Ever wondered what it takes to make it as a freelancer?
Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design.
Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood, and Nicolas Logue on:
• Audience and Making the Pitch
• Design Tips and Tricks
• Writerly Craft
• Pacing and Drama
• Genres from Noir to Arabian and Underdark
• City Adventures
• And More!
This 88-page collection of essays—many previously presented only to patrons of OPEN DESIGN—is now available to the public for the first time. It also collects design wisdom from the pages of KOBOLD QUARTERLY magazine.
"Quite possibly, the single most useful book on game design I have ever read."
--Review by Berin Kinsman, Uncle Bear Media
Nominated for the ORIGINS Award for 2009!