I think the publishers are selling themselves short: this is actually one of the better adventures that I've seen for d20 Modern - original, creepy, with good support for the gamemaster and well-handled use of the ruleset. The quality of design deserves better layout and more confident promotion.
Having said that, it's short and leaves a lot for the GM to decide. Some work, or some of the many maps provided by other publishers, will be needed to develop combat locations and the like.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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