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Rapture: The End of Days. Theological Sci-Fi Horror Core Rules

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RAPTURE

The End of Days... is just the beginning. 

The year is 2644. Humanity has cast off religion and mi­grated to the stars. With science as the new savior, man­kind believed himself to be creating new Edens in the far flung heavens.

But God kept His promise. The day of Rapture came.

Those who walked the Earth with a righteous spirit and pure soul were taken into the loving arms of the Lord. Those who skulked with the devil, ignoring God's divine laws, have been cast aside to face the horrors awaiting all sinners. As promised, the Earth burned. The clouds evap­orated. The rule of man, of reason and science, came to an end.

But that was on Earth.

And not all of Mankind was on Earth.

These far flung few who remain, forgotten by God, or per­haps given a second chance, now face a future where good and evil have come into sharp relief; where science has proven to be a false idol, yet one that is vital for survival.

With communications between colonies severed, no one knows for sure what has befallen humanity. The isolated pockets of human colonists are returning to the old ways - political squabbling, superstition and factional infighting are on the rise. As a tide of distrust rises among the survi­vors, unexplainable horrors are emerging.

The legions of Satan are real...

And they are coming for you.

 

Praise for Rapture: The End of Days

"This is the most clever, original setting concept I've seen since Day After Ragnarok. Someone really needs to make a film of this, right now."

- Greg Stanyer

"I like this book. It feels very much like a theological sci-fi horror, so it achieves everything it sets out to... The system for "Extras" is one of the most interesting ways I've seen to reward players for followers while making them both incredibly useful and expendable."

- Erathoniel Woodenbow (Featured Reviewer)

 

 

Inside the Core Rulebook...

  • Unique rule system that throws your heroes into the tension and fear of sci-fi thrillers.
  • Mimic the dark claustrophobic grittiness of films like Alien and Event Horizon, where players are hunted down one by one.
  • Or pitch your heroes into mass battles against hoards aliens or undead with fast and fun mass combat mechanics. Put the life and death decisions squarely in your players trembling hands.
  • Paranoia and politics. Passion and puzzlement. Rapid character development and an open-ended approach to character backgrounds. You'll have interesting heroes alive and kicking in no time at all.
  • Fear and Madness mechanics that truly reflect the growing terror and insanity of the best thrillers.
  • Unique 'experience the sweet release of death' rules simulate the way sci-fi thrillers cut through the cast of heroes until only a lucky few are left standing: as your heroes are killed off - and they will be - their friends will quickly step in, tougher and more desperate to survive than ever.

A complete universe of terror...

  • A finely crafted blend of hard science fiction and authentic theological mysticism made real.
  • A beautifully realized future history, where science has thrust mankind into the stars... but where God is all too real.
  • The Rapture has come. But, despite the evidence, not everyone believes. Theological struggles, once through dead and buried, are emerging... along with the sinister forces of hell.
  • Rules for on-the-fly technology innovation.
  • Details of colonial nations, corporations and smaller powers scattered through Human Occupied space.
  • Descriptions of the foes of man, both natural and supernatural.
  • An extensive list of dark miracles and natural creature powers to allow the game master to create almost any being to torment the players.

Or create your own worlds of mayhem!

  • Alien horrors, zombie outbreaks, deadly unknowns from beyond time and space...

For the game master...

  • Tips, tricks and advice on running top-notch game sessions.
  • A slew of cunningly deadly adventure seeds to get games up and running fast.
  • Deep-indexing lets you get to the rules quickly, without breaking the tension of the game.

eBook Features

  • 117 pages of awesome design and artwork.
  • Fully printable.
  • Deep-linking for easy cross-referencing.
  • iPad friendly. Looks great as a single or double-page spread!
Rapture

Stunning Design and Artwork, with interactive layout for easy gaming.

 

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Reviews (6)
Discussions (0)
Reviews
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April 10th, 2023
The game has a really interesting setting and thoughts on it, but it feels a little too… incomplete, or something. The corebook is relatively small and gives only a general idea of the game and its world, and there are no any significant supplements. [...]
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July 4th, 2012
At the risk of giving away my opinion in the very first line of a review: 'Rapture' is a game that deserves far more attention than it gets. I first played Rapture shortly after it was released and the very idea was enough to get me interested. Theolog [...]
Devon K. [Featured Reviewer]
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May 6th, 2011
Ah, Rapture! Several weeks ago a friend told me about this game, and I promptly forgot about it until I saw it floating around here on DriveThru. The premise is very religious in nature. God has returned and taken the righteous unto him, and cleansed [...]
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May 4th, 2011
First point - brilliant setting idea and a great use of survival horror tropes. Second point - a nice simple (and much needed after combat) experience system. Third point - I'm a sucker for rules lite, character driven games, and this delivers, especia [...]
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April 2nd, 2011
This is the most clever, original setting concept I've seen since Day After Ragnarok. Someone really needs to make a film of this, right now. The Storyweaver system might be a little narrative-heavy for some players (like mine), but you could ju [...]
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Product Information
Gold seller
Author(s)
Pages
118
Publisher Stock #
RAP01
File Size:
2.58 MB
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File Last Updated:
November 01, 2013
This title was added to our catalog on March 29, 2011.