If you've ever wanted a game where stealth gets the same attention that combat does, this is the game for you. It provides an abstract but still crunchy system for playing out infiltrations, with options for not only the Techie and the Face, but cybertech and psionics as well.
This is an excellent little book, whether you use it straight up for a covert ops game, or adapt its ideas to any game where the characters go sneaking about (and that's almost every game, right?). If you liked John Wick's Wilderness of Mirrors, you'll like this game.
[5 of 5 Stars!]