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Read What Others Are Saying
vs. Stranger Stuff: Season 2 Easy Mode
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 02/20/2018 04:42:36
vs. Stranger Stuff: Season 2 Easy Mode An Endzeitgeist.com review This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look! First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise. Now, this pdf is everything you need to play the Vs. Stranger Stuff adventures released for season 1, and indeed, anything in that regard. However, at the same time, even a cursory glance at the page-count in comparison should make clear that the full version sports a LOT more, interesting options, including the other difficulty levels. Let it be known, though, that the supp...

Rating:
[5 of 5 Stars!]
Everyman Minis: Favored Enemy Focuses
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 02/20/2018 04:41:05
Everyman Minis: Favored Enemy Focuses An Endzeitgeist.com review This installment of the Everyman Minis-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look! All right, after a brief introduction, we get the new Focused Favored Enemy Combat-feat, which requires fifth level to take. It nets the character a focused favored enemy option and may be taken multiple times, with every additional time requiring +5 ranger levels for the prerequisites. Alternatively, when gaining 5th level, the ranger may elect to gain a focused favored enemy option instead of choosing a new favored enemy; existing favored enemy progression still happens when such a switch is made and some options sport prerequisites; these options work against all creatures that qualify for the purpose of a favored enemy chosen, and references to the favored enemy bonus refer to the bonus granted against the specific creature. Important: Favored enemy focuses may not b...

Rating:
[3 of 5 Stars!]
Tales from the Loop RPG: Rulebook
by Roger L. [Featured Reviewer]
Publisher: Modiphius
Date Added: 02/20/2018 03:09:26
Tales from the Loop RPG: Rulebook http://www.teilzeithelden.de/2018/02/20/spieltest-tales-from-
-the-loop-abenteuer-in-den-80ern/ **Tales from the Loop war im vergangenen Jahr eine kleine Überraschung im Rollenspielbereich. Das Setting sind die 1980er und die Charaktere Heranwachsende in jener Dekade. Abenteuer im Stile von E.T. und Stranger Things locken also. Grund genug für eine unerschrockene Gruppe Teilzeithelden, das System am Spieltisch zu testen.** Tales from the Loop spielt in den 1980ern – die es aber so nie in der Wirklichkeit gegeben hat. Riesige Frachttransporter gleiten auf Magnetströmen durch die Landschaft und intelligente Roboter gehen den Menschen bei ihren alltäglichen Arbeiten zur Hand. Zudem existieren überall auf der Welt geheime Forschungseinrichtungen, in denen an weiteren spektakulären Erfindungen gearbeitet wird. Zwei davon befinden sich am Mälarsee in der Nähe von Stockholm und bei Boulder City, einer Kleinstadt vor den Toren von Las Vegas und am Fuße des Hoover-Staudamms gelegen. Diese E...

Rating:
[4 of 5 Stars!]
DDAL07-06 Fester and Burn (5e)
by James C.
Publisher: Wizards of the Coast
Date Added: 02/20/2018 01:39:36
DDAL07-06 Fester and Burn (5e) 4/5 I really enjoyed the unique characters. I felt the fights weren't tough. My group had a cleric and 2 paladins so the undead never really did stand a chance. The puzzles were more or less just roll a high enough int check. My group didn't have any int and it ended up taking longer then wanted. The encounters were all interesting and I really enjoyed it overall.

Rating:
[4 of 5 Stars!]
Dungeon World
by Why C.
Publisher: Sage Kobold Productions
Date Added: 02/19/2018 23:50:36
Dungeon World I love using this system to introduce new folks to the world of tabletop RPGs. Fast and fun, while still retaining a familiar flavour that even seasoned gamers can enjoy. Dungeon World nudges the unique Apocalypse World resolution system into more comfortable territory, making it a solid way to shift traditional gamers into a more narrative system as well. This book has everything you need to run a game-- any game-- with minimal prep and maximum enjoyment. Highly recommended.

Rating:
[5 of 5 Stars!]
Hirelings and Henchmen
by Sarah R.
Publisher: Cawood Publishing
Date Added: 02/19/2018 20:35:17
Hirelings and Henchmen This is a pretty neat collection that offers a variety of NPCs which can be used in a multitude of ways. This is perfect for DMs who prefer to spend as little time as they can to prepare for a game. Moreover, players can also use the characters given in this supplement as a template for their own. Definite buy!

Rating:
[5 of 5 Stars!]
The Chapel on the Cliffs (5e)
by Sarah R.
Publisher: Goblin Stone
Date Added: 02/19/2018 20:22:54
The Chapel on the Cliffs (5e) The best thing about this adventure is that it is not at all railroady - imaginative play is encouraged and even rewarded and there is more than one way to solve a problem. The art quality is great and the layout is pretty great as well. The DM companion makes things a lot easier for those who want to run this adventure but are either new or hard-pressed for time. The setting is very unique and refreshingly different from the other modules. This is easily one of the better adventures that are available on this site. ...

Rating:
[5 of 5 Stars!]
Moat Monsters: A Sourcebook for OGL RPGs
by Darin H.
Publisher: Skirmisher Publishing
Date Added: 02/19/2018 19:39:54
Moat Monsters: A Sourcebook for OGL RPGs These are pretty inventive. The intro actually had a ton of ideas for moats, too. If you have a castle, you'll want this book. In fact, I am playing an adventure with my future headquarters on an island. I think I'll surround it with some of these goodies!

Rating:
[5 of 5 Stars!]
Servants of the Cinder Queen
by Nathan J.
Publisher: Lampblack & Brimstone
Date Added: 02/19/2018 16:31:57
Servants of the Cinder Queen This is an amazing product for Dungeon World. For all of you GM's who aren't sure how to write a 'low prep' 'highly narrative' adventure....this is the way you do it. I will be using this as a template to do all dungeon like adventures for Dungeon World. Well laid out and really shows you how you can make a 'narrative' dungeon area that takes up 1 page or less.

Rating:
[5 of 5 Stars!]
Lava Rules! Fire and Brimstone
by Creal Z.
Publisher: Expeditious Retreat Press
Date Added: 02/19/2018 15:59:17
Lava Rules! Fire and Brimstone Very disappointed in this book. I spent two days getting psyched up about it, then found out that it is just one sentence, with a whole lot of false advertising and unnecessary examples to add bulk. Seriously? So not worth the memory space on a computer, so not worth the bookshelf space for a book. It might be versatile, but it is STILL junk. For your own good, publishers, drop this title.

Rating:
[1 of 5 Stars!]
Atla Tabletop Guide
by Dylan R.
Publisher: Forager Business Collective
Date Added: 02/19/2018 15:25:38
Atla Tabletop Guide ATLA is a wonderfully refreshing take that will fit excellently on any tabletop. Character creation is interesting and can be highly customized by the player with the GM's help, allowing you to play anything from a fox with a talent for disguises and talking his way out of situtations to an unhinged temporal penguin scientest. Skill checks are easily handled and can be quickly resolved to keep the flow of game going with almost no break in the narrative in order to add up multipliers. The magic system is the only thing that I'm not as big of a fan of, while I love the different catagories I really dislike how easy it is (as a brand new character at least) to have your plans begin a cascade of spiraling because of a poor roll. It feels like it's almost better to just never to cast it and I think the rules could use a bit more clarity on how much Energy you should expend to accomplish simple tasks. All in all the game is EXTREMELY fun and sometimes the randomness of the Mag...

Rating:
[4 of 5 Stars!]
Dead God Excavation
by Mark J.
Publisher: Kort'thalis Publishing
Date Added: 02/19/2018 14:03:50
Dead God Excavation +Venger Satanis Please note these are just my opinions. The Good. I like the writer seems like a fan and clearly excited about this content. The monsters are original so easy enough to make up some stats. Your descriptions of npcs and their motivation is great. The art is marrying well. This is good for inspiring a game as you should always take bits and pieces from published material to your table. The pdf also came with two versions, one with all background colors to be pleasing to the eye and one without to make it easier to read. The Bad. I think there was some missed opportunity for more detail. There is a mechanic for exploring the tomb based on length of time, but no map or detail on how much time is needed to find things. You cannot run this game as written. I forsee plot issues with opening the tomb and how abruptly this ends. Let's be honest, as a fan I want more. This is like a good idea where more detail would make a great module. The Ugly. There is an f-bomb nea...

Rating:
[4 of 5 Stars!]
The Bay of Spirits
by Porter W.
Publisher: Roan Studio
Date Added: 02/19/2018 14:02:05
The Bay of Spirits **Evocative.** If I had to choose a single word to describe "Bay of Spirits" it would be *evocative*. The setting drips with just enough detail to leave you wanting more. As a DM it leaves enough room for you to make it your own, and to easily adapt it - wither to BX, 5E or whatever other system you like. The artwork and maps are perhaps the most wonder ful part. I'd urge anyone looking for a stand-alone setting, or perhaps a micro-setting for insertion into a larger game world to take a look. For $2.99 - this is plenty of material and has relatively few errors when it comes to typos or grammar. Nothing worth calling out. ...

Rating:
[5 of 5 Stars!]
I Love the Corps: Classified Materials
by Megan R. [Featured Reviewer]
Publisher: Psychic Cactus Games
Date Added: 02/19/2018 11:10:18
I Love the Corps: Classified Materials This, the companion volume to the Marine Training Manual, provides a game master guide to complete the core rules for I Love the Corps. It provides guidance on putting your own spin on the setting (and deciding just why Earth was abandoned in 2200), advice on creating adventures and campaigns based on the squad your players have come up with, premade colonies and monsters/aliens, and rules for designing your own. Plenty to get your teeth into here. The Introduction lays out the contents in more detail, beginning by talking about the effect the abandonment of Earth has had on the universe as a whole... a bit of a rant and definitely from the point of view of the Colonial Dominion and the more rabid members of the Colonial Marine Corps - you know the sort, maybe an eager young recruit who has swallowed everything he's been told uncritically and with no life experience to balance it, or the veteran pontificating over a beer in a veteran's club to an audience of like-minded souls. It th...

Rating:
[5 of 5 Stars!]
Rogue's Field Guide Rare Races
by Mathew D.
Publisher: Rogue Robot Studios
Date Added: 02/19/2018 09:18:08
Rogue's Field Guide Rare Races I don't do a lot of reviews, but I wanted to add my opinion for this book. I am huge into races with any RPG that I run. I love having something new to introduce as NPCs with either as races or as classes, sometimes both. The moment I saw this book, I was intregued. I'm glad I grabbed it. First, the races in here are all well thought out. As per the ARG, they are a little "heavy" on racial abilities, but that isn't always a bad thing. This more particular in races that you already explained as "rare", as per the title of the book. Odds are, you're not going to have entire nations of these races running through your typical campaign world. I enjoyed the presentation, though the "handwritten text" was a little difficult on the eyes, sometimes, when reading these before turning in for the night. (Yes, I read RPG books like some people read novels, before going to sleep.) That was my only complaint format wise. I like that each race had an interesting backstory, as well as an...

Rating:
[4 of 5 Stars!]
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