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Another great book from DP9, makes for good reading along with a great game system.
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I've purchased several of the Tribe 8 pdfs, and own a large number of the print books as well. The setting is awesome - it's inventive, interesting, and well-written. Unfortunately the scans of the books do not do them justice - almost all of the pdfs I've purchased contain crook pages, artifacts (like slightly blurry text), and resolutions that just border on acceptable. The material is awesome...it's too bad they skimped on the pdfs.
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The material in the book, like most of the Tribe 8 books, is great. The problem is that the scan is quite poor - pages are crooked, warped (i.e., the text is skewed or slightly smeared), and there are various glitches and artifacts visible (e.g., hair lines down the pages). The scan resolution is acceptable but could be a lot better. For $8 you might be getting your money's worth, but I definitely wouldn't pay anything more.
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I like this magazine because I cant find it in print anymore. I had been looking for a copy of the rules to play a large scale battle with some of my mekton z, and gundam models. (6-8" tall plastic models kits) I remember reading about these rules in this mag a few years ago. I am glad I found it again on RPGNOW. This is not the only gem in the mag, if you like mecha you will find something to use in this issue.
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Excellent Manual. The best rules for miniatures combat
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haven't dl'ed it yet why is your system sending me here?
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Core rules for heavy gear o my god and it's free yaaaa a great PDF
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This is an awesome continuation of the HeavyGear story and expansion for the miniature game. After 3 (nealy 4) editions the next chapter of the story of TerraNova can be and is being told. This book is packed with wonderful detail (and striking art) of the new events and factions that shape the story.
On the game side; 3 new armies are presented in full detail and newly organized datacards are given for EVERY unit in the game.
This book is a Must for any HeavyGear fan whether they play the miniature game, role playing game, or just love the rich world DreamPod9 has created.
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This is a very good book. The new factions, Caprice (insect-like walkers called "Mounts"), the CEF (with hovertanks and fast-hitting Frames) and the Black Talons (Elite Terra Novan guerillas), are all very neat and well described. Overall, the new rules are a nice addition.
An important section of the book is taken up by a major advance to the Heavy Gear storyline, which is mostly good except for some weird moments that seen lifted straight out of bad anime.
On of my only gripes is that the quality of the art is very uneven, and does not match the high standards set by previous Heavy Gear books.
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Great miniatures rules addition. There are several new factions. There is also lots of updated background on Caprice, the CEF / NEC, the Black Talon program, and to a lesser extent other colonies. The timeline is revised (obsoleting old storybooks) and updated through TN 1950, at which starts (SPOILER) the
invasion of Terra Nova by the CEF.
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The perefect companion to the Volume 1; beautiful images, an unique feeling. Strongly suggested.
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A wonderful e-book!
I strongly suggest it to all DP9 fans; every picture is a photographic report of the Heavy Gear universe.
Useful for all science fiction fans.
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WOW! AMAZING ART! WOW! This captures the look and feel of an RPG and table top minis game like never before! All the art has a uniform feel and looks like someone put a lot of time and thought into the story they wanted to create. And this thing is massive. There are like over 100 pages of detailed battles, individual mecha, characters, and events throughout the Jovian universe. And the PDF is very high quality!! AMAZING!!!
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Like I've said before I have never really played this game, however, the mechanics look great and the story is really good. The artwork is also very nice.
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Again, another expansion to an already great game! Even more rules, mecha, and counters! WOO HOO!!!
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