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Read What Others Are Saying
Bluebeard's Bride
by Mathew D.
Publisher: Magpie Games
Date Added: 06/14/2018 04:15:42
Bluebeard's Bride A richly-textured and persuasively-rendered version of the works of fabulists and critics such as Charles Perrault, Angela Carter and Hélène Cixous. The game marries the doom-laden exploration and threatening atmospherics of the gothic fairy-tale (a faint echo of the snares and traps and player ingenuity of old-school dungeoneering here) to a stripped-back version of the single shot-improv-playbook style of the Apocalypse World engine (a touch of the deterritorialization-through-collective-effort of indie gaming here). Well-researched, well-designed and well worth a small portion of the filthy lucre Bluebeard and his landowning descendants have handed down to us....

Rating:
[5 of 5 Stars!]
Dragonlance Classics Volume I (2e)
by Greg T.
Publisher: Wizards of the Coast
Date Added: 06/14/2018 01:02:09
Dragonlance Classics Volume I (2e) Bargain basement treatment of classic modules. The original product: Dragonlance Classics Volume 1 re-presents the original 1E adventures DL1 to DL4, in an attempt to accurately present the original material while updating it to 2nd Edition. On the plus side, all the original narrative text is here, and all of the original art, albeit rearranged in ways that don't entirely do justice to the original presentation. You're getting four classic modules in one book at a cheap price, so it's attractive for that reason. Unfortunately the update to 2E leaves something to be desired. In the original books, complete monster stat-blocks were presented in-line at the relevant point in the adventure, convenient for running the adventure. In this edition, all monster stat blocks have been removed, replaced by a table at the rear of the volume. This table does not include monster descriptions, special attacks or special abilities, so you'll need copies of the 2E Monstrous Compendium and Dr...

Rating:
[3 of 5 Stars!]
Itras By (English)
by Mathew D.
Publisher: Vagrant Workshop
Date Added: 06/14/2018 00:10:46
Itras By (English) One of the most enchanting and innovative roleplaying games ever made. Players draw from a deck of eight Resolution cards to resolve actions on one another’s behalf. (These were designed by Matthijs Holter, the guy that did Archipelago.) Each person playing also draws one card per session from a deck of Chance cards. These contain a variety of improvisational prompts communicate the disjunctive elisions and dreamlike combinations of surrealist narrative. The greater part of the book describes the City that is inspired by these creative implications, including human-spider hybrids, ox-headed boys, sailors’ alleys and opium dens. Free-wheeling, atmospheric and fun....

Rating:
[5 of 5 Stars!]
Blank Cards Collection
by Jacob J.
Publisher: The Other Game Company
Date Added: 06/13/2018 23:28:02
Blank Cards Collection Really like the idea, and for the most part the layouts. Really wish they had made more use of the larger formats that exist here in the blank cards for the pre-filled ones though, especially for the monster cards. Seems wierd to go to the trouble of creating the larger format and not using it for something like dragons or elementals that have giant blocks of text when written out word for word from the SRD that become unreadably small on the small format. There were also some oddities with some of the large format version layouts, like having 'pages' 4 and 1 one the same side with 2 and 3 on the other, when '1 and 2' could have been the front side with '3 and 4' combined into s a single larger field for the back side, which would also put 'page 1' on the left hand side where it would generally be expected....

Rating:
[3 of 5 Stars!]
D&D Rules Cyclopedia (Basic)
by David H.
Publisher: Wizards of the Coast
Date Added: 06/13/2018 22:26:58
D&D Rules Cyclopedia (Basic) I now finally own a print copy of the Rules Cyclopedia. I had the BECMI box sets so I never really thought this product was any use to me. I thought it was just a cash grab at the time of release. I was wrong. This is a great book and I am pleasently surprised with the quality of the hard cover reprint. It is a big book and the print is sized to fit alot in. I now see why RC is so popular. My box sets can stay in their shelf. I am really happy with my purchase and impressed with DriveThru RPG service. I have all ready ordered more bits and pieces that are missing from my collection X2, X8, CM3, CM7. I am interested to see how these turn out....

Rating:
[5 of 5 Stars!]
Warhammer 40,000 - Wrath & Glory - Revelations
by Steffen R.
Publisher: Ulisses Spiele
Date Added: 06/13/2018 19:08:29
Warhammer 40,000 - Wrath & Glory - Revelations This document functions like a sort of written trailer for the upcoming Wrath & Glory. An advertisement that explains the premise of the game, it is unfortunately devoid of any preview of the actual rules, but does a good job describing what you can expect in future products in regards to setting, plots and potential characters. For more detailed information about the system, one is definitely advised to follow the advice about visiting the linked website, as it feature some interesting crunch that is not even hinted at here. Personally, I am rather excited about finally seeing a unified 40k RPG system which, rather than the previous scattered product line by Fantasy Flight and its laser focus on specific themes (resulting in mutually incompatible rulesets), gives players the ability to bring (nearly) all sorts of characters into a single story, thus presenting an opportunity to play with "mixed parties" the likes they might know from and even expect of the franchise due to how the ...

Rating:
[4 of 5 Stars!]
Spheres Apocrypha: Nature Talents, Spirit
by James E.
Publisher: Drop Dead Studios
Date Added: 06/13/2018 18:46:20
Spheres Apocrypha: Nature Talents, Spirit **Disclaimer:** I purchased this product at full price. As the name suggests, this is an expansion to the Spirit talents of the Nature sphere. The core of this is three new basic talents - one that lets you speak with vermin, one that gives you concealment (20% or Spell Point for 50%), and one that causes vermin to treat you in a friendlier way. After that, we get several new feats. These include options for granting Spirit powers to additional allies, some dual sphere feats to blend it with the Enhancement or Alteration spheres, and a pair of drawback feats that let you poison the land to decrease the cost of metamagic feats and improve your caster level. Plus the general drawback that lets you do it in the first place. This handbook definitely leans a little towards darker character concepts. Overall, it's a tidy little expansion, and not a bad value for the price you're paying. I'd have liked to see one or two more options here (that'd bring it closer in line to some of the...

Rating:
[5 of 5 Stars!]
SCAII.2 Cavalier Attitude
by Greg C.
Publisher: Starry Knight Press
Date Added: 06/13/2018 16:19:47
SCAII.2 Cavalier Attitude Cavalier Attitude is an excellent publication. With this issue, I really enjoyed the description of the Shadow Gnome and the location The Crystal Tavern. Both excellent resources for the busy GM to work into his or her setting. And, as with other Starry Knight products, the artwork is top notch, showing off the best of the old-school RPG artists.

Rating:
[5 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Andrew T.
Publisher: Wizards of the Coast
Date Added: 06/13/2018 15:48:58
DDAL07-01 A City on the Edge (5e) I played this out over a few sessions with a varying group each time. Most of the times I ran it, we had some younger kids playing with us, and so the five "One-Hour" adventures turned into something more simillar to four 3-hour adventures, but overall we had a bunch of fun! And if I'm being honest, it had a lot to do with not being ready to guide things on my part :) Overall it was a lot of fun! The rest of my review highlights what I liked/didn't like, and while I try to avoid any explicit spoilers it could be a little spoiler-y. I think the parts of it I liked the least were the descriptions/solutions to the puzzles in Parts 1 and 4. They were a little too hard for me to understand at first, and if I'd followed them as written they would have boiled down to "Roll an Investigation check to see if you solved the puzzle". I substituted them with a few home-brewed puzzles that fit the theme of what they were trying to accomplish and everything worked out fine though :) The ...

Rating:
[4 of 5 Stars!]
Phoenix Dawn Command: Strength Player Expansion
by Floyd P.
Publisher: Twogether Studios
Date Added: 06/13/2018 15:45:02
Phoenix Dawn Command: Strength Player Expansion I recently purchased these sets to expand into being able to have a full wing of six. These cards are definitely different from those printed into the original boxes. That said it is easy enough to have these purcahsed cards replace all Grace, Intelellect, or Strength cards that a player woudl need. The issue would come in with the addition of the trait cards. The last time I played Phoenix Dawn Command I used a Rank 3 character with a mix of old and new cards, and given that the split was fairly even it wasn't easy to tell what I woudl or wouldn't pull based on the card difference. If only a single card were replaced though it would be very noticeable. The additon of the new traits though is a definite Pro to purchasing these sets, as any new/additional material is great to have!...

Rating:
[4 of 5 Stars!]
Phoenix Dawn Command: Intellect Player Expansion
by Floyd P.
Publisher: Twogether Studios
Date Added: 06/13/2018 15:44:33
Phoenix Dawn Command: Intellect Player Expansion I recently purchased these sets to expand into being able to have a full wing of six. These cards are definitely different from those printed into the original boxes. That said it is easy enough to have these purcahsed cards replace all Grace, Intelellect, or Strength cards that a player woudl need. The issue would come in with the addition of the trait cards. The last time I played Phoenix Dawn Command I used a Rank 3 character with a mix of old and new cards, and given that the split was fairly even it wasn't easy to tell what I woudl or wouldn't pull based on the card difference. If only a single card were replaced though it would be very noticeable. The additon of the new traits though is a definite Pro to purchasing these sets, as any new/additional material is great to have!...

Rating:
[4 of 5 Stars!]
DDAL07-10 Fire, Ash, and Ruin (5e)
by Alex W.
Publisher: Wizards of the Coast
Date Added: 06/13/2018 12:48:05
DDAL07-10 Fire, Ash, and Ruin (5e) It's an interesting module, with great characters and story developments (and quite the final boss fight), but it feels out of place in Season 7. Characters will want to explore this massive map, which may take them well over the 4-hour expected slot, which poses an issue when playing AL at a game night. Also, if your players are pretty in sync and effective they will make short work of almost all of the encounters. It should also be noted that when I originally ran it, it was before the second version was released. I cannot speak to the newer version....

Rating:
[3 of 5 Stars!]
DDEX2-10 Cloaks and Shadows (5e)
by Alex W.
Publisher: Wizards of the Coast
Date Added: 06/13/2018 12:40:09
DDEX2-10 Cloaks and Shadows (5e) One of my all-time favorite Tier 1 adventures, Cloak and Shadows offers a new experience each time it is run. The web layout allows for multiple approaches to the climactic ending, and involves everything including sneaking, roleplaying, and combat. Although it involves the Cult of the Howling Hatred, they are ansilary enough to not throw off the game if you decide to not run the rest of season 2. Every AL DM should have this module ready as a go-to for a Tier 1 table.

Rating:
[5 of 5 Stars!]
Tortle Package (5e)
by Alex W.
Publisher: Wizards of the Coast
Date Added: 06/13/2018 12:35:53
Tortle Package (5e) The tortle package is simple, but enjoyable. It fleshes out Chult to a good extent, and allows further exploration (assuming your players don't feel too rushed by the Death Curse). It has a single dungeon, some flavor spots that build on the overarching lore, and some exploration options. The main draw for most people will be the Tortle race, but I feel this is the weakest part of this package, it's fun flavor-wise, but is not a wholly useful race (just my opinion). If your players have fallen in love with the setting of Chult and have some Tier 1 wiggle room left, take a look at this supplement....

Rating:
[4 of 5 Stars!]
The Dungeon of Abkadev
by Kim H.
Publisher: The Wizard's Tower
Date Added: 06/13/2018 12:32:49
The Dungeon of Abkadev Great fun und well made. The type set and the illustrations create a great atmosphere and the dungeon is challenging. 100 sections is a great format. The adventure on a single page would be great to print it out multiple time and having more room for notes. Keep up the good work! I can't wait for the next part.

Rating:
[4 of 5 Stars!]
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