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Read What Others Are Saying
5E Mini-Dungeon #057: Last Stand of the Forgotten Pirate
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 09/19/2017 04:12:57
5E Mini-Dungeon #057: Last Stand of the Forgotten Pirate An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos! Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! The PCs are asked by an druid to check up on a former orc pirate, old Gnarltooth, who has been pretty evasive about some obligations, consumed by his obsession with "The Beas...

Rating:
[5 of 5 Stars!]
5E Mini-Dungeon #056: The Siren's Lament
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 09/19/2017 04:11:20
5E Mini-Dungeon #056: The Siren's Lament An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos! Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! Sirens rarely find true love and when they do, it rarely ends well; such was the case here. The lover of the siren was a wealthy captain, drowned by the wrath of the Sea King...

Rating:
[5 of 5 Stars!]
DDEX1-06 The Scroll Thief (5e)
by Brian M.
Publisher: Wizards of the Coast
Date Added: 09/18/2017 23:30:04
DDEX1-06 The Scroll Thief (5e) My PCs enjoyed taking on the role of detective-adventurers as they grilled suspects and victims alike. Our Lords Alliance member offered a solution to keep the imposter in good standing in the faction by way of charity works along with hard work. The Order of the Gauntlet member gained some appreciation through his spar with the Fighting Arena owner's daughter. Everyone also enjoyed the chase and battles with the carrion crawler and the wormling at the end of the mod. Over all a good adventure. ...

Rating:
[5 of 5 Stars!]
DDEX1-05 The Courting of Fire (5e)
by Brian M.
Publisher: Wizards of the Coast
Date Added: 09/18/2017 23:17:34
DDEX1-05 The Courting of Fire (5e) This mod gave my characters some challenge in social interacting, the sparring and the later encounters in the temple. They didn't really bother questioning the wight as he was undead, evil and also a guardian. I normally have at least one or two players that want to battle often within a session, but I do push even them to roleplay and use their skills within the game so all are included and this mod offers much for all parties along with simple problem solving.

Rating:
[4 of 5 Stars!]
Lighthouse Roleplaying System™
by Daniel P.
Publisher: Dancing Lights Press
Date Added: 09/18/2017 22:42:04
Lighthouse Roleplaying System™ I picked up Lighthouse because I have found that my tastes in roleplaying game systems have drifted more towards the simple and narrative, rather than the complex and rules-laden. Everything I read about Lighthouse told me it would be along the same conceptual lines as other games with those qualities I already liked, so I went for it. I like a lot what Kinsman has done in Lighthouse, a lot. This is a narrative-focused system that highlights descriptive devices, using dice mechanics sparingly and meaningfully to drive the story forward with an eye towards drama. In Lighthouse, characters are built using descriptions with varying levels of importance/complexity--Big, Medium, and Small Things--each with its own numeric bonus. Rather than get bogged down in extensive skill lists and abilities, what a character can do is derived organically from each Thing description in conversation between the player and the Guide (Game Master). The resolution mechanic is simple, using a d20 +...

Rating:
[5 of 5 Stars!]
Alien Worlds Builder
by Darren B.
Publisher: Killer Goblin Publishing
Date Added: 09/18/2017 21:33:23
Alien Worlds Builder Aien Worlds Builder has some real potential, and I can see exactly where the author was going with it what lets it down are the typos. I can forgive a typo here and there, but in this case we're talking about many per page. A couple of proofreads would have fixed it. Also the layout on the last page is skewed with the banner running into the header making it impossible to read. This product feels like it was just knocked togeter as fast as possible to make money. The information contained inside is good, but the lack of care in the execution really let's it down. I'm glad I'm glad I got it for half price, and even that was too much with such poor production values ....

Rating:
[2 of 5 Stars!]
DDEX1-09 Outlaws of the Iron Route (5e)
by Gregory V.
Publisher: Wizards of the Coast
Date Added: 09/18/2017 21:06:16
DDEX1-09 Outlaws of the Iron Route (5e) I'm not the most experienced DM in the world, so read these words with caution. This adventure was a lot of fun to read, prepare, and ultimately run. The only complaint I have is that it is so tightly packed with possibilities that to really give the players all the content, it takes more than 4 hours. This isn't a bad thing. The art was fun (reminded me of Gary Larsen's Far Side Cartoon!). The maps were good. I could see some people complaining that not EVERY nook and cranny was mapped out, however, there's enough description that I had no problem drawing my own maps for the encounters my players got into. The fun of this adventure was definately the role-playing possibilities, so many memorable characters! Drunken Halfling Jailors, Dangerous Minotaur Pirate, Slippery would-be Robin-Hood-Turned-Real Criminal. Do yourself a favor and reserve 6 hours to run this thing and don't skip out on any of it. VERY WELL WRITTEN! Fun and memorable. I'm an instant fan. For those DM's who are mo...

Rating:
[5 of 5 Stars!]
CT-X The Encyclopedia of Dagudashaag
by Jae C.
Publisher: Game Designers' Workshop (GDW)
Date Added: 09/18/2017 16:29:11
CT-X The Encyclopedia of Dagudashaag This supplement was provided for free via the travellerrpg website and recieved the following comments when released: This file is 382 pages of absolute gold for free. So overwhelmingly good! Latest T5 style world stats and comprehensive library data. So much to explore, and so many directions a Referee could let players take an adventure easily because of its comprehensive nature. Magnificent! Go get yourselves a copy and read, if you can not think of at least one adventure from each letter or even each subsector then you should hang your head in shame. People, religions, companies, worlds and lifeforms its all there just waiting to come to life in the Rimward Galactic Province. Go explore, get mugged, make a fortune, lose a fortune, have an adventure or two. it is indeed a fabulous piece of work - thank you I downloaded it and am impressed with the amount of detail and the quality of the work. This is the right way to do a sector book. A separate FREE Referee'...

Rating:
[5 of 5 Stars!]
100 Irrelevant Notes and Letters to Bamboozle Players
by Hannu M.
Publisher: Azukail Games
Date Added: 09/18/2017 13:27:06
100 Irrelevant Notes and Letters to Bamboozle Players My name is Hannu and I run 6 paid games per week at Roll20 for a total of 30 paid players per week, and I have to say this is the best euro I ever spent. One hundred letters with just enough information to leave players hooked and wanting for more. Any of these could well fit into a professional game. Would buy more from the author, either lists of interesting letters for the players to find or compelling situations for them to come across where they have to make choices.

Rating:
[5 of 5 Stars!]
World of Farland Campaign Setting
by Michael H.
Publisher: World of Farland
Date Added: 09/18/2017 13:09:10
World of Farland Campaign Setting I've been gaming in Farland for over two years now. Farland is a unique setting - a world conquered by evil. Perfect for use with Dungeons & Dragons, but easily adapted to other systems as well. This campaign setting is the perfect collection of all the information that Farland has to offer - history, geography, races, and beyond. The information is dense, but well-organzied and never superfluous. The orginal art within is breathtaking and the overall look and layout of the PDF is gorgeous and very professional....

Rating:
[5 of 5 Stars!]
In The Company of Aberrations
by Thilo G. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 09/18/2017 03:53:57
In The Company of Aberrations An Endzeitgeist.com review This installment of Rite Publishing’s „In the Company of...“-series of playable monsters clocks in at 55 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a MASSIVE 51 pages of content, so let’s take a look! This review was move up in my review-queue as a prioritized review at the request of my patreons. We begin with a letter, framing the narrative that suffuses the pdf in the tradition of Rite Publishing supplements; the letter is one of resignation this time around, speaking of the horrors that were encountered, and indeed, the formula of the in-character description of the race that makes this series such a joy to read, has been modified here, as aberrations are a significantly less unified topic than previous races covered. Instead, the content is framed as a report by the Voice of the Vigilant – who has basically possessed one of the unfortunates that encountered the aberrant threats, saving th...

Rating:
[5 of 5 Stars!]
Wizardzine #1
by Thilo G. [Featured Reviewer]
Publisher: Necrotic Gnome Productions
Date Added: 09/18/2017 03:52:40
Wizardzine #1 An Endzeitgeist.com review This e-zine clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 4 pages of SRD, 1 page space for notes, 1 page back cover, leaving us with 43 pages of content. It should be noted that, as in most OSR-supplements, the pages are formatted for booklet-size (6’’ by 9’’, A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this out. Personally, I’d at least contemplate getting the softcover PoD – I based most of review on that. All righty, let’s take a look! Ah, one more thing, in case that’s relevant to you: The OSR-engine employed would by Labyrinth Lord. The first, and so far, only, installment of Wizardzine focuses on the theme of water, but does so in a rather interesting manner: We begin with ideas for themes that involve magic and water: How e.g. diviners could specialize in finding sunken treasure, how demonologists or necromancers may be prone to summoning forth things from below…and how...

Rating:
[5 of 5 Stars!]
Purple Mountain: Temple of the Locust Lord (DCC)
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 09/18/2017 03:50:41
Purple Mountain: Temple of the Locust Lord (DCC) An Endzeitgeist.com review This conversion of the first installment of Purple Duck's Purple Mountain dungeon is 33 pages long, 1 page front cover, 1 page editorial/patreons-thank you, 2 pages SRD, leaving 29 pages of content for the first level of the dungeon. It should be noted that, like most of the recent Purple Duck games-supplements, the pdf is formatted for digest-booklet size, A5 or about 6’’ by 9’’, which means that, if you print this out, you should be able to fit up to 4 pages on a sheet of paper, Okay, while Purple Mountain is a mega-dungeon, rest assured that you don’t need to commit to the entirety of the series – this module (and its follow-ups) very much works as a stand-alone adventure and the pdf even provides some guidance for use as both stand-alone module or as part of a mega-dungeon. Which brings me to another issue that DCC judges will undoubtedly want to have answered: Does this “get” DCC? After all, the system has some seriously different paradigms ...

Rating:
[5 of 5 Stars!]
DDEX1-05 The Courting of Fire (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 09/18/2017 01:31:18
DDEX1-05 The Courting of Fire (5e) Standard, basic, middle of the pack, mediocre... A rather plain and blend adventure with very little to no stand-out moments. A wanted poster lead to the investigation of the thief's belongings, which lead to the characters finding a map, which lead to a hidden underground temple, ending in the characters investigating the temple and confronting the thief. A mixture between in-town roleplay, combat in pursuit, investigatin and puzzle-solving in a dungeon. Fairly standard plot all together. The biggest problem with the module is it's linearity. The in-town conversations, the exploration, and the puzzle-solving are all very straight forward, leaving very little room for creative roleplay for both the DM and the characters. Although there is some little wriggle room of whom to talk to first in Phlan, or which section of the temple should be explored first, but the module felt very linear at large....

Rating:
[2 of 5 Stars!]
Astonishing Swordsmen & Sorcerers of Hyperborea (Second Edition)
by Daniel S.
Publisher: North Wind Adventures
Date Added: 09/17/2017 21:10:34
Astonishing Swordsmen & Sorcerers of Hyperborea (Second Edition) A great enhancement to the 1st edition. It's still the same game as before with improved art, better (and easier to read layout), new classes, new monsters, and new magic. While it has a number of additions, it remains fully compaitble with the 1st edition. For those unfamiliar with the setting, it is inspired primarily by the works of Clark Ashton Smith's Hyperborean tales, mixed in with a lot of Fritz Leiber, Jack Vance, Robert E. Howard, and HP Lovecraft. It uses a much-cleaned up version of the AD&D 1st edition rules. All player characters are humans. The setting is fairly small (though much larger than the original D&D Known World), representing the legendary realm of Hyperborea. You'll find many ancient and mythical human cultures have found their way here. I've found it quite easy to port AD&D and various OSR adventures to the setting, usually with a tweak here or there. Full review can be found on my blog at https://19thlevel.blogspot.com ...

Rating:
[5 of 5 Stars!]
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