It's like someone took Elmore Leonard's famous writing advice "Leave out the parts people skip" and applied it as a principle to RPG rules.
This system came from outta nowhere and rocked my world. Simple, clever techniques baked right in to keep things moving. A just crunchy enough system with a few elegant guiding principles that allow you to add more crunch to just the parts you want to, when you want to. For the first time in too many decades, I'm not focused on building my own system anymore... able to just play with an RPG that "gets it" ... and it's GLORIOUS.
Rating: [5 of 5 Stars!] |