I am proud that so far I managed to buy all parts of Shadowfall, which gives me a picture of the entire collection (At least for the part that is released).
Some of the disciplines are really interesting and I like them, some are confusing (this is probably due to the fact that I would imagine their adaptations to V5 differently), but in general they are all good.
An interesting apk is that now each Discipline has its own Bonus and Bane and that they are all unified using one Template. Sometimes you just have to read carefully to understand some nuances. What's interesting is that the max Power/Discipline level is tied to Blood Potency, which makes Older Vampires have more of an advantage over younger ones, as it should be.
(Part Up... Is a general Review of the entire Series, so it will appear in any review I write)
When I saw Koldunic Sorcery Remastered, I was extremely happy, because it's one of the things I've been waiting for. You can see a lot of work and reaching for sources. Ways are quite classic because Fire, Earth, Air and Water but with a big mix of Krainas that appeared in V20 DA, which I really like. However, I'm a bit disappointed that there isn't a Way of Spirit/Genus Loci that gave the original Koldunic Sorcery a really strong ace up its sleeve and was closely related to the Lore of this Blood Magic.
I'm also not entirely convinced that Tzimisce who use "Strength" to subjugate spirits are at a loss. Originally, the Kolduns ruled their lands using Iron Fist (including the Spirits living in these lands), so it's a bit of a pity that in this iteration they have it much worse than those who try to live with spirits in harmony or symbiosis.
Anyway... All done well. Introducing a lot of new things that will definitely be used in my sessions. I am also looking forward to Thaumaturgy.
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