Huge Chill fan since 1st edition.
I was actually a convention Chill master for Mayfair Games when 2nd edition came around and one of the platesters for Lycanthropes, and the Apparitions source books. So I was eager for this one.
I really like it. Tokens system is great.
That being said... there are some issues.
Book layout : Its awful. Very, very difficult to get through.
Flow is incomprehensible. Nothing is linear. It's gonna drive you nuts with the flipping back and forth.
Explain the setting and what an RPG is, what the dice are for, explain the characters, explain the abilities,, explain the skills, explain the character generation, give an example of what using those skills and attributes will look like in actual game play, then tell me about the magic systems and combat systems. Once you have that give me another tutorial about using these in an actual game.
This needs to be handled in about 75 pages max.
Then, by all means, blather on about your back story and histories etc... give me an equipment list of some kind. A few pages of collected charts and rules and initiativesetc.... and for Godsakes, get some freaking artists! I've given growling door in the past year, more money than I've given Wizards of the coast. Between PDF and books and kik starters it's been a bit. Some artwork is awesome. Some just outright suck and are laughable.
Good editing could have made this so much of a nicer book!
I do want to say that I am determined to have a campaign with this system, and I'm very pleased with the free content on Growling Doors website.
The free cases are great.
Please please please..... put a live play video up on YouTube!
People need to see a new system being played to grasp it completely! I'll be your biggest advocate if Iknow how to run the game correctly. Hell, I'll run it every new England convention.
Take this as constructive criticism, please!
I love the game and want it to succeed!
[4 of 5 Stars!]