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Read What Others Are Saying
Perfugia-Class Space Station
by Ace M.
Publisher: Nienhaus Games
Date Added: 11/17/2017 04:13:22
Perfugia-Class Space Station An absolutely absurd number of separate files, totally 114, that can only be downloaded 10 at a time. But as if that wasn't bad enough, when downloading from the DriveThru RPG library, Selecting "Next ten files" to select the next set of ten in order; It will instead download the same files of your first set, despite having the checks of the next 10 selected. The only workaround I found was to add EVERY SINGLE PDF file to Drop box, by clicking the "Send to dropbox" button, and hitting the approval prompt. For every. single. file. 114 files. Once you've done that, only then can you batch download this product all at once. The thing keeping me from using a 1 star is that I feel the author of this map and content are very dedicated, and dispite the above gripes, it is a quality map and sci fi content to build a station. The categorizing, of the mind-boggling number of map sections (The way the pdfs are named) is a bit esoteric and impenetrable, combined with the above complain...

Rating:
[2 of 5 Stars!]
Jadetech: Multi-Jade
by francois e.
Publisher: Reroll Productions
Date Added: 11/17/2017 02:43:20
Jadetech: Multi-Jade Just bought it and it is too expensive for what's inside. And I also rank down the lack of follow up and delivery on the game. I posted when there was still a forum and never was answered and nowdays there is no longer a website...

Rating:
[2 of 5 Stars!]
Into the Breach: The Kineticist
by Adam S.
Publisher: Flying Pincushion Games
Date Added: 11/16/2017 23:45:42
Into the Breach: The Kineticist A lot of material here. As a fan of the kineticist I liked several of the options in this book. The thing I found disappointing is that all the archetypes and prestige classes are element specific.

Rating:
[4 of 5 Stars!]
DDAL07-05 Whispers in the Dark (5e)
by Aaron T.
Publisher: Wizards of the Coast
Date Added: 11/16/2017 23:33:55
DDAL07-05 Whispers in the Dark (5e) Finally a DDAL07 adventure that finally challenged this party. I enjoyed the story this added to Season 7, and the early misdirection for the Soulmonger. Let me just say that Wadumu will become a recurring NPC. I love that character.

Rating:
[5 of 5 Stars!]
DDAL07-04 A Walk in the Park (5e)
by Aaron T.
Publisher: Wizards of the Coast
Date Added: 11/16/2017 23:30:01
DDAL07-04 A Walk in the Park (5e) I really loved the characters reaction to the section were the street urchins are found. This adventure plays quickly, the combat here was to easy for a Very Strong Party however, If you have a very strong party add 2 Purebloods instead of 1 and it should keep the balance a little better. Loved the description of the Googles btw.

Rating:
[5 of 5 Stars!]
DDAL07-03 A Day at the Races (5e)
by Aaron T.
Publisher: Wizards of the Coast
Date Added: 11/16/2017 23:18:55
DDAL07-03 A Day at the Races (5e) This is a a GREAT mostly non combat adventure. The players skills are used pretty heavily and there is even some room for creative solution making. The only issue I have with this adventure, is the same issue I've had with every adventure so far in the DDAL07 series. The CR of the adventure isn't at a level to challenge the players as well as it could. It's like the authors realized that the Season 6 adventures were Colossally hard and went to far the other way to nerf the adventures in Season 7. ...

Rating:
[4 of 5 Stars!]
Country House Paper Model
by William E.
Publisher: Dave Graffam Models
Date Added: 11/16/2017 23:13:10
Country House Paper Model Great little model, fits my Victorian Gothic table top well. I have loads of DG models and I make the main stucture of each out of foam core to ensure they are tough enough to take lots of handling.

Rating:
[5 of 5 Stars!]
DDAL07-02 Over the Edge (5e)
by Tim L.
Publisher: Wizards of the Coast
Date Added: 11/16/2017 19:06:24
DDAL07-02 Over the Edge (5e) 5 Corpses was a fun one, and a great way to kick off season 7’s T2 storyline. The Time Limit note on pg5 added a nice twist to those fights, and it worked well. 4 Angry Snakes was another great idea. Albeit given an hour to prepare for the fight it ends rather quickly, but to “correct” that would be punishing good players for playing well-and that is something I am not in favour of. 3 Bargaining Coins is one of the most difficult modules I have seen in 5e (DDEX3-16 and 6-3 are brutal as well, a certain side quest in season 5’s T2 storyline is nasty as well). Unless the DM is merciful, it a guaranteed TPK. It’s not a fair fight for the party, even if they didn’t have an environmental disadvantage to boot, a pair of Lv11 Warlocks would be trouble for a T3 group, let alone a T2 introduction party. 2 Depressed Runes didn’t really work all that well either. Puzzles depend on player knowledge, not character knowledge, so that’s always an issue. Thankfully there are multiple so...

Rating:
[3 of 5 Stars!]
Blood Dark Thirst
by Niles C.
Publisher: Kort'thalis Publishing
Date Added: 11/16/2017 18:40:38
Blood Dark Thirst Caveat: I don't like V:tM or V:tR or WoD or anything related. When Venger said he was going to write an OSR heartbreaker based on them I came up with a very involved arguement that involved waves and cycles to show that the Storyteller games couldn't be Old School until 6e D&D comes out. Turns out I was wrong. BDT works as well its own thing and, if you're less lazy and burnt out than me, would be a perfect stand alone game for as much material as you can squeeze out of it. To me it does seem to expect a basic knowledge of the WoD stuff, if only to deliberately ignore it. You can get workable characters out of it in about 15 minutes if you're distaractably watching YouTube videos. If you have no intention of running it directly then there's plenty of ideas to drop into your other OSR games. My only real complaint is that it feels unfinished. Like I've only got a third of a final game here. Hey Venger, if you ever do expansions for Werewolves and Sorcerers then let me know. Mea...

Rating:
[4 of 5 Stars!]
DDAL07-05 Whispers in the Dark (5e)
by Tim L.
Publisher: Wizards of the Coast
Date Added: 11/16/2017 18:22:00
DDAL07-05 Whispers in the Dark (5e) While this is an amazing conclusion to a phenomenal trilogy, there is one glaring issue that needs to be addressed. The puzzle: now allow me to rant for a moment-generally in D&D it is considered proper to separate character knowledge from player knowledge, however a puzzle/riddle is the exact opposite of that, a 8 Int/Wis Barbarian played by someone with a Master’s degree can solve them in his sleep, while an 16 Int/Wis Divination Wizard/Knowledge cleric played by some high school dropout will never get it. A puzzle, particularly the one here, is integral to advance the story, so if a group gets stuck, or decides to over-think things (especially if they’re wrong) just grinds the session to an absolute halt. Even if they give up and resort to blunt forcing it, most of their resources are drained right before the climactic showdown with the villain after 3 adventures. I thought this was going to be a 5 star module until I ran it, but I have to take off 1 for the puzzle....

Rating:
[4 of 5 Stars!]
Into the Breach: The Kineticist
by Jerry M.
Publisher: Flying Pincushion Games
Date Added: 11/16/2017 18:17:06
Into the Breach: The Kineticist The PDF starts off with a brief description of what the series(Into the Breach) is about and then the table of contents. Before this is the cover art and a quote from [i]The Art of War[/i] that I think is really fitting for the class. Well done there. Right after that we get to the archetypes. Aetheric Marksman is an Aether Kineticist archetype that allows you to use a longbow or shortbow(with which you are proficient now) to make your Telekintic Blast. The damage you deal changes and feats like Rapid Shot don't work with it, but Weapon Focus(Kinetic Blast) works. The range is 60ft though, not the full increment of the bow, but any enhancements on your bow(like Flaming or Holy) apply and later you get the ability to grant your bow special properties too, albeit in exchange for taking burn. Later class features include turning arrows into small area of effect damage, piercing through a target to hit another and deal bleed, and shooting an arrow that digs itself deeper into the t...

Rating:
[5 of 5 Stars!]
Deep Dark Deathlike
by Camille R.
Publisher: Whimsy Machine Games
Date Added: 11/16/2017 17:24:41
Deep Dark Deathlike Deep Dark Deathlike is the perfect game to play during a windy winter night. Or perhaps to cool you down during a hot summer evening with a chill down your spine. Unlike other horror games that rely firmly on scary monsters described in intimate detail, or gory mechanics for ripping bodies asunder, DDD utilizes our own faulty memory, creating characters from a shared perspective, and facing the things in the dark that don't give a damn about you. The simple act of handing over your completed character sheet, to never look at it during play, feels a bit like handing over your own soul, especially after you have walked this character through so many obstacles and tragedies to get to the main play phase. For a 16 page game, it's full of interesting concepts, cool mechanics, and a little lesson on Cosmism and Existentialism. Deep Dark Deathlike is not a journey to take alone, and even though there is failure, there are also moments of hope in the darkness, and the feeling that with you...

Rating:
[5 of 5 Stars!]
Battle For The Purple Islands
by Tamas K.
Publisher: Kort'thalis Publishing
Date Added: 11/16/2017 15:26:41
Battle For The Purple Islands This is a 22-page booklet, with great b&w interior art (by Fuzzy Big, Monstark, and Craig Brasco). It can be used as a part of your Islands of Purple-Haunted Putrescence campaign, or as a stand-alone scenario. In the beginning, there is a section for fleshing out your characters, mostly via random tables (this is usual for Venger's scenarios, and I actually like it - it is perfectly possible to use these snippets and tables as "modules" and use them when running any of the other adventures). The appendix holds some more random tables, e.g. a 1d100 hexcrawl. The scenario includes three "entry points" (hooks) for PCs, depending on whether they are veterans of the Purple Islands or newcomers, or allowing them to cross over from the Alpha Blue universe. This is very useful stuff. The story itself is then propelled by the appearance of a messenger on a quest to save the universe, none the less... but the island is an arena between various factions and wildcard tribes, who make everyth...

Rating:
[4 of 5 Stars!]
The Blackwood Errantry Codex
by Charlie W.
Publisher: Mythic Gazetteer, LLC
Date Added: 11/16/2017 15:19:56
The Blackwood Errantry Codex My adventures in The Blackwood are without a doubt some of the most RPG fun I've had. I've had the opportunity to play through the main storyline as well as several one off adventures. The Blackwood is so vivid and laid out so perfectly, that even in a one off, you're able to get a real feel of the world. I've made two characters of differening race and playstyle. The book provides you plenty of information about each race, it becomes easy to build a character that fits right into the stories. I find the examples of regular phrases or names from each race to be particularly useful. The book itself is gorgeous as well. I got the hardcover premium copy and I'm glad I did. The art is gorgeous in either version, but colors and inks in the premium version stand out. It doesn't feel cheap, and has a satisfying weight when held. I have it displayed in my room like I would any poster or picture. I'm very excited to keep having adventures in The Blackwood. I'm already thinking about my th...

Rating:
[5 of 5 Stars!]
He Who Laughs Last
by Mattias G.
Publisher: Weird 8
Date Added: 11/16/2017 11:22:10
He Who Laughs Last Great adventure with good hand-outs! My two concerns, that barr the 5:th star rating, is (SPOILER!) 1) why there was a need to find a glass dagger, and 2) what really happened to the comedian who turned himself in only to vanish. After all, the retired detective ran over one Laughter-spreading comedian with his car, so that seemed to do the trick, so why go about a silly ritualistic dagger made of glass..? And as for the old comedian; what happens to Rafe when his protegés don't follow through... will they start to age, or what? Continuing to be a drain on his magic points, or something, because otherwise there's really nothing restricting him to turn everyone in LA into a comedian..?...

Rating:
[4 of 5 Stars!]
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