It is a bleak time for Sanctuary. Prince Kadakithis slips deeper into the arms of his beloved Shupansea. Undead walk the Shambles. Death squads drag innocents from their homes, murdering and maiming on the orders of Death's Queen. Assassins of the 3rd Commando rally to fight Roxane's forces, while the PFLS wage their terrorist war to oust the hated Beysib. On behalf of the impotent prince, a few disgraced Hell-Hounds and Walegrin's men fight a losing battle, while Straton and his remaining Stepsons work to establish their own place in the city, dancing on the strings pulled by the Necromant. And crime lords, kingpins, and the rest of the city's scum scurry out from the Maze and the Downwind like roaches, to take whatever advantage they can. This is no place for the unwary. It is Hell. It is Thieves' World at its best.
Black Snake Dawn is a new adventure for the Thieves' World Campaign Setting. Inside this exciting new scenario, you'll find:
- A detailed overview of Sanctuary during its most violent era in the classic anthologies.
- An examination of the various power groups controlling the city, including the gladiators, PFLS, death squads, and more.
- Extensive guidelines for randomly generating zones and encounters in the city.
- Additional information on beloved characters such as Niko, Stilcho, and Daphne.
- A complete adventure for four to six characters of 9th level.
Black Snake Dawn sheds light on the city during one of its most dire and dynamic eras. When Molin Torchholder rounds up the player characters to investigate the disappearance of a visiting noble's daughter, the adventurers must navigate a quagmire of intrigue and corruption, wend their way through the combat zones of the city, avoid death squads, thwart terrorists, and forge alliances with the different power groups if they hope to succeed on their mission. And they must do it all before the first rays of the Black Snake Dawn scorch the horizon.
The World of Sanctuary Awaits You!
Requires the use of the Dungeons & Dragons®, Third Edition Core Books, by Wizards of the Coast, for use. The product uses material from the v3.5 revision.
Linked Table of Contents
Created from source files - not a scanned PDF
Gold Vendor Updates*
Best with Adobe Acrobat Reader 8 or later
Design: Robert J. Schwalb
Editing: Evan Sass
Proofreading: Scott Neese
Art Direction and Graphic Design: Hal Mangold
Interior Art: Kent Burles, Britt Martin, and Tony Parker
Cartography: Rob Lazzaretti
Executive Producer: Chris Pramas
Green Ronin Staff: Bill Bodden, Steve Kenson, Nicole Lindroos, Hal Mangold, jim pinto, Chris Pramas, Evan Sass, Marc Schmalz, and Robert J. Schwalb
* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.
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