This is potentially the best book for open-world sandbox play ever written. The entries on the random tables are perfect for getting the creative juices flowing without being concrete and forcing a specific world on the players. I enjoy Dungeon World, but it's not my system of choice. I use this book when playing Torchbearer and Dungeon Crawl Classics, generally when I'm running hexcrawls, and it works beautifully in any fantasy system. I'd love to see an intricately hyperlinked pdf version, similar books for other genres of games, and a more in-depth book centered on the "Plumb the Depths" chapter. I was an original backer on the Kickstarter and have loved the book ever since. This book is always with me in my game bag and I look forward to any and all future Kickstarters by Jason Lutes (especially similar to this project).
Rating: [5 of 5 Stars!] |