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The Hexer - A Dungeon World Playbook

The Hexer - A Dungeon World Playbook

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The world is a grey place, full of factions vying for each others throats, demons invading the lands, monsters crawling over every hill and undead laying in every crypt.

And here you are, The Hexer, just looking to get paid.

A mutant and an outcast, you spent most of your life learning the arts of monster hunting, combat, alchemy, bomb making and trapping to become the perfect monster slaying machine. Ever traveling, ever in search of that next bag of gold, you're the overworked, underpaid saviour of mankind - and they don't even like you that much.

Inspired by The Witcher books and games, The Hexer is a new complete character book for Dungeon World. Comes with a new potion and oils mechanic, a new death move and more!

Art courtsey of Dustin Meyer under CC-BY 3.0

 
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Reviews (1)
Discussions (1)
Customer avatar
Azhrei V February 19, 2017 1:15 am UTC
PURCHASER
A question about the Hexer's Starting Gear:

Under the "You're carrying 'something'" section, you have listed off
Rations (5 uses, ration, 1 weight)
Adventuring Gear (5 uses, 1 weight)
A Steel Blade (2 weight)
A Silver Blade (2 weight)
A Supply of Herbs and Alcohol (3 Uses, 1 weight)

On top of defenses and additional gear which are explicitly 'choose one' situations. Is it really intended for the Hexer to get THAT much stuff up front, or was 'something' also supposed to be a 'Choose x number' situation?
Customer avatar
Azhrei V February 19, 2017 1:28 am UTC
PURCHASER
Also, typos: Dream Potion "contaminents" should be "contaminants", "posions" should be "poisons" Storm Potion: "natually" should be "naturally"

And question about Whirlwind:
"When you find yourself surrounded facing
down multiple foes, roll +DEX *On a 10+
treat each foe as a single opponent when
rolling Hack and Slash. *On a 7-9 you find
yourself free of the crowd, but now they
have something of yours"

Isn't each foe NORMALLY treated as a single opponent? I expect what you were trying to get at was treating the entire group as a single opponent, but as phrased, it sounds like it treats every individual ... as an individual. Which is kind of silly for a move, since that's the default assumption.

Suggested alteration:

"When you find yourself surrounded facing
down multiple foes, roll +DEX *On a 10+
treat the entire group as a single opponent...See more
Customer avatar
Liam G February 20, 2017 10:37 pm UTC
PUBLISHER
The Hexer gets all of this stuff right out the bat, as they're such a equipment laden character anyway, and their Steel/Silver blade thing is part of the fiction rather than the gameplay so its not as much as it seems, Its 3 small items+Weapon.

Thanks for pointing out the issues and questions there, I'll fix that up and have an edited version out in the next couple hours. I see what you mean by the phrasing. The intent for that 10+ option is that 'group' would get one swing based on the horde mechanic in the core book, I can clean that up too. Sorry I missed this comment for so long!
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Author(s)
Artist(s)
Pages
4
File Size:
1.73 MB
Format
Original electronic
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File Last Updated:
June 22, 2017
This title was added to our catalog on February 16, 2017.