This is my second favorite intoductory season module, behind Season 5's, though I think that this module does a better job balancing roleplay and combat scenarios.
Good mix of types of adventures to be found. Several of the scenarios will force new players to get out of their comfort zones and roleplay a bit. There are a couple of classic dungeon crawly, hack-n-slash scenarios for balance as well.
This is a really good type of module to run when time is questionable. Having each scenario break down to ~1hr really lets DMs and players be flexible. You will have to push a bit to complete them all in a normal 4 hour con timeslot.
[4 of 5 Stars!]