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GURPS Lite (Fourth Edition)
by Richard B. [Verified Purchaser] Date Added: 05/28/2018 00:24:27

A great free introduction to a great game system.

GURPS has gained a reputation as an overly complicated RPG. This 32 page PDF shows how simple it realy is to play. The game is complicated, I won't lie. However, GURPS is no more complicated than Dungeons and Dragons or Shadowrun. GURPS has gained it's reputation because it loads the complexity into starting the game. While D&D allows you to just pick a race and class and learn more as you go GURPS requires an understanding of the system to create a character. GURPS Lite helps this process by reducing the list of abilities you have to chose from to some common ones usefull in most genre. The full rules offer other means of simplifying the character creation process for new players such as using templates. Once play starts the game becomes fairly simple with rules to adapt to many play styles, levels of realism and different genre.

If you're tired of having to learn new rules every time you want to play in a different setting or want to have adventures that jump from one genre to another GURPS is probably the best system available. It's also great for adapting your favorite book, TV show or movie into a game setting or just adventuring in a setting you cook up yourself.

Best of all GURPS Lite is free so if you decide you don't like it all you lose is the time it took you to read 32 pages.

[5 of 5 Stars!]
GURPS Lite (Fourth Edition)
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Creator Reply:
Thank you for the vote of confidence in GURPS Lite! We appreciate the kind words and hope that your review helps others.
GURPS Classic: Ice Age
by Michael D. S. [Verified Purchaser] Date Added: 05/16/2018 09:21:51

GURPS Ice Age is a solid little supplement that adds a wealth of interesting material for a relatively obscure period of gaming.

Complete with a collection of new hominid races, equipment, natural creatures, and spells, there really is a lot of content packed here in a relatively small package.

Presented inside are three ways to play; A historical campaign, a fantasy campaign, and a slap-stick caveman campaign. All provide unique ways to game and to interface with the history within.

While the book's age means that lots of the information in the book has since been replaced or amended by advancing archeological techniques, it manages to hold up for the most part, and shows a surprising amount of research of veracity for its time.

A great little package for anyone interested in the time period, or just to try something way out of left field for their campaign.

[5 of 5 Stars!]
GURPS Classic: Ice Age
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