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DDAL05-02 The Black Road (5e) $2.99
Publisher: Wizards of the Coast
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by Chris P. [Verified Purchaser] Date Added: 02/22/2018 21:13:35

I have mixed feelings about this module. It is great for new players as it gets them familiar with things like combat, skill checks, and thinking critically, but there's very little substance to the adventure beyond the two combat encounters. In my experience running the module, the only section that allowed for significant role play was the optional encounter with the Zhentarim travelers, but that encounter didn't actually affect the rest of the adventure or give the players any useful information, so I'm inclined to just skip it.

The beginning of the adventure also sets up that the players need to buy desert clothing to avoid the harsh weather. When it came time for me to run the module for the first time, I realized that it never actually outlines the consequences of not buying desert clothing. I improvised and gave the players a DC10 CON check (with advantage for those with the clothing) after the sandstorm encounter or they would face a level of exhaustion, but that penalty didn't actually have an effect on the rest of the game. I'd love to hear ideas for alternatives.

Overall, I would only recommend this module to those who plan to play through all of Season 5 in order, as it serves as a nice prologue to the rest of the season and ties in especially well with DDAL05-3, which I really enjoy.



Rating:
[3 of 5 Stars!]
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DDAL05-02 The Black Road (5e)
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