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Read What Others Are Saying
33 Dungeon Maps
by Fred W.
Publisher: dicegeeks.com
Date Added: 11/18/2017 17:45:37
33 Dungeon Maps Loved them, plan using them in my next gaming sessions, thanks for the designs. Great work. Keep themcoming. Thank you for them.

Rating:
[5 of 5 Stars!]
Longboat Template
by Fred W.
Publisher: Black Magic Craft
Date Added: 11/18/2017 17:41:44
Longboat Template Black magic crafts, thanks for designing this template, I have used this item, not once but twice so far. One the intended long boat, and my zombie ship. Lots of fun great activity builder project. This item, along with your other tutorials and how this, are starting to become one of my to look to for a fun and great projects. Just really enjoys the long boat, planning to build a few more. Thank you black magic crafts, keep them coming.

Rating:
[5 of 5 Stars!]
Hovel Paper Model
by Fred W.
Publisher: Dave Graffam Models
Date Added: 11/18/2017 17:34:54
Hovel Paper Model Great build, enjoyed it greatly, can't wait to build it again great activity.

Rating:
[5 of 5 Stars!]
Vine Maze
by Fred W.
Publisher: DramaScape
Date Added: 11/18/2017 17:27:06
Vine Maze Great layout for the games I play, my freinds and I love it.

Rating:
[5 of 5 Stars!]
DDEX3-02 Shackles of Blood (5e)
by Mark S.
Publisher: Wizards of the Coast
Date Added: 11/18/2017 15:23:53
DDEX3-02 Shackles of Blood (5e) Fun module to run. Combat-heavy, and that first major encounter is a doozy. Definitely NOT for level 1 characters, especially with the way the last encounter goes. Overall, it had good pacing, though it has the potential to run faster than the 4 hours.

Rating:
[4 of 5 Stars!]
Delta Green: Handler's Guide
by Megan R. [Featured Reviewer]
Publisher: Arc Dream Publishing
Date Added: 11/18/2017 13:00:18
Delta Green: Handler's Guide So, you've stepped up and offered to run the Delta Green RPG for your group. Here's a massive sourcebook to help you make the world of the game come to horrifying life for the characters... It includes a history of the alternate Earth in which the game is set, loads about the Mythos, rules for new threats, a good understanding of Delta Green as an organisation, and much more; and ideas for adventures are scattered freely throughout as well as there being a complete scenario ready for you to run. The Introduction begins by recommending that you go and read the Delta Green RPG Agent's Handbook first. Then it reminds you that first and foremost, Delta Green is a horror game dealing with people finding out just how insignificant human beings are in the universal scheme of things, with the end of humanity itself - and probably going clean off their heads if they aren't killed in the process. It's about conspiracies to keep the horror hidden - some concocted by the horrors themselves to k...

Rating:
[5 of 5 Stars!]
Land of Intrigue (2e)
by Karl H.
Publisher: Wizards of the Coast
Date Added: 11/18/2017 11:36:57
Land of Intrigue (2e) I made this purchase to help flesh out the backstory and potential plot hooks for a character I created who hailed from Tethyr, the first of the three kingdoms detailed in this collection. And there's plenty of information to be found therein. As the content is 2e, the information is set over a hundred years prior to 5e goings ons. But it's still a great rescource for getting details on locations, history, and notable families. On that front, the product met my expectations. There are four PDFs included, one for each kingdom, and one for a few maps. The maps-only PDF is ok. They're not super detailed, some are color and some are black and white. I don't think the maps included offer anything more than what is widely available on the web. The maps *inside* each of the kingdom PDFs are really disappointing. Specifically, the quality of the scans - which is what I assume they are - is like looking at a copy of a copy of a copy. They're still helpful in terms of getting an idea of the l...

Rating:
[3 of 5 Stars!]
Changeling: the Dreaming Introductory Kit
by Tommaso C.
Publisher: White Wolf
Date Added: 11/18/2017 11:35:20
Changeling: the Dreaming Introductory Kit (sorry for my bad english) Briefly, I found this introductory kit very involving and satisfying. It's only a preview but you can notice the White Wolf is creating a deeper but also lighter rule system, in particular for the Banality and Bedlam system. Faster but all dedicated to roleplaying. Personally there are some general rules (not the Chengeling's rules, but the general system rule of all the new edition) that don't excite me. But as I said, that's personal. This introductory kit convinced me donate them some money in the Kickstarter site. I think White Wolf can really bring back Changelings to their fairy golden age with this! The only "flaw" White Wolf should "correct" is the number of Kiths: add (or bring back) some others!...

Rating:
[4 of 5 Stars!]
The Blackwood Errantry Codex
by Chad B M.
Publisher: Mythic Gazetteer, LLC
Date Added: 11/18/2017 10:23:37
The Blackwood Errantry Codex This is an excellent book. It is well thought out and put together well. More importantly, the content is excellent. It is a fantasy setting with a new twist. There are plenty of player races and new edges that give the setting a unique feel. In addition to the core setting material, there is tons of adventure in this book with several supporting adventures here on this site. If you are looking for something fantasy in a new setting with unique feel, you should absolutely pick this book up. It is well worth the cost and an excellent setting for Savage Worlds!...

Rating:
[5 of 5 Stars!]
Small Book of Sci-Fi Weapons
by Pietro d. M.
Publisher: FeralGamersInc
Date Added: 11/18/2017 09:28:29
Small Book of Sci-Fi Weapons Good list of weapons. I use it for Savage Worlds and quite all the stats are in line with SW standards (i.e do not disrupt the game) and it's pratical. There is a good range from shootting to close combat weapons and all illustrated one by one. Lots of sci-fi weapons with ammo and not all laser\blaster\pluse\beam. Good work I ejoiyed it.

Rating:
[5 of 5 Stars!]
DDAL06-01 A Thousand Tiny Deaths (5e)
by Robert S.
Publisher: Wizards of the Coast
Date Added: 11/18/2017 09:10:52
DDAL06-01 A Thousand Tiny Deaths (5e) So as a DM i am noticing since POA that the first adventure is extremely deadly. In this case a mage with the ability to cast Fireball. Now oridinaryly I wouldnt have an issue with it but when you are playing with new players to d&d it would make sense to give them an adventure that is not so deadly as an introduction to d&d

Rating:
[1 of 5 Stars!]
DDAL05-05 A Dish Best Served Cold (5e)
by Robert S.
Publisher: Wizards of the Coast
Date Added: 11/18/2017 08:58:35
DDAL05-05 A Dish Best Served Cold (5e) I enjoyed the adventure but i find the scene at the camp when you persuade the leader to turn on his second in command seems to be counter productive and drags the story.

Rating:
[3 of 5 Stars!]
DDAL07-03 A Day at the Races (5e)
by Giorgio P.
Publisher: Wizards of the Coast
Date Added: 11/18/2017 07:58:48
DDAL07-03 A Day at the Races (5e) Purtroppo modulo si merita solo la sufficenza. L'avventura di per se non è male e offre qualche buon spunto per il roleplaying; il problema è la gara che compone il corpo centrale del modulo che non è ottimale. Al tavolo è risultata faraginosa e dispersiva, la quantità esagerata di prove che devono sostenere sia i pg che i png spezza molto il ritmo del gioco e sembra essere stata concepità piu come riempitivo per far passare il tempo che vera competizione di abilità. Risistemata questa parte potrebbe diventare un bel modulo investigativo....

Rating:
[3 of 5 Stars!]
The Traveler's Guide to the Elemental Plane of Fire
by Ralph B.
Publisher: Necromancers of the Northwest
Date Added: 11/18/2017 02:43:32
The Traveler's Guide to the Elemental Plane of Fire I really wanted to like this book but it had some significant problems with its paragon class mechanics (The Fire Elemental Paragon's Elemental grants bonuses to saves for effects the base race is immune too!), dubious choices for class abilities (like the Efreet Master's Wishgranter ability), missing feats, important changes to the elemental environment that seem half finished, and other things important to actually playing and running a game on the Elemental Plane of Fire. This is a tragedy since the last half of the book is an interesting alternative to the usual D&D-esque fantasy setting. The City of Brass is right brilliant, the various regions varied and interesting with hints of greater utility scattered throughtout. Unfortunately the sloppy mechanics requires your DM slap bandaids on just about everything. You can do it and its not an insurmountable task for an experienced DM but it reduces the overall usefulness of this book. I'll give it a rating of 3. Poor class mech...

Rating:
[3 of 5 Stars!]
Hillfolk
by Giles R.
Publisher: Pelgrane Press
Date Added: 11/18/2017 02:37:48
Hillfolk Hillfolk uses an innovative ruleset to place social interactions between characters at the heart of the game. It's aim is to make an RPG play more like one of the blockbuster TV series we get these days. The story will be largely player led, with the GM almost on an equal footing as the players in terms of input. The rules for physical confrontations are quite light, good if you want to focus on the drama played out by the characters. If not you could easly replace them with your favourite rule system for more crunch. I kept thinking this would be a perfect system for a Runequest campaign where all the players were members of the same tribe....

Rating:
[5 of 5 Stars!]
Displaying 76 to 90 (of 52631 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
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