior Art:
Ilya Astrakhan, Toren "Macbin" Atkinson, Drew Baker, Richard Becker, Eliane Bettocci, Dan Bryce, Kent Burles, Kev Crossley, Marcio Fiorito, Anthony Francisco, Chris Grun, Jonathan Hunt, Jonathan Kirtz, Stephanie Law, Leo Lingas, Pat loboyko, Britt Martin, Malcolm McClinton, Jennifer Meyer, James Ryman, Beth Trott, Mike Vilardi, Tyler Walpole, Jospeh Wigfield, and Lisa Wood Executive Producer:
Chris Pramas Green Ronin Staff:
Steve Kenson, Nicole Lindroos, Hal Mangold, Jim Pinto, Chris Pramas, Evan Sass, Marc Schmalz, Robert J. "Dr. Evil" Schwalb, and Bill Bodden Special Thanks To:
Daniel M. Perez, Erica Balsley the "Demon Queen of Templates", Rebecca Adams, Tim Emrick, and everyone on the True20 Forums
* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.
Experience Something New!
Each game from Green Ronin has free sample material available through our Web site, RPGNow.com, and DriveThruRPG.com. Learn a new game and experience what you've been missing today!
Game: Dragon Age RPG
The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gaming table. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action.
Game: DC Adventures (with Mutants & Masterminds 3rd Edition Rules)
The county fair is being held in Smallville this year and Superboy, the town's famous local hero, is invited as guest of honor. But it's not all prize pigs and cotton candy, as Knockout has come to the fair, and she's aiming to make a big impression!
The DC ADVENTURES Quick Start includes an explanation of the rules, full game statistics for Superboy and Knockout, and a short adventure featuring a brawl at the county fair, so you can jump right in to the action.
Game: A Song of Ice and Fire Roleplaying
These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your introduction to both the A Song of Ice and Fire Roleplaying game and to the fantasy world detailed in George R.R. Martin’s best-selling series of novels.
A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats. It’s about knights, both false and true... and it’s about dragons.
Welcome to the world of A Song of Ice and Fire, and remember the words of House Stark: “Winter is coming.”