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Read What Others Are Saying
DDEX3-01 Harried in Hillsfar (5e)
by James U.
Publisher: Wizards of the Coast
Date Added: 09/13/2017 23:06:15
DDEX3-01 Harried in Hillsfar (5e) 1 hour adventures rated for levels 1-2. Fun to play, but a lot of work for 100 XP max and no magic items. The modules tell a decent story and introduce the players to the world of racist Hillsfar.

Rating:
[3 of 5 Stars!]
Chuubo's Marvelous Wish-Granting Engine
by Rodrigo A. B.
Publisher: Jenna Katerin Moran
Date Added: 09/13/2017 22:12:12
Chuubo's Marvelous Wish-Granting Engine Chuubo's Marvelous Wish-Granting Engine is a very eccentric, wonderful game. It is eccentric due to the author Jenna Moran's delightfully whimsical-yet-sometimes-dead-serious narrative voice; because of her nonsensical-yet-oddly-prescient style of writing that makes her occasionally seem like some sort of holy prophet. It is a wonderful game because it treats you like an equal who can help build and change the world with the tools that it gives you. Few other games give the player the power to viscerally change the way things work within it; no other game, that I know, succeeds so well in mixing its setting elements with the mechanics - from how the world is metaphysically different in some locations, to how despair can be fought in a variety of ways. If you are a player very familiar with traditional rpgs like D&D, you might have difficulty adapting; Jenna's style can be counterintuitive at times, and there might be a few moments where you'll think to yourself, 'how is this ...

Rating:
[5 of 5 Stars!]
Splinter
by Daniel Y.
Publisher: End Transmission Games
Date Added: 09/13/2017 20:53:20
Splinter If you like playing mash-up games, Splinter from End Transmission Games is one you will want to check out. There are several levels of combinations taking place in this game, and like the caveat reads when you first open up this book "If this is your very first RPG...put this book down, play another one first, and then come back." Splinter is set in the future in a dystopian society where you (you), are playing a player (player), who is playing an avatar (character. This multiple level of play can get confusing to new player because even though the two characters you are playing are connected, they also remain separate. Settings There are strong elements of 1984, Brave New World, Metropolis, and Rollerball (more the original) in this game. Your player is a member of the dystopian society of the future. There is only one entity in power, the Entertainment Broadcasting Company (EBC), and they are in absolute control. The social classes are deeply divided and strong controls are ...

Rating:
[4 of 5 Stars!]
100 Oddities for a Treasure Hoard
by Wilfredo M.
Publisher: Skirmisher Publishing
Date Added: 09/13/2017 20:32:37
100 Oddities for a Treasure Hoard You might think: another one of these? Aren't treasure lists a dime a dozen? Ah, but Skirmisher's are more than just a collection of coins and items. They provide plot hooks- intended to give the GM ideas for events within the game. This particular Oddities book offers more possibilities than ever. That's because some of the d100 results require further rolls for description- meaning you have** more** than a hundred possible oddities! Add to it the new **Legend Check** feature- which gives specific rather than generic story backgrounds to certain items on a succesful spell or skill check- and you could build a campaign on the findings of your treasure hoards alone! Also included is a Coin Generator that allows GMs to create unique coin types for his or her setting if desired. As usual, the book is whimsically yet exactingly illustrated by William. T. Trasher. Overall, 100 Oddities for a Treasure Hoard is probably the most useful volume in the series yet....

Rating:
[5 of 5 Stars!]
100 Oddities for a Treasure Hoard
by Tom H.
Publisher: Skirmisher Publishing
Date Added: 09/13/2017 20:26:06
100 Oddities for a Treasure Hoard Another great entry in the 100 Oddities series. The ever sought after treasure hoard and loot is too often treated as a casual tally or inventory list that is handed out after a challenge is completed or a monster defeated. This GM supplement turns a treasure room into a series of potential plot hooks, dangers or just "odd" gems to entertain and engage players. Counting coins and valuables was never quite so strange... Recommended along with all the other Oddities supplements.

Rating:
[5 of 5 Stars!]
DDEX3-03 The Occupation of Szith Morcane (5e)
by Vince T.
Publisher: Wizards of the Coast
Date Added: 09/13/2017 20:16:31
DDEX3-03 The Occupation of Szith Morcane (5e) From a newbie D&D DM/player POV: The module is really good. The combat has a fair enough challenge to it, and the NPCs are so varied that roleplaying is very fun to do. I would have given it a total of 5/5 but my only gripe is describing Szith Morcane is REALLY HARD. Especially when doing theater of the mind. You would need additional reading to kinda understand how Szith Morcane is so you can give your characters full immersion. Overall, it was solid, but using the maps on the module would give a newbie DM like me some difficulties. Recommended module, but back it up with additional lore reading for better immersion. Note: I ran ths module three times now, and I think I can give a fairly decent review. Note: In my first game of running this (my 3rd AL game), one of my PCs is a worshipper of Lolth. I am so lucky to have done a little lore study about the area before running it. You never know what kind of characters you'd be playing with. (I have shallow D&D lore knowledge a...

Rating:
[4 of 5 Stars!]
Changeling: The Dreaming 20th Anniversary Edition
by Rory H.
Publisher: Onyx Path Publishing
Date Added: 09/13/2017 18:56:08
Changeling: The Dreaming 20th Anniversary Edition The jumbled mess that was the first edition of Changeling: The Dreaming was one of the weakest World of Darkness games. This new edition, with it's expanded and better explained Kith, much more playable systems and internationally expanded setting, is now one of the strongest. Looks incredible too. 'Nuff said.

Rating:
[5 of 5 Stars!]
Tome of Artifacts
by Michael H.
Publisher: Necromancer
Date Added: 09/13/2017 18:21:36
Tome of Artifacts I'd like to start off by saying I'm a huge fan of artifacts so this will be slightly biased towards this book. What is an artifact within the fantasy universe? It's more than some super cool magic item that can sometimes break the campaign in the wrong hands. A proper artifact to me needs a story behind it; a soul so to speak. Most artifacts I have come across do not have that depth, but this book seeks to rectify that and does so splendidly. All totalled there is 264 pages chocked full of the artifacts with a class and random artifact creation at the bottom. To be honest I don't know how useful the random artifact creation is or the class, but to focus on those two items would to see a few flecks of silver in a gold mine in my humble opinion. Every one of those artifacts is detailed in a way I absolutely love. Each of them has a rich history linked to their creation and a drawback to owning and using them. There are a variety of artifacts which are a healthy mixture of thorough...

Rating:
[5 of 5 Stars!]
100 Oddities for a Creepy Old House
by Loke v. P.
Publisher: Skirmisher Publishing
Date Added: 09/13/2017 14:52:51
100 Oddities for a Creepy Old House This was a given purchase for me as soon as I laid eyes on it; it's weird, it's creepy, it's got mansions, everything! I wasn't disappointed having read through it either, I don't think there's been a single one of them I've seen without going "Huh, what if...?" or "This could fit in really well riiiiight here...". They are, you might say, the seeds of plot hooks; they're lying there, being all mysterious and begging for a storyline to reel people into. You have to put in a little bit of work as GM to able to use them as story tools, but (for me, at least) they make that work so much easier. Well worth the $1 or $2 price tag, and I would still feel I'd gotten my money's worth even if they were a dollar more....

Rating:
[5 of 5 Stars!]
We hunt bugs
by Stephen Y.
Publisher: Orcs Unlimited
Date Added: 09/13/2017 13:44:53
We hunt bugs The PDF runs at 122 pages. Out of that, approximately 109 are the content. The contents list is on page 7 (quite a few pages down). Your character (PC) creation, which starts on P17, not 15; has 3 abilities (Mental. Physical, Social). These vary depending on your class (Agent, Engineer, Grunt, Hunter), which also gives you skills, other, special skills, specialities, and perk. Perk: you get from being with a certain company (listed in the book). They also give you abilites, skills, and other, to add what you already have from your class. The game rules are on Page 69 (not 67); page 69 tells you that you need D6's (so it's a D6 system). It's only 6's that count as successes. For example: melee combat: If you had a Physical of 3, and a Melee Combat of 3, you'd roll 6D6 No character sheet! I couldn't find it in the PDF. Artwork: black & white, looks OK. I hope this is helpful. ...

Rating:
[3 of 5 Stars!]
10 Jungle Creatures
by Matt B.
Publisher: The Grinning Frog
Date Added: 09/13/2017 11:59:39
10 Jungle Creatures I really enjoyed it! Through the writings of Roger and his big brother Hal, we get a look inside a world populated by these cool monsters. Their journey introduces us to a variety of new and interesting creatures that force the players to adapt and try new strategies. I would definitely recommend this to anyone who wants to spice up their swamp campaign with some fun and unique monsters!

Rating:
[5 of 5 Stars!]
100 Oddities for a Treasure Hoard
by Ford F.
Publisher: Skirmisher Publishing
Date Added: 09/13/2017 10:56:21
100 Oddities for a Treasure Hoard The players have found the treasure! Or have they? This supplement is an invaluable tool for any GM in any game. Rewards come with a price.

Rating:
[5 of 5 Stars!]
DDEX3-04 It's All in the Blood (5e)
by Sebastian H.
Publisher: Wizards of the Coast
Date Added: 09/13/2017 09:06:25
DDEX3-04 It's All in the Blood (5e) DDEX3-04 *It's All in the Blood* is an module set in the third season of adventures written for organized play through the *Adventure League* system of place. It immerses characters in the same world as the hardcover *Out of the Abyss* but sees players follow a slightly different story arc. In this adventure, players will particiapte in an "extraction" mission. It differes from what one might expect because instead of attempting to save someone, the players are tasked with being the kidnappers and their target is a Fire Giant. No ordinary Fire Giant will do though, players need to capture one that is tainted with the blood of demons and if that was not intimidating enough, they have to infiltrate a city of these giants and there also happen to actual demons, drow followers, and more awaiting them. One of the first things to take note of is the suggested length of time the adventure has: eight hours. If there is anything we have learned about *Adventure League* modules it is that the...

Rating:
[3 of 5 Stars!]
Exiles Of The Wicked Maze
by Anna L.
Publisher: Fishwife Games
Date Added: 09/13/2017 08:30:59
Exiles Of The Wicked Maze This game does keep you busy, now I am the first to admit I am not very good at mazes. So I did suffer from rage quit here and there. I particularly didn't like that one damn troll that I ended up having to repeatedly pass which beat the snickers out of me or took all my jewels. But the game will keep you busy and entertained. I played this when my friends were already deep into a game I'm not involved in, and it kept me busy for several hours. (And it was startling for them to hear me rolling dice when they were playing mwhaha!). I have not yet tried the next maze in the series but I hope to soon. ...

Rating:
[5 of 5 Stars!]
Forest Maker (2e)
by Magnus D. P.
Publisher: Wizards of the Coast
Date Added: 09/13/2017 08:17:10
Forest Maker (2e) This is a review of the POD-copy of this adventure. I recently ordered a POD-copy of this book. While the Scan is generally really good, as is the adventure one decision (and misleading description of the product) damns this to a 2/5, instead of a 5/5. The fact, that, despite, as advertised in the description, which mentions 3 books, the print version is one book. Yes, you heard that right. The short intro-booklet, Player's handbook, and Gm's copy of the adventure, is one book. The product, in the description, is advertised as : "This latest in the Dark Sun series of adventures has be redesigned with standard-size booklets, one for the DM and one for the players. A third booklet provides a descriptive short story to set the tone of your adventure." I find it really ridicoulous. I can't upload pictures directly of the book, so you have to take my word for it. Even the page numbers is inconsistent - it is individual to each book. So, i can't even tell you on what page which boo...

Rating:
[2 of 5 Stars!]
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