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This book uses the first edition revised rules.
Create every type of superhero imaginable: Cyborgs, robots, aliens, mutants (humans and animal), men of magic, super-sleuths, martial artists, weapon masters, psychics, and even crazy heroes!
Super-Science includes bionics, robotics, trick weapons, super-vehicles, super-thieves, hardware specialist, gimmick makers and superspies.
- 70 super-power catergories, many of which offer many sub-abilities within that power catergory.
- Plus psionic powers, mutant animal abilities, cybernetics and skills. If you haven't seen this exciting and complete game, check it out today!
- Magic powers, weapons and knowledge.
- Compatible with Rifts, Ninjas & Superspies, Beyond the Supernatural, TMNT and the entire Palladium Megaverse.
- Super vehicle and robot creation rules.
- Expansive weapon and equipment section.
- Introductory adventure and more - 248 pages!