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Blood Dark Thirst
Publisher: Kortthalis Publishing
by Gerald W. [Verified Purchaser]
Date Added: 10/19/2017 17:27:48

Okay, so received my copy of Blood Dark Thirst and printed out the Print Friendly version. It's not a huge book, only 12 double-sided pages, for a 24 page count, so it won't kill your printer or break the bank if you have to have it printed out elsewhere.

First, the fonts used print clear and dark. That's important, because if you have older eyes it helps you to read easier. This is often a peeve I run into with new products. Light print and small fonts make game material frustrating for older customers. Thankfully, the folks at Kort'thalis take this into account. Thank you.

I'm a newbie to the system, so I read the rules through as a first time player just learning the ropes. It didn't take long, the rules are pretty straight forward, and not complicated. If you're an experienced tabletop rpg player, then you'll be able to play with a minimum of setup. If you're a newblood (pun intended), you'll still be able to play the game, but it'll take a bit more prep work on your behalf. Not to worry though, the system is solid and laid out well, so you'll do fine.

You'll need one 20-sided die, and three 6-sided (normal) dice. If you don't have a twenty sider, you can find dice apps readily enough for your phone or online. Or simply use take a deck of cards, pull out two suits of cards from Ace (1) to 10, and shuffle them together. One suit will stand for 1-10, while the other suit represents 11-20. Replace and reshuffle the cards after each draw.

The art is amazing. It evokes the imagery of the game, both sensual and sinful. The quality of the artwork reflects the quality of the production value. Kort'thalis takes pride in their work. The customer is getting value for their dollar.

And best of all, the VsD6 is similar to the other Kort'thalis game products, so you learn one, you'll be able to play them all. Or if you play other OSR products, you can add Blood Dark Thirst as a ready drop-in resource to your games without fuss. As either a stand alone game, or an added game resource, you can't fail with this title.



Rating:
[5 of 5 Stars!]
Blood Dark Thirst
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Four Color System (Core Rules)
Publisher: Seraphim Guard
by Gerald W. [Verified Purchaser]
Date Added: 10/26/2007 16:17:43

Even if you weren't a fan of the original Marvel Super Hero rpg, the system was clean and very stable. And now 4C brings the system back with a good solid basis that truly can be used for any genre, and at any power level. 4C does away with convoluted concepts and additional rules that sometimes run counter-intuitively against the action resolution process.

I was able to print out the 32 page basic core rules and have my players create characters and play an actual game within an hour! And best of all, they understood the rules without raised eyebrows and a lot of head scratching. AND my 15yo daughter said it wouldn't be easy going back to picking pockets in that "other game system" after having created a character that was able to throw a train car through a tunnel wall!

4C is supported by dozens of old MSH fan sites as well as several new websites, so download the rules, surf the web, and get playing tonight.



Rating:
[5 of 5 Stars!]
Four Color System (Core Rules)
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Advanced Character Guide: Arcane Archer
Publisher: Secular Games
by Gerald W. [Verified Purchaser]
Date Added: 10/22/2007 14:29:20

Well worth the price! My players have always wanted a 20 level Arcane Archer class instead of the Prestige Class option and this book delivered it. And the additional options presented will surely find themselves incorporated into other areas of my campaign. You can spend $5 and buy a hamburger with fries, or you can buy this book which you will use for years to come. I highly recommend this product. As do four out of five elven archers.



Rating:
[5 of 5 Stars!]
Advanced Character Guide: Arcane Archer
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Hussle
Publisher: 12 to Midnight
by Gerald W. [Verified Purchaser]
Date Added: 10/22/2007 14:21:09

I was pleasantly surprised by this adventure. It had a straight forward plot, an interesting plot twist, and I was easily able to slip it into my own campaign without any problems. As a DM with little time to slog through 30 pages of NPCs I'll never use again, dozens of rooms of which the players will only see about half of, and plot information my players just don't give a fig about, Hussle was a welcome change.

The whole adventure was clearly laid out, gave me more than enough wiggle room to improvise, and best of all... didn't cost me $10-$15! And don't get me started on hard cover books that wade onto the bookshelves at $25. No, Hussle promised a night of rousing fun and delivered. Though the adventure was free, after playing I would happily consider buying other adventures from the same creators.



Rating:
[5 of 5 Stars!]
Hussle
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