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Shadowrun: Mission: 04-04: Smuggler's BluesClick to magnify
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https://watermark.drivethrurpg.com/pdf_previews/95311-sample.pdf

Shadowrun: Mission: 04-04: Smuggler's Blues

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Stay Secret, Stay Safe
Crossing the border into Salish-Shidhe territory is not easy under the best of circumstances. Crossing when you’re carrying an item that lights up the astral plane like a phosphorus bomb is even trickier. But the stakes are rising in the fight over magical artifacts that keep finding their way into the Seattle area, and that means the possible payouts are going up as well. If you can play the role of a smuggler to the hilt and make all the right contacts, you have the chance for a serious payday. Of course, you also stand a good chance of making some very powerful enemies, but isn’t that always the way?
SRM 04-04: Smuggler’s Blues
continues the latest series of Shadowrun Missions, building on the plotline that focuses on the magic powers of the city and the lengths they’ll go to go get what they want. Players have a chance to affect ongoing plotlines and shape the future of Seattle in the Sixth World by playing Missions.
SRM 04-04: Smuggler’s Blues
is for use with Shadowrun, Twentieth Anniversary Edition.

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Reviews
Alexander L. [Featured Reviewer]
-
September 29th, 2011
Originally posted at: http://diehardgamefan.com/2011/09/29/review-shadowrun-missions-04-04-smugglers-blues/ $3.95 doesn’t buy you a lot these d [...]
Megan R. [Featured Reviewer]
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September 27th, 2011
Opening with background flavour text - an artefact hunter planning her next move as stormclouds gather - this adventure bodes fair to let the storm break over your 'runners as they attempt to fulfil their latest task and survive with bodies if not hono [...]
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Product Information
Gold seller
Author(s)
Pages
20
Publisher Stock #
E-CATSRM0404
File Size:
9.45 MB
Format
Original electronic Click for more information
Scanned image
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File Last Updated:
September 27, 2011
This title was added to our catalog on September 26, 2011.