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Read What Others Are Saying
Changeling: The Dreaming 20th Anniversary Edition
by Andrew J.
Publisher: Onyx Path Publishing
Date Added: 09/15/2017 20:00:12
Changeling: The Dreaming 20th Anniversary Edition Nearly Flawless *This is a review of the digital book, purchased on the day of its release.* **Things to love:** In order: The opening story is simultaneously the last thing one would expect from Changeling while also very perfectly written. The book balances narrative and rules layout with more finesse than expected. Naturally, the art is gorgeous. Some of it is recognizable from earlier books but no less effective for it. Changeling 20th Anniversary presents a very updated Metaplot. This is very different from Vampire 20th Anniversary offering a pick-and-choose approach to world events. In this book, the meta plot feels distant enough to justify story options rather than diminish them. Rule updates are exciting. The updated Paths to Epiphany provide a great set of options for gaining Glamour/ Unleashing presents a new way to use Glamour. Changelings feel more like their own creatures and less like creatures who must always feed. Nightmare and Bedlam system...

Rating:
[5 of 5 Stars!]
Little Book Of Little Adventures, Fantasy Edition Volume 1
by Matthew B.
Publisher: Artur Gajewski
Date Added: 09/15/2017 19:59:40
Little Book Of Little Adventures, Fantasy Edition Volume 1 I love this little book! It is perfect for a last minute adventure set up. It has also helped inspire a new adventure for my homebrew campaign. I am looking forward to seeing more from Mr. Gajewski.

Rating:
[5 of 5 Stars!]
Pugmire Core Rulebook
by Candace P.
Publisher: Onyx Path Publishing
Date Added: 09/15/2017 17:47:36
Pugmire Core Rulebook Absolutely loving Pugmire. Going to let hubby (who I bought it as a gift for) give review: I love idiosyncratic games. I love games that fill niches I didn't know I had. I love games that take an idea and make magic out of them. ***Pugmire*** is all of those things. I'm aware that Pugmire uses something similar to 5e D&D rules, but to be honest I'm enjoying being introduced to some of those mechanics this way rather than in 5e D&D. Why? Because this world feels *perfect* with the rules. How do you build a breed? Based off of the role the breed fills. That's how you fit hundreds of different possible breeds (and mutts!) in. Classes? I love the names and the variants. Currency? *Plastic coins??* Delightful! The setting itself is a slice of wonderful. Sort of like Numenera in that it's post-mankind, but not so...serious. The game focuses not on the eternal struggle of good versus evil or the struggle to survive, but instead it focuses on being a Good Dog. If you were a Bad Dog once,...

Rating:
[5 of 5 Stars!]
Mask of the Other
by Will H.
Publisher: Greg Stolze
Date Added: 09/15/2017 17:25:50
Mask of the Other The A Team via Delta Green - thoroughly enjoyable, creepy and excellently paced. Felt a bit rushed at the end given the long scope of the narrative but hey, fits the themes of what happens when you look too deeply into the Things Man Was Not Meant To Know. Want More.

Rating:
[5 of 5 Stars!]
World of Farland Game Master's Handbook
by Brian S.
Publisher: World of Farland
Date Added: 09/15/2017 16:56:25
World of Farland Game Master's Handbook So immersive, expand on your World of Farland experance and pick this up. That art work though!!!!!

Rating:
[5 of 5 Stars!]
Legendary Hybrids: Skinchanger
by Ehn J.
Publisher: Legendary Games
Date Added: 09/15/2017 16:48:34
Legendary Hybrids: Skinchanger An [Ehn’s Gaming Foundry](https://ehnsgamingfoundry.tumblr.com/) review This week we’re looking over Legendary Hybrids: Skinchanger by David N. Ross and Patrick N. R. Julius, a hybrid class between the vigilante and druid. Gotta admit, these are two totally separate ideas, and the fact that they’re so different is why I wanted to check it out. We start off with a small little preview of the concept before giving us the introduction to the class, which is nice and informative. To begin, we have a d8 class with a healthy skill list and 6 skill points per level along with a good reflex and will save and 4th level casting. We get proficiency in simple weapons, light armor, and weapons made through the abilities of the class. The first class feature we end up with is adopted persona, which after a week of study lets us take on a persona from someone else; you get half your level to bluff checks to maintain the persona, but not to disguise checks, which I thought was odd. We also pick ...

Rating:
[5 of 5 Stars!]
Stock Art: Plant Horror
by John M.
Publisher: AAW Games
Date Added: 09/15/2017 16:11:52
Stock Art: Plant Horror Love it, and am using it in The Gray World (5E adventure). Minor nit: I only wish artist's name is in the licensing file, so I didn't have to find it again on DriveThru.

Rating:
[5 of 5 Stars!]
An Axe to Grind (Level 3 PCs)
by Jeff A.
Publisher: Dan Coleman Productions
Date Added: 09/15/2017 15:42:06
An Axe to Grind (Level 3 PCs) Enjoyable for the DM and players alike. Easy to follow, yet very good level of detail enabled playing the NPCs etc very natural. Interesting storyline. Reasonable level of difficulty. Appropriate treasure and magical items.

Rating:
[5 of 5 Stars!]
Bulldogs! Fate Core Edition
by Lee A.
Publisher: Galileo Games
Date Added: 09/15/2017 14:46:31
Bulldogs! Fate Core Edition I love this game so far. It's such a novel concept.

Rating:
[4 of 5 Stars!]
IRONCLAW: Book of Horn & Ivory (BETA)
by Christopher C.
Publisher: Sanguine Productions
Date Added: 09/15/2017 14:26:14
IRONCLAW: Book of Horn & Ivory (BETA) Ah, a new Iron Claw book. More animal people, new landmasses and settings to explore, and new gripes about editing. It's Iron Claw. If you already like this system this book is worth picking up. It's not as expansive as the Book of Jade and it doesn't expand the players toolbox the same way the Book of Mysteries does, but it adds another 20 species to play with, including more birds and reptiles, and new wave of careers, with the sandout being the bomb-throwing alchemist. However the big draw is the new setting and the new Warfare system. The Warfare system simplified compared to a table top wargame, though whether you want to see that as streamlined or stripped down is up to you. However unless your playgroup is full of armchair generals who want a meaty wargame this will be plenty. It also adds a new rule that basically boils down to a "Not Cool" card. An option rule that gives each player the power to pause the game when something in it touches a nerve. It's a neat idea, and...

Rating:
[4 of 5 Stars!]
Z-Land Beta Document
by Juhell G.
Publisher: Stormforge Productions
Date Added: 09/15/2017 13:58:08
Z-Land Beta Document I've Spent a long time Speculating pen and paper sessions but I never really crossed into the realm of actually playing one, and Z-Land has inspired me to gm my first game. Its Highly customizable even at the beta level with Clear set of rules that can account for any situation in game, and with a promise of more to come I'm sold on the idea of Z-Land

Rating:
[5 of 5 Stars!]
Veins of the Earth
by Oliver B.
Publisher: Lamentations of the Flame Princess
Date Added: 09/15/2017 13:48:25
Veins of the Earth This book is rad as hell. Some content is a little too silly for my campaign, but might not be for yours. It can all be tweaked anyway. And the art is fantastic. A++ would buy again.

Rating:
[5 of 5 Stars!]
T5 Traveller5 Core Rules Book (759 pages)
by Andy H.
Publisher: Game Designers' Workshop (GDW)
Date Added: 09/15/2017 13:21:32
T5 Traveller5 Core Rules Book (759 pages) For me, I really want to like and recommend this product. I've been a fan of Traveller since the first small box, as it was the first actual role-playing game I ever purchased. That being said, I realize that I am somewhat biased, but Traveller5 is really hard to recommend to all but the most die-hard Traveller aficionados. I’ll start with the positive. Traveller5 is greatly updated and expanded compared to previous versions/editions. The basic rules have been adapted to allow for more flexibility for characters or other intelligent beings that deviate from the human norm. This flexibility can cause some confusion, as a previous reviewer noted when sometimes attributes were written “Str C2 End” instead of the just saying “Str Dex End” – this allows for beings without a specific Dex stat to make the specific check. There are even sections on genetics for your character! The expansion also continues with a good system for the quality of items, which manages to apply to everything fr...

Rating:
[2 of 5 Stars!]
Savage Worlds Pulp Gear Toolkit
by Doug P.
Publisher: Pinnacle Entertainment
Date Added: 09/15/2017 13:11:33
Savage Worlds Pulp Gear Toolkit We play lots of 1930s era Savage Worlds so this is an invaluable asset. Especially like the relics part.

Rating:
[5 of 5 Stars!]
FC1 - Turret of the Frost Giant
by Dave L.
Publisher: Adventures in Filbar
Date Added: 09/15/2017 12:52:15
FC1 - Turret of the Frost Giant Nice one or two session adventure (3 to 4 hours each), depending on how you want to play it. I added this setting into my homebrew 5e campaign and it worked really well. Had to convert the monsters, traps, and treasure stats to 5e, but that was not hard to do at all. A winter wolf pet for Garr made the showdown at the turret more challenging for my party of 6. I'm liking the Filbar series and will explore some others to plug and play into our campaign. Thank you to the creators!

Rating:
[5 of 5 Stars!]
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