I love your book and it was one of the books that made me start writing on my own under ThinkDifferent
This is really useful as the plots are written generic enough for both protagonist and antagonist point of view. Too many plot books are way too specific on races, locations and artifacts etc almost sounding like mini adventure-modules. It rhymes with my own approach on story design: http://www.drivethrurpg.com/product/218412/Structured-Free-Association-Story-Plot-Method-20?src=dancing
A great improvement over the "system-that-shall-not-be-named-due-to-license"
A great resource for Conan GMs. It has very thematically and mechanically fitting materials to be used when creating own Howardian adventures.
This book is excellent- it helped my own writing and I was able to re-edit my earlier works at ThinkDifferent to better communicate my ideas in a medium of text. Thank you so much.
http://www.drivethrurpg.com/browse/pub/11855/ThinkDifferent
It's a solid ballsy guide to what you are expected to write that qualifies as a good adventure.